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21h

I honestly don’t see how single player “content” could be of any help. Sure, situational training like Strive and a few other games have (UNI I think had it?) would be nice to have, but I think the main obstacle for a lot of players is the (gameplay) interaction with another real person. I can’t say how other genres fix this (or if they even do), but my guess is that the mechanics themselves are less restrictive and a bit more forgiving.

Also, personally, I prefer buying characters for relatively cheap rather than having the usual f2p predatory crap. They should obviously be free for training tho.

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3h

As an outsider the reason i domt bother with these is you have to know every damn iframe and move flow timing perfectly to even know what the game is.

Theres one point in this article about a practice mode thats totally wrong. Aint no one ever gonna use that, especially a newbie. Then a later one saying single player should teach you this stuff. This is right.

Reimagining these games as a 2d souls like would be incredible, they do teach the mechanics across the game. But then, those games have loot and xp to soften the harsh reality of the skill ceiling. Would fighting games lovers accept that? I think no.

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72h

And that’s fine, not every game has to be for everyone.

missingno
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124h

Fighting games in 2026 are floundering, with everything not called Street Fighter 6 relegated to the trash bin of history.

You lost me on the first sentence. Are we pretending Guilty Gear didn’t just go from being an extremely niche IP to a household name last generation? While there are issues worth talking about, fighting games have been steadily growing year-over-year with no sign of slowing down.

PlzGivHugs
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As someone who doesn’t pay attention to niche fighting games: Guilty Gear games are still being made? I thought they were a retro game or something. I think you’re overestimating it’s prominence. The only moden fighting games that come to mind as someone who has no interest in competitve play are Street Fighter, Mortal Combat (and Injustice), Smash Bros, and 2XKO. I’m don’t have confidence to say that fighting games aren’t growing, but the only news/attention I’ve seen for the genre since the launch of Street Fighter 6 has been a couple 2XKO trailers.

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The closest thing ive heard sppken of in nornal gamong circles is Sifu, and i think thwt has some progression over a single run as the character ages.

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