Turns out Frame Gen is a must even for my RTX 5090 to run Oblivion Remastered's top settings
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Sticking everything on Ultra with a UE5 game was always going to be thus, I guess.
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23h

There’s an engine.ini file on Nexus that greatly improves performance. I’ve been using it for a few days on my gaming laptop with settings pretty much maxed and find it more than acceptable. The game has crashed 3 or 4 times though … Not sure if related.

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36h

I get the impression it’s a poorly optimized quick’n dirty cashgrab.

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361d

They’ve remastered the feeling of not having enough horsepower in your PC it seems. That’s what it felt like back in the day 2006 I remember. My PC could not handle the open world very well at the time it was a stuttery slideshow mess. I prefered playing it on Xbox 360 cause it ran more fluid. They should probably optimize it better though.

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211d

The thing is, it’s not all about horsepower. You gotta think about horse amour too.

Drasglaf
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419h

horse amour

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220h

oh god here we go again. https://www.pcgamer.com/games/rpg/its-happening-again-oblivion-remastered-is-selling-new-horse-armor-like-its-2006/ I think I’m happy leaving gaming for music and beer at the moment. Yeah you’ll buy same album you already own but “remastered” with less dynamic range but louder volume here as well but at least it’s cheaper.

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1421h

Kind of amazing how Bethesda manages to always be at least 5 years behind every other major developer on optimization. I recently picked up Fallout 4, my first attempt at the series, and I just completely lost interest, one of the main reasons being the absurd load times on a 7900xt.

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316h

While I don’t have an issue taking a dump on Bethesda this time the issue is either with Nvidia or Epic. The 50 series has been a shit show and wouldn’t be surprised if the flagship model somehow preforms worse than last Gen cards. And UE5 is also a shit show. Games made with UE5 look like blurry shits unless you buy a $1000+ top of the line GPU because it’s also a massive performance hog. If you’re playing a game that looks like shit and runs like shit, it’s probably using UE5.

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1120h

I’d be shocked if it was your GPU causing long load times, that’s not usually the culprit for that kind of thing unless you don’t have enough VRAM. It’s probably another part of your system the game arbitrarily dislikes, or it’s just generally being shit.

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314h

Running it off a hdd prob

Ricky Rigatoni
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919h

I’ve got a 7800XT, which is 1.5x more powerful than a 5090, and it struggles too.

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617h

which is 1.5x more powerful than a 5090

…are you sure? I think you’re mistaken.

Ricky Rigatoni
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2917h

Yeah, buddy. Pretty sure. 🙄

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416h

Sorry I down voted you, took me forever to get the joke.

Ricky Rigatoni
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413h

That’s part of the fun.

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151d

I think I get an average of ~100 on my 3080 Ti. Obviously it varies greatly, with outside during weather or near oblivion gates being closer to 60 but indoors/dungeons etc. get over 100.

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111d

Yeah, I have concerns over the quality of this article. I’m using a standard RTX 3070 and I don’t seem to have any of the frame issues to the degree that the article talks about. I’d lean more into it being a 5090 issue, not an Oblivion / UE5 issue.

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114h

My partners RX6600 holds 80 FPS on mid settings without framegen. Maybe the gap between med and high is larger than I realize, or there’s an ultra setting I hadn’t noticed, but the author’s experiences still seem out of whack.

I feel like this has been a trend lately. New, high-fidelity game releases, and the wave of “UNOPTIMIZED GARBAGE!” “dev, fix ur game!” starts rolling, only for myself, and the majority of people I speak to personally, to have no real issues. Feels rude to play this card, but I am starting to lean towards most people having no idea how to care for their machine, in a lot of cases, and rarely facing some weirdly specific drive/card compatibility stuff.

Good job team

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