iirc it was a bit of a controversy when Epic was newer that they would- without asking- just grab a bunch of information from a Steam install on the same PC. Stuff like your friends list and your play history. They did it by directly looking at local files, too, so it wasn’t even through Steam’s API.
The point of Terraria is very much not building things- though you can- and it wouldn’t be great for this. Building something that looked like a bar would be a ton of effort and you wouldn’t really be able to just go there and get a beer. Drinking it would also just give you a buff.
Maybe Minecraft but I don’t think it’s the vibe OP wants, and you still couldn’t really do more than make an area that looks like a bar without mods.
I would think it’d be legal under fair use?
Fair use is a much more specific and narrow thing than most people think, and there’s absolutely zero way this would be fair use. Not making money with it would definitely strengthen a fair use claim, but that’s not the only factor. The other big one is whether it’s transformative, and I can’t see how remaking anything can be considered transformative.
not properly balanced
IME, that’s just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it’s hard to balance for both possibilities. As a DM, I’ve always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.
That’s fair- I’m not trying to say the game is for everyone. I’ve just never understood the people that seem to ruin the game for themselves by trying to be efficient to the point of making the game stressful.
Also, I definitely feel the slow walking speed sometimes. I absolutely hate having to go talk to Clint before you get the minecarts going cuz it feels like it takes forever to walk all the way across town.
That’s the thing: You don’t have to micromanage either, really. The only actual timer in the daily one. Other than making it to your bed in time, you’re not on any other kind of time crunch on a macro scale. You don’t need to make the most of every day. Waste those fuckers. Wake up, water your crops, go back to bed.
The only event that doesn’t repeat, afaik, is Grandpa’s ghost judging you at the end of year 3, and honestly you might be able to repeat that too somehow. Otherwise, pretty much every time triggered event will just happen again next year.
The way the game is structured seems to inspire a need to be extremely efficient with their time in people. Never wasting time or energy.
I feel like I took the direct opposite route and promptly didn’t care even slightly. I regularly just water crops and skip days cuz I wanna sell them or get started making wine out of them or whatever else.
Some of them are related. Some of them aren’t.
Black Ops and Modern Warfare are generally two separate series- the Modern Warfare games are all related.
Black Ops is a lot more complicated. Black Ops 2 is a direct sequel to Black Ops 1. Technically Black Ops 1 is sort of a sequel to World At War, as well. They share a major character, but it’s kind of a minor thing and you won’t be missing a ton.
Black Ops 3 has basically nothing to do with the rest- it takes place in 2065 and basically the only thing that links it to the previous games is a throwaway line related to a previous villain and some text logs.
Black Ops 4 didn’t have a singleplayer campaign.
Black Ops 5 is Black Ops: Cold War, it is related to 1 & 2 but it’s less of a direct continuation and more just the same characters are involved iirc.
Black Ops 6 follows up Cold War, but again is just the same characters.
Personally, I’d suggest doing World At War, Black Ops 1, Black Ops 2, Cold War, and then Black Ops 6 for the ‘full experience.’ If you wanna circle back around and do Black Ops 3, you can do that pretty much whenever because as I said it’s unrelated. You can drop World At War if it doesn’t interest you without any real issues. As I said, it just sets up a single character. Dropping any of the others you might actually be confused on plot and characters at points, idk.
Modern Warfare is a lot simpler. Just do them in order.
If you mean singleplayer campaigns: as far back as you can stomach the graphics of.
If you actually want good campaigns, Black Ops 1 is fuckin legendary. World At War was also great. As is Modern Warfare (2007) and Modern Warfare 2(2009). Modern Warfare 3 (2011) was also good. Black Ops 2 was good. I wouldn’t bother with any further Black Ops games- one of them doesn’t even have a campaign iirc.
For the much much newer titles, Modern Warfare (2019) was good. Modern Warfare (2022) was also solid. Modern Warfare 3 is ‘last years title’ being referred to in the OP.
None of these are narrative masterpieces exactly- the closest is probably the Black Ops games. With that said, they’re very much ‘action movie’ videogames. Tons of crazy set pieces, unique segments, and then the cutscenes that usually tie together a reasonable enough plot to be interesting.
If you mean multiplayer: honestly just jump into Black Ops 6. None of the older titles are likely to be a great experience at this point. Or just spend your time on a better game lol
I’m just looking at the PCGamer article- I don’t have a Statista account and I’m guessing the only source for that is the PCGamer article anyways because the numbers are the exact same.
There’s ~46,000 response that reported income there, and 22217 of them reported making less than $10,000. Another 9179 said less than $25000. I don’t think this is going to be indicative of gamers in general based off of just that.
Across the board the most common reasons were ‘demo game’, which would likely end up resulting in a sale anyways, and ‘can’t afford’ which would likely not result in a sale regardless of the ability to pirate.
But you’re right that I could absolutely see an exec reading that article, looking at a chart and losing his mind.
1 third of PC gamers openly admit to pirating instead of buying.
Source? My sample size is small, but out of my entire group(maybe 11 people) exactly one pirates PC games. I’d be shocked if 1/3 of gamers in general were pirating stuff with any kind of regularity.
If you’re including pirating console games to play via emulation that number jumps drastically, though.
That would be entirely too easily bypassed. Also, afaik, it’s kinda what Denuvo does when it’s offline. You can take a file from a legitimate install- I don’t know how/which one- and put it in a pirated copy and Denuvo will work fine… for two days. Then the little certificate or w.e. expires, and you’ve gotta get another one.
Yeah, sure. I’m not saying the epilogue was too long, just the game overall.
Consider it: did they really need every scene in the game? Are you honestly gonna tell me that every. single. mission. was plot critical or would’ve made the game lesser in any significant way?
There was a lot they could’ve trimmed down or removed.
Which, to clarify, it’s not like I think the length is a great crime or significantly detracts from the game. I just feel like it would’ve been better if it was a bit shorter. I’m not trying to compare it to something like Assassin’s Creed Odyssey where it’s a 100+ hour game and 70hrs of it is narratively irrelevant.
Going F2P was shitty from my perspective, but going F2P and removing all the content I’d paid for already… yikes.
What absolutely killed it for me is when they started including important story information in battlepasses. I stopped playing for awhile, and then started doing a new expansion only to find out that my light had been reset, half my favorite guns were literally useless, and on top of all of that I couldn’t really follow the plot anymore because they had introduced an entirely new hub area I’d never seen, and several new characters that they just expected me to know.
What ‘whirlwind of changes’ has happened to Destiny 2?
Maybe I’ll actually consider playing it again if it’s major enough.
I doubt it, just from this article, because most of my issues were with the monetization and ‘running destiny 2 like a business’ doesn’t make me expect they’ll fix my issues with it lol
Fair enough. I’m not necessarily advocating for people to buy AMD cards, just that realistically the price is pretty irrelevant for a lot of people buying GPUs. They’re going to read AMD and bow out.
I’m also very interested in how Intel shapes up, though.