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I will admit the “loop” can get a little monotonous… But that means you should drop it and come back to it later so it feels new again. That’s what I did
If your primary gripe is combat, you need to understand it’s not a combat game. It’s an exploration/survival game.
I am kinda sick of the rhetoric around this game like it actually turned itself around after all the added content and such… It’s just as vapid and boring; but now there’s way more things to get bored with 🤷🏻♂️
It still ain’t the game they promised it to be.
I agree. Sean Murray took us all for a ride. Wide as an ocean, deep as a puddle.
Might be time for you both to grow up and move on then.
This post was completely pointless.
I think you are confusing development with improvement updates and fixes. It was developed before it was released. Then everything after release are updates. It’s more than just the syntax that matters by this correction because I feel any studio still actively improving its product ten years down the road is commendable. I could be wrong, but from my understanding they aren’t adding any more revenue by improving the game at a very high cost it takes paying people to make every update for ten years either.
Though some of the updates have gotten so much attention that a new wave of players flock to the game.
Don’t play then. Easy.
That’s my conclusion after trying 3 times. There is no other game like NMS and I really wanted to like ir but it just never clicked with me.
I’m not sure what you’re looking for in a “game like NMS”, but
Or “base”-building
Not sure what you’re exactly looking for that NMS doesn’t scratch the itch of, but these are all games myself or friends have played that touch some of the same areas. Though, I understand the pain of “this game is so close to perfect for what I’m looking for, except for this one part that makes it unplayable to me”.
Are you claiming Terraforming Mars the board game adaptation is like No Man’s Sky in some way?
I really like both but they are not similar on almost any way except both having a “space theme”…
I was tired and think I had wires crossed on Terraforming Mars and Planet Crafter. Though, I’m not sure what parts of NMS are being focused on? Resource management with a space theme? There you go!
I think too many people confuse “This game isn’t for me” with “This game isn’t good”.
I personally do not like No Man’s Sky. Not my thing, tried, twice, just not for me. I decided that it’s not my thing, other people like it, so great! I’ll play other things more suited to me.
I think it’s weird to go and make a whole post saying “It’s underdeveloped” when it (I believe?) won best redemption and it has mostly positive reviews. This would be a fair post if instead they had said “This is why I personally don’t like No Man’s Sky” instead of “It’s broken and needs fixed”. No, people like those systems, it’s your opinion that you don’t.
Well said.
Combat doesn’t feel like a challenge to you while you’re getting swarmed with sentinels, including walkers? Those things have killed me more than once
It’s funny that you say there’s no challenge in space combat. I stopped playing after I got stuck on a space battle I couldn’t beat, even after looking for tips online.
I guess you didn’t bother with any of the story lines then?
Sounds like this game just isn’t for you, then. Their updates for the most part have just been expanding the ocean without making it any deeper for years, and at this point, it is what it is.
I jumped back into NMS a few months ago and had a good time with it. I liked the simple mechanics, since I wanted a game I could fly around and explore in without having to think too deeply.