Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games'
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There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."

It ended up being too long anyway

I think the pacing is just off once you get close to the end.

Once you get to Baldur’s Gate, the game is a slog. If I didn’t want to get the golden dice just so I could say that I got them, I probably wouldn’t’ve finished the game.

100 hours is too much for a game. Let’s say I can play it 1-2 hours a day 5 days a week (I usually have stuff to do on the weekend), it’d take me over two months to finish it! There are other games I want to play!
I did finish it, but only because I had to spend over a month at home using up PTO before leaving my previous job for my current one.

Me: looks nervously at Stardew Valley, multiple Monster Hunter games, Anno 1800, Dark Souls, Elden Ring all with 100+ hours

Then… play other games? Nobody is making you play this one.

Counterpoint: 100 hours is not too much, but it could be too much for you. That’s fine, it’s very obvious from the type of game it is that it’s probably going to be 50+ hours long, and if you’re not playing right at release, you can check Howlongtobeat. I don’t think playing a game for two months is a mark against it, as long as I like the game.

Is… is two months considered a long time to play a game?

Not every game needs to be a short experience you can complete with a couple hours or needs to be finished within a few days/weeks. If I finished BG3 within a few days I would have thought it was a waste of money.

A slog? Man, my experience was completely different. I was intentionally looking for more to do before I confronted the brain.

Some of the best “dungeons” are in act 3. House of Hope is my favorite sub-area in the entire game.

The final battle in the house of hope, with the custom song, was the highlight of the game

That was my experience on the first play through. My second and third though by the time you get to the city the game pretty much falls apart. Doesn’t help that it plays like ass during the entirety of act 3 too.

Act 2 and 3 should have been swapped. Would have flowed much better.

The pacing when you get to act 3 is off. You’ve just made major progress in your personal quest, and discovered that there’s a plot to take over the entire world, and you stop to help a kid find his mommy, and investigate a missing hooker? I had to ask for help on how to get into the city because I declined all of those quests because I felt like I had more important things to do. That said, the game is still a monumental achievement, and probably the best game I’ve ever played. You can’t really fault it that it’s still not as good the third time you play through it.

It’s a freaking D&D game, not Uncharted.

Seriously, a typical D&D session might last 6 hours and you accomplish nothing of note, but you have fun! Enjoyment should not be transactional with time.

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I thought it wasn’t nearly long enough.

I would’ve loved to see an expansion or two for the game to tie up some storylines

Didn’t they start working on one but cncelled because they were just not feeling it?

I believe they were “not feeling” continuing to work with Wizards of the Coast after WotC fired the people that were working with Larian

Might be, totally forgot about this. I also didn’t mean it in a bd way. Even if they just felt a change is needed, it’s warranted. Better make a game you love making

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