Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games'
www.pcgamer.com
external-link
There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."

I believe they were “not feeling” continuing to work with Wizards of the Coast after WotC fired the people that were working with Larian

Might be, totally forgot about this. I also didn’t mean it in a bd way. Even if they just felt a change is needed, it’s warranted. Better make a game you love making

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 64 users / day
  • 327 users / week
  • 848 users / month
  • 3.13K users / 6 months
  • 1 subscriber
  • 4.49K Posts
  • 28.9K Comments
  • Modlog