Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games'
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There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."

Didn’t they start working on one but cncelled because they were just not feeling it?

I believe they were “not feeling” continuing to work with Wizards of the Coast after WotC fired the people that were working with Larian

Might be, totally forgot about this. I also didn’t mean it in a bd way. Even if they just felt a change is needed, it’s warranted. Better make a game you love making

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