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Cake day: Jun 12, 2023

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And the Steam discount golden age ended years ago, nowadays it’s much more expensive. Not to mention the bundles of the time.


For me it’s

1-4 might buy and never play it
4-12 eh if it’s got good reviews and it’s my genre it’s a potential impulse buy
12-25 it’s got to be very acclaimed and I have to desire it strongly
25-35 if it’s like the sequel of a game I loved A LOT, and has good reviews, and it gets me on a good day
35+ no way, I’ll wait for a discount


Does it make sense to do this for something that is already part of a larger franchise (d&d)? Diablo would be a better candidate for a linear story I think.


Minsc and Jaheira were in both BG1&2, the big bad of BG1 was a Bhaal spawn as was one of the protagonist’s friends. There’s more characters from the older games, such as

Spoiler

Shadowheart’s mistress/boss/whatever




Aside from it being a high price for any game, the first game also was very meh, you can’t expect lots of sales from its fans




I came to post this. I would have been super stoked, and I actually was when the Motorola Atrix was announced a lifetime ago, now my first reaction is “hell no!”.



For every one that fails there are 15 that keep steady




looks like a legion, not a deck



IIRC it used to be 50 hours. Most people don’t hit that.

Adding this limit doesn’t make sense then. Why anger your customers for minimum benefit?





Well, if they release it they’ll stop getting money shortly after, so why would they?




Equivalent doesn’t mean much when it’s not a standard, upgradable PC. This device competes with consoles, not desktop PCs, and needs to be in that price bracket, as the equivalence is not on the hardware or performance, but just “can it play current-gen games?”


Fair pricing means a reasonable profit on the base cost. Trying to gauge what people are willing to pay means that you want to maximise your profit at all costs, consumers be damned.

I understand that’s what Americans consider “fair”, but I don’t fully agree.


They’re letting us discuss this ad nauseam just to understand what prices people consider acceptable for these devices


My Shepard was celibate, can’t waste time on romance when you’ve got:

  • A galaxy to save
  • Garrus’ calibrations to review

I mean, isn’t that part of the point? Decentralization to smaller systems


I also self host, but I can’t claim to have better uptime than Cloudflare



And then Microsoft or Sony would bulk buy 10k steam machines to use in their server rooms

They’d need 10k steam accounts tho



Windows upgrades sound like a nightmare anyway, no way I’d trust an upgraded installation. Fresh install or nothing.



I want them all, but mostly the Frame. Finally decent Linux VR? On a standalone device that can also stream from a PC? On ARM?! It seems too good to be true.


You always could, but they don’t get to take credit for that



which came out in '97

unlike many printed guides, gamefaqs guides came out some time after game release, because average people didn’t have preview versions of the game to play



In the past, before Proton, if a game was available at comparable prices on GOG and on Steam, I’d buy it on GOG, also because no DRM meant better compatibility. After Proton, my purchases from GOG went way down.


>Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy Entertainment previously developed the game with 505 Games having publishing, distribution, and marketing rights over Control, this latest transaction converts this authority to Remedy, giving them full rights over Control, Control 2, and their upcoming multiplayer game currently under the code Condor.
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