Era can be defined as a console generation, a decade, one specific year, whatever you want. I’d encourage you to give a list of your favourite games from the generation of choice and why it was the best to you. Nostalgia is a totally viable reason too.
I’ll go first. For me, the 360 era is my GOAT. As someone in their 20s, I grew up with the 360 so nostalgia is definitely a big factor. But on top of that, I still feel like the games during that time were some of the best we’ve had. 2011 alone was a fantastic year, with Dark Souls, Skyrim, Portal 2 and many more great games. I was going to list out my favourite games from 2005-2013 but I love so many it would be far too long of a post.
I’d love to hear some of you talk about your favourite time period of games too, whether it’s agreeing with my choice or giving different opinions
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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The 90s era of gaming, extending to the early 2000s. SNES, Genesis, PC Engine, N64, PS1, PS2, GameCube.
It was the era before the Internet and video gaming became extremely linked. The sheer number of classics that still hold up today, even compared to modern games, are very numerous.
There’s lots of late 90’s-early 2000’s answers here. You’re definitely not alone in that thought
Add one more here. Some of the greatest games came out in that period.
I made before a list of the top 10 games that impacted me the most and a large part are from that period. In no particular order:
The best thing about this reply is that literally none of those games are on my list, since I haven’t played any of them (except for a Flash clone of Worms as a kid). That just goes to show the sheer amount of quality gaming that there was.
My list is moreso comprised of console games. In no particular order, and includes some later indie games:
I didn’t have any consoles, so couldn’t play a lot of those games. But on PC (and on 8-bit computer before that), I played hundreds of games. There were no copyright laws in my country when I was a kid and my dad got everything he could get his hands on. In the 8-bit era he collected over 40 cassette tapes (8-10 games on each). Then when we got the PC there were boxes and boxes of floppy disks (I remember Need for Speed was on over 30 disks). Then CDs came out and I remember one CD that had 200 games on it. And as my dad collected, I tried every single one of them.
I made that top 10 list years ago from some silly Facebook game that was going around at the time. The hardest part was picking just 10. My initial list had about 70 games on it.
Emulation is magical. It’s how I discovered most of these games.
Yeah, I remember when I first got ZSNES and suddenly I had access hundreds of games I wasn’t able to play before. Played through Super Mario RPG, spent so much time in Harvest Moon, and finally played the first Final Fantasy games and Legend of Zelda.
ZSNES was also how I got into emulation for the first time. Ended up using SNES9x more, though.
Could not play master of orion II
Played birth of the federation before i even heard of master of orion and it ruined it lol
I’m guessing a lot of people grew up in the late 90s to early 2000s, so it’s largely nostalgia.
It’s not just that. 2023 was a very good year for gaming, right? A lot of the heavy hitters last year were from long-running series. Look and see how many of those series had either their genesis or consensus fan favorite entries in that time period.
Not only that, Steam, Unreal Engine, e-sports, the mainstreaming of game mods, and even AAA development itself all trace back to innovations from that time. Historically, it’s a massively important time period for video games.
As is the late 70s and early 80s with arcades, or the start of home consoles, or high fidelity 3d gaming in the 2010s (Xbox 360 and on, Nintendo Switch). Or my particular favorite, the rise of Linux gaming starting in 2013 (Steam for Linux launch) to the release of the Steam Deck.
So why is the late 90s and early 2000s so highly represented here vs those other eras? I think it’s because of nostalgia, that’s around the time when the likely demographic of Lemmy would be getting into games (i.e. they’re old enough to remember the Internet before the last 10-ish years and be mad enough to leave Reddit, but not so old that they’re interested in such things).
So that’s my hypothesis as to why that era is so popular in this thread.
The Greatest Era of gaming was when I was between 12 and 22. And this is true for everyone no matter what their age is now. Between 12 and 22 I had enough time and energy to game all night and still go to school and none of life’s problems were stopping me
You know what, that’s a great answer. I think you probably hit the nail on the head
this has gotta be the correct answer
Late 90s PC, because anything was possible. 2D? Yeah, go wild, it’ll be fast. 3D? Software rendering is the wild west! Voxels, polygons, texturing, raycasting, every game looks unique because they’re all making it up as they go. Even consoles were on PC because emulation was faster and better than owning a PSX or N64.
These were not the best games of all time. Most sucked. You can get a taste of that in PC Gamer demo discs, or like half of Civvie11’s videos. But it was an era where nothing was easy, so people reached for the fucking stars.
I’ll break from the mould and say early 80s to early 90s, where we got:
That era really defined what video games are, and built the framework for how we talk about games today.
I miss the Amiga 500 in that list. ;)
1980s 2D had the same “every machine sucks uniquely” vibe as 1990s 3D. If the same game on two platforms looked remotely similar then someone busted their hump getting it right. By default, you were getting a game that looked and sounded as good as this system could manage, rather than being a smoothed-over downgrade of some canonical example.
Ironically it wasn’t always a great era for pick-up-and-play-ability. Late-70s games were so limited that arcade sensibilities were nearly the only thing possible, and even text-centric computer games lacked the memory to bore you with backstory. By the late 80s they could push the early inklings of an unskippable cutscene and a tutorial level. Dunno if that’s better than ZX Spectrum games getting mercilessly sink-or-swim.
Coincidentally that arcade vibe also matches the late 90s: it’s how most Dreamcast games feel.
One of the things I really miss from that era was the game manual. Since they couldn’t put all of the backstory and tutorial stuff into the game itself, you’d get a companion booklet to read (e.g. this one for The Legend of Zelda). Some games took that too far and you essentially had to buy a separate guide. A lot of people think games from the era were obtuse, but they’re really just missing the documentation.
I honestly really liked that experience and would read the guides when I wasn’t able to play.
Arcades obviously didn’t have that luxury, so they had to be games you could quickly pick up without any introduction. So you got a natural divide between games for home and games for arcades (with some overlap of course).
And yeah, the gaming experience varied quite a bit by platform for the same game because things like audio and graphics drivers needed to be built into the game itself, and that varied by system. But that’s also part of the charm. There wasn’t really an expectation that a game would look the same on two platforms, so they were often judged separately (i.e. arguments about which version is better).
I think the handheld era is my favorite, it basically ended with the 3DS, but it is the DS which I really can’t put down, I am playing for the first time Chrono Trigger on it, and it is my Jump Ultimate Stars machine (Wimmfi), also have some other bangers as well, but I’ll bore you if I citate them all.
But hey, don’t get me wrong, the current handheld era is good too, we have the Switch, The Steam Deck and a plethora of good quality Chinese handhelds.
It’s an overlap between the back end of the fourth gen (aka 16-bit) era for consoles and then a full pivot to PC gaming in the years after. I really didn’t like the move to early 3D on consoles with their abysmal framerates and load times. I felt then (and still think today) it was a generation too early.
Marking the starting point is easy: 1994. An insane year for the SNES, Donkey Kong Country, Final Fantasy VI, Mega Man X, and Super Metroid all came out in North America that year. That run continued on the SNES until Yoshi’s Island in 1996. I did pick up a PlayStation but I wasn’t thrilled with it. There are some personal favorites from this time, too, but they still had the sprite art I was desperately missing: games like Final Fantasy Tactics, Suikoden, Symphony of the Night, Xenogears.
I’d been a PC gamer for a while, but I started moving more towards the platform with Blizzard’s ascendancy with Warcraft II in 1995 and Diablo in 1996. I’d finally get a dedicated GPU in 1998, and what a year for it: Half-Life, Thief: The Dark Project, Unreal, Tribes, Freespace. The less-demanding games of the year were no slouches either: Starcraft, Baldur’s Gate, Fallout 2. With a similarly impressive console lineup, it’s no surprise many consider 1998 the best year ever for video games.
The endpoint is harder to pin down. Maybe the death of the space sim genre with Freespace 2 in late 1999, or Blizzard’s last landmark game before the MMO era, Diablo II in mid-2000. At the very latest, a new era for me definitely began with the release of the Game Boy Advance in 2001, where I shifted mostly to PC + handheld platforms, where I’m still at today.
That was a great read. As someone born within that timeframe I didn’t really live through it much, so I don’t have much experience with it, but I like to get a glimpse at what it was like through comments like yours!
I think most eras were decent. I’m especially keen on everything post 8-bit, but pre-“everything is a monetized DLC; fuck you pay me” era.
Totally agree with the modern gaming landscape. It’s exhausting dealing with all the predatory tracking, root kits, privacy invasion, heavy monetization, broken games with promises to “do better”, etc. Thankfully there are many games out there to enjoy that don’t do these things.
Personally I love the option of devs selling DLCs where the value is there: it has a reasonable price and it expands the game in a level that I’m comfortable paying for. I will happily buy DLC of games I love.
What I can’t stand, and absolutely am repulsed by, is games that have kill switches or can be taken away from me without my permission. If when I buy the game, if the button says “Buy”, then I should own it. If they’re going to have kill switches or activation server shutdowns that render my game unplayable, then they should change the button to “Temporarily pay to lease it for some time where we will later take this game from you without your permission”. I’d at least appreciate their honesty that way.
Ever since Ubisoft warned it would shut down activation servers for my Wii U copy of Splinter Cell Blacklist where I paid full price for all the DLC (since I loved that game so much), I discovered I wouldn’t be able to play my DLC. Thankfully due to significant complaints from gamers, Ubisoft backpedaled and decided not to… for now. But now that I’ve seen that, and continue to see this predatory behavior happening to this day (e.g., The Crew, Helldivers, etc.), I am much more hesitant when it comes to buying video games.
In terms of consoles, I got the most enjoyment out of Super Nintendo. I think that’s in part because my kids were still young at the time and we played a lot of coop mode games on it before they got older and their tastes started diverging from mine.
It was the golden age of platformers I guess, and the focus was still solidly on game mechanics over production. I especially liked Bomberman. The gameplay was just perfect the way the challenge scaled naturally even as you got upgrades or added a 2nd player. Literally a blast!
I’ve got a lot of fond memories playing DK Country on the SNES with my dad. Good times
My favorite is the 3DS Era. I was a young adult then, and sure I could say I loved 16 bit, 64 bit eras because I was younger and had much more time to play video games. But I had so much fun with my 3DS.
Specifically - 3-D integration into certain video games introduced a new way to play them, and I enjoyed the new layer in puzzles for games like Mario 3D Land and especially A Link Between Worlds.
But what I miss the most about 3DS was StreetPass. How fun it was taking my 3DS everywhere and getting visitors in both my games plus in StreetPass Plaza! I loved the hell out of those mini games and would drive all over the place to different hotspots and collect visitors! Carrying it work and making friends over StreetPass was also such a nice bonus.
Gaming was so much fun in this era and on this console. Probably still my favorite console due to all these memories tied up with it. I could get in so many gaming sessions, and if I needed to handle something quickly I could just fold it shut and go about my day. The OG suspend lol.
P.S - Street Pass is of course officially dead along with many other features of the 3DS era. However, there are archival projects so you can at least get visitors to your console. It requires custom firmware, but look into StreetPass 2 for more details.
I loved my 3DS. I mostly played Pokémon on it but played other games on it too. I never took advantage of street pass but agree it was a great concept
Xbox 360 was a fun time. Gears of War is still striking today. Also, the best designed controller ever made
The Commodore Amiga in its prime was one of the coolest times to be a teenaged gamer. Though NES was a hell of a thing at its time too.
I used to have a friend who had an NES that I’d play sometimes. Good times. I never played an Amiga though; but I am aware of its existence
Honestly, I really liked Zork. (I was the right age when it came out.). Never been as captivated by a game. More in the imagination than in the graphics.
I’ll put Civilization V (and sometimes IV) in second place. Homeworld was great too.
2004-2014. That captures the great tail end of the sixth generation of consoles and the golden days of the seventh
You make a great argument. That’s basically my choice just with a couple extra years of great games so yeah, definitely. Hard to disagree
My first machine was a ZX Spectrum.
I love the 8 bit games I grew up with but I’m not stuck in that timeframe. I appreciate that I can still play all my old games and the new ones.
I just wish I had more time to enjoy them.
Excluding the 8 bit games, the games where I spent more time are: Doom, Half-life, Portal, Bioshock Infinite, Skyrim.
If I had to choose one, it would be Doom. Such a simple game, so much brainless fun, so many great mods.
I still regularly play the original Doom on my PC. A couple years ago a friend and I found an RTX mod for it that we played a ton. I still play that all the time
Try the Brutal Doom mod if you haven’t already for an added dose of violence and gore. Combine it with mods like Eviternity for huge new maps and enemies. Enjoy!
I’ll take a look, thanks!
Early-mid 90s.
The latter years of the NES, the entirety of the 16-bit console era (SNES/Megadrive [“Genesis”]), the golden age of PC adventure games & the dawn of multimedia (CD-ROM based games & talkies).
Just before the release of Doom, where FPS took over; and the PSX/N64, where (bad) 3D was teh hotness; is where it’s at for me – likely why I love my MiSTer FPGA so much.