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2Y

Why do you think Bethesda is so supportive of the mod scene?

It’s a job application.

A few folks who worked on Skyrim worked on Oblivion mods.

Folks who worked on Fallout made Skyrim mods.

Id software (Doom) also hired modders.

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162Y

Everyone hires modders. Bioware has been hiring them since 2005. Mods are basically a portfolio.

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122Y

At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.

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82Y

Not to mention Valve.

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-42Y

Is that why Bethesda goes after modders so much with legal action?

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192Y

The only mods that Bethesda has ever gone after are those that re-use audio from other games. It’s a licensing thing. They’ve been basically a top 5 company in terms of supporting mods in general. Hate their formula if you like, but they don’t threaten original modders with legal action.

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122Y

Not just a job application, it’s basically also free training and familiarity as well.

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Why do you think Bethesda is so supportive of the mod scene?

Because it creates content for their game without them having to spend money.

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52Y

Think of more of a platform being sold. I can’t think of any other studio that openly embraces the modding community like Bethesda does.

Captain Aggravated
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32Y

No, that’s why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.

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