Reddit -> Beehaw until I decided I didn’t like older versions of Lemmy (though it seems most things I didn’t like are better now) -> kbin.social (died) -> kbin.run (died) -> fedia.
Japan-based backend software dev.
Prices here in Japan are ridiculous on all graphics cards. They’re still fairly niche for people into gaming, certain creative pursuits, and, I suppose, crypto. They’re also in short supply so they go to a lottery system in many sellers and to scalpers at the rest. Even then, the price can be what feels like spending double or triple that. I have a 20xx (2080, I think)? and I just don’t see myself upgrading anytime at all soon. It used to be that it was cheaper to use something like NewEgg (who have their own problems, apparently), but as the JPY and USD went further apart, that stopped being worth it. Sorry, makers of new games, I can’t afford to buy a PC good enough to buy your games.
When I was a teen and got Blood 2, I was already interested in game development (I was thinking of DigiPen with hopes of working for Nintendo, but that didn’t work out financially). I emailed them if I could take a tour to see a game studio since I was interested in it as my career. I got a reply from them (someone named Bob, I think? I don’t have access to that email anymore), and they thanked me for my interest but politely let me down citing secrets and proprietary stuff.
I just looked at their website and I think Blood 2 was the only game I played on their engines. Maybe a demo of FEAR at some point, but I don’t think so.
Gamestop was a much-lampooned company with awful practices and many a horror story from employees and customers alike. I found it gross that the internet would rally behind such a company and never understood the whole thing (aside from the people with neither shame nor ethics wanting to make a buck).
I meant how my characters might moved and be obfuscated by things between them and the camera. I can’t recall exactly. I think there was a crater and I kept getting annoyed because I’d press one direction on my controller to go to somewhere that looked accessible, and then end up not being able to. Camera was probably a poor choice of wording.
I played the original one in '98 or '99, but never beat it. Went back to it later in my late 20s or early 30s and was even more frustrated by the camera and controls as well as some other things. I basically never played the non-MMO titles that followed due to a combination of being poor/busy and just not liking 7. Getting into MMOs and having loved the first handful of FF games was the only reason I was convinced to try those. There’s zero chance I’m buying the 7 remake.
I had at least one quest which, when certain choices were made, would not complete. They never fixed it, but did release a cash-grab level-cap-increasing version later. Left a bad taste in my mouth. (There were other bugs and issues I faced that also never got fixed, but I don’t recall what they were anymore). I mostly did enjoy the game, otherwise, and the size was fine in my opinion.
I don’t know if I’d still call myself a gamer. I still play games, but I just don’t have much time for them. As such, I do have videos on in the background frequently and it is frequently people playing games (though how they’re doing it or what they’re doing in the games is the interesting part and, in some cases, I’d watch the same content if it weren’t in a game but that’s how it happens to be packaged).
I just never buy those games. Epic released with exclusives but couldn’t process payments in a number of country leaving gamers there SOL. That and some of the higher-ups there just left a really bad taste in my mouth. Anything that also releases as a timed exclusive there doesn’t get a purchase from me until years later when it’s more than half off (and I think I’ve only bought one game like that). A Steam monopoly is bad, but Epic are not the solution to that.
A lot aren’t going to have a huge opinion because easily-modded games aren’t a thing due to platform. PC gaming was always a very niche hobby here with most people not owning PCs. That has somewhat started to change recently, but that basically left other platforms where mods were either available (for free or paid) from the publisher or very difficult to go about at all as compared to modding common games on PC.
Based on my incredibly non-scientific “watching some stuff on youtube over the years” method, my money would be on Minecraft turning things around a bit as I did see Japanese creators playing a lot of modded minecraft on youtube.
Not all modding goes that far, but I do think you put well how many see it. I should also note that things like ALTTPR do not make money and are free for any to download and use with their own ROM (i.e. require that you own the game yourself). The are simply meant to add replayability and variety.
Re-arranging the items, varying the power/defense of enemies, etc. doesn’t seem to fit that case very well to me. There are, of course, mods that do a lot more than those are definitely more akin to what you wrote.
I love ALTTPR (link to the past randomizer) and my wife is amazed that people would upload themselves playing it because it alters the author’s work (even though it just removes custscenes and moves around items and screen transitions, basically). People have apparently gotten in trouble for streaming it in Japan on monetized channels. As someone who lives in Japan, it’s why I don’t upload it even on something not monetized. I own a physical copy of the game as well.
Most Japanese see it this way which, to me, is really weird when all kinds of grey-market anime and managa stuff has a blind eye turned toward it.
Because of decisions that Blizzard under Kotick made, both in terms of products but also how they treated their customers, employees, and fans, I haven’t given them a cent of my money nor playtime. Maybe someday I’ll be convinced to come back to them. Bethesda’s basically there as well for Fallout76 leading up to its release and after. Take2 and Gearbox as well.
Everyone I’ve known here who works in film, anime, manga, etc. work ridiculous hours with shit work-life balance. I’m sure that’s not true of everyone, but especially the smaller studios. It is something that needs to be addressed and, to its credit, the government has imposed more penalties on crazy work hours and upped enforcement, but it’s hard to catch the people who aren’t reporting their actual hours even if there are now penalties on the employees themselves as well for not doing so. There need to be some big, systemic changes in a lot of those areas here because it is also, in part, a culture issue.
identifying anime and video games as core industries in its revised Cool Japan strategy.
I’ll be impressed if the ‘Cool Japan’ program is proven to be more than primarily for domestic consumption to say “look! we’re doing something!”
I use Mac for work and despise it. It also wouldn’t cover the national tax authority and other apps that don’t support mac (though some do support iOS,but those all also support android and not an issue there). They could have sneakily added Mac support whilst I wasn’t looking do I will definitely check again before deciding anything finally.
It’s not learning linux for me; I’ve worked with it professionally for over a decade at this point and started with old distros on floppy at home (with poor success; it got better once I got gentoo and broadband).
The pain of switching is non-zero, but it’s also not high. By this I mean just the process of moving data around, settings, etc.
Finding replacement apps can be annoying.
There are some things that still bother me, though. Certain games still won’t work or aren’t stable. This impacts some people more than others depending upon the type of game. For me, it’s still being gun shy because updates have caused me huge headaches including requiring a reinstall even in fairly recent times. I’ve had to fix one windows update problem in that same period of years and it did not require a full reinstall.
I have a full-time job, house/yard maintenance, and a small farming business. I require reliability with security (so not updating is not an option) and don’t have time to spend diagnosing and solving issues. I also can’t not fulfill orders, etc. because of an issue bother from a customer retention standpoint but also because when selling farm goods, those are mostly fresh produce with a limited TTL.
I have 12 months to reassess things, but I’m not liking my current position. It doesn’t help that a lot of the software for the Japanese side of things (tax office, accounting, etc.) do not have cloud versions and require Windows to work. I’m not sure if any of those work under WINE or similar at this stage.
Playing FFVII once was plenty for me and I’ve no desire to play its v2 (doubly so if the camera/controls are the same as the PS1 version, though I doubt that). XVI I didn’t even know about. Disliking the camera/controls of VII was part of the reason I never played the later ones except for the MMOs.
After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful
I mean, this statement alone supposes that the company will not learn anything from the failure. Even if you assume they do not care about the game or its players, they do care about their bottom line and profits and that alone is motivation to learn from mistakes.
I’ve personally not given them a dime since their bait-and-switch and other shady tactics around the launch of Fallout 76 (I was a paying ESO customer and I cancelled because of that). So far as I know, they didn’t do anything like that for Starfield which would demonstrate some learning of lessons (unless I haven’t heard of it).
Nope! I don’t think I ever played it.