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> FINAL FANTASY VII - 2013 Edition owners can redeem the new version at no extra cost. > The world has fallen under the dominion of the Shinra Electric Power Company, a sinister corporation that has monopolized the planet's very life force as Mako energy. In the urban megalopolis of Midgar, an anti-Shinra rebel group calling themselves Avalanche have stepped up their campaign of resistance. Cloud Strife, a former member of Shinra's elite SOLDIER unit now turned mercenary, lends his aid to the rebels, unaware that he will be drawn into an epic battle for the fate of the planet, while having to come to terms with his own lost past. This new release is an upgraded version of FINAL FANTASY VII – 2013 Edition with additional features (there are no changes or additions to the story). > > ...
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Every year in gaming needs a big failure release
* 2017 - **LawBreakers** by Boss Key Productions, Nexon * 2018 - **Metal Gear Survive** by Konami Digital Entertainment, Konami * 2018 - **Artifact** by Valve * 2019 - **Crackdown 3** by Sumo Digital, Microsoft Studios * 2020 - **Cruicible** by Relentless Studios, Amazon Game Studios * 2020 - **Hyper Scape** by Ubisoft Montreal, Ubisoft * 2020 - **Marvel's Avengers** by Crystal Dynamics, Square Enix * 2021 - **Grand Theft Auto The Trilogy - The Definitive Edition** by Grove Street Games, Rockstar Games * 2022 - **Babylon's Fall** by PlatinumGames, Square Enix * 2023 - **Redfall** by Arkane Austin, Bethesda Softworks * 2023 - **The Day Before** by Fntastic, Mytona * 2024 - **Skull and Bones** by Ubisoft Singapore, Ubisoft * 2024 - **Suicide Squad: Kill the Justice League** by Rocksteady Studios, Warner Bros. Games * 2024 - **Concord** by Firewalk Studios, Sony Interactive Entertainment * 2025 - **MindsEye** by Build a Rocket Boy, IO Interactive Partners * 2026 - **Highguard** by Wildlight Entertainment What constitutes to a game to be a big failure? There is no strict answer to this, as we can look it from mulitple perspectives. There is this overhyped expectation vs reality failure, promises not being fullfilled. But are these games really a failure? I mean Anthem sold more than 5 million units. Fallout 76 and No Mans' Sky was a failure on launch, but they redeamed and are successfull now. Similarly Battlefield 2042 and Call of Duty Black Ops 7 are failure compared to the previous entries in the series, but are still one of the top selling and played games of the year. For some Halo Infinite would be a failure, but I don't think it's that bad to be on this list. It's just disappointing like the newest Call of Duty entry. Also there are failures, which I personally do not see it as such, but they are failures from development cost. Shenmue on the original Dreamcast is cited often as such.
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cross-posted from: https://sh.itjust.works/post/55502160 > https://www.gamedate.org/
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cross-posted from: https://hexbear.net/post/7679868 > >I have a love-hate relationship with MOBAs, but Deadlock—after its new Old Gods, New Blood update—has dragged me back to the genre kicking and screaming. I've got over 2,400 hours in Dota 2 from my misspent uni years, and I'm currently sitting on 183 hours with Valve's latest and counting. > > >I'm having a good time, and by "good time", I mean I am magnetically attracted to this dopamine machine and cannot pull away, even while I learn about all the fun new slurs I can be called by strangers online. But that comes with the territory. I'm deep in the paint enough that I've been viciously consuming voicelines, lore, and worldbuilding when I'm not playing. > > >And yet, I can't shake off this sense of malaise—a feeling of "what if", and I think it's that worldbuilding to blame. Not because it's bad, but because it's very, very good. > > >Deadlock might be one of my favourite videogame settings in a while. It's placed within a fantastical 1950s America where magic is not only real, but it's become a heck of a lot more real within the past few decades. > > >An event, called the Maelstrom, opened a bunch of Astral Gates across the world—including one right above New York, dubbed the Cursed Apple. The reason it's a MOBA is because there are two patrons trying to manifest fully in this magic-flooded planet, and you've gotta stop them. > > >Valve's character artists and writers have taken this concept and run with it. In no particular order, here are some of my favourite facts about this setting: > > - There's a governmental agency that invades people's dreams called the Sandmen. > - The Vatican has supersoldier exterminators. > - 'Hell', actually another realm called Ixia, has been permanently connected to the Earth, and also South Ixia is a member of the United States. > - Ixians have been a part of human society for so long that the game's newest character has a conversation about identity and diaspora with the New York-born Ixian Infernus. > - There's an entire Vampire: The Masquerade-style society of vampires with their own baronies. > - There's a thieves guild of time-jumpers called Paradox whose literal goal is to just put priceless items on display at pop-up museums. > - The souls of the dead power machines of war. > - New York has a Municipal Coven of witches. > - There's a Lovecraftian entity who got so bored he decided to join the service industry. > - The Djinn want part of Wyoming. This is an actual plot point. > - Jacob Lash is an asshole. > > >This is a game, need I remind you, which has an incomplete roster—some of whose models are also deeply unfinished (my poor Vyper), but when Valve's polish does apply, it's been cooking up some of its best designs ever, and the map is getting downright pretty, too. I whisper a quiet "hell yeah" to myself whenever I romp through The Hidden King's subwoofer-drowned base. > > >Which is why I'm a little sad, because, well—it's a MOBA. As we all know, introducing your friend to a MOBA (and worse, getting them into one) is a sin that will mean your soul will never see the light of heaven. But it's also, by its very nature, a pretty constraining setting. > > >It's three lanes and a single map—we might get a little more from Valve in the form of animated shorts and comics a la TF2 (indeed, there's already a visual novel in the works) but that's it. Deadlock's setting is worthy of its own singleplayer game—be that an RPG or a first-person shooter. > > >Heck, there's enough juice here where I'd subscribe to a Deadlock MMO, or merrily run my own Deadlock TTRPG campaign (maybe I still could, with Blades in the Dark's new sci-fi supplement? Oh man, don't give me ideas). > > >I wanna meet other agents of the OSIC. I wanna run errands for the Municipal Coven. I wanna see what Ixia and the rest of the Baroness look like. I want to chase a time thief through a Paradox exhibit. I wanna get caught in a turf war between the vampire baronies. I want a terrifying boss fight with a Venator that has express permission from the Pope to stake me. > > >… Ah, crap. This is what League of Legends players feel like waiting on that Riot MMO, huh. > > >These are, to be clear, pie-in-the-sky dreams: But they're the kind of games I think about through the tiny windows of the game that Deadlock actually is—Deadlock has an ocean-deep skill ceiling and incredible complexity, true. But it's also an infinitesimal slice of a much more interesting world I wish we could see more of. > > >Which, hey—it's a good problem for Valve to have, right? I salute you, artists and writers under Gabe Newell's employ: You have cooked hard enough to leave me hungry for more.
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I really love when people write about little details in videogames like these. Sometimes it's nice to appreciate the amount of effort developers put into some random background details.
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cross-posted from: https://feddit.uk/post/18478889 > cross-posted from: https://feddit.uk/post/18478888 > > > My personal one, 6-year-old brain thought I'd be basically in the UK TV show [Knightmare](https://www.youtube.com/watch?v=gxzKTbu-aR0) I got [some vertical frogger](https://www.youtube.com/watch?v=nY7Ut-qwIy4)
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2011scape's website: https://2011scape.com/ Source code: https://github.com/2011Scape There was a lot of hype around the project and it collected a lot of contributors in a short time from people who wanted to remake the game in that era. The project is expected to continue without her
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I hope you guys don't mind me sharing a short video from my game, NO RELOADING: Survival Trials! If you like what you see, do consider wishlisting and following on Steam! [https://store.steampowered.com/app/1769060?utm_source=acrobaticGunFuLemmy]()
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  • Kobek
  • English
  • 1Y
What order should I play the Halo series in?
I was a Sega and PlayStation fanboy growing up so I completely missed out on the Halo series. I finally pick up the Master Chief Collection on Steam. I'm only interested in the story and I probably won't touch the multiplayer. What order should I play it in as someone who knows absolutely nothing about Halo? Release date order or chronologically?
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The Shigeru Miyamoto Archive is an archive of interviews, appearances, writings, and other recordings of Shigeru Miyamoto, all summarized. It currently has over 650 entries.
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cross-posted from: https://hexbear.net/post/2424545 > Check it out. > > Your thoughts?
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Is it worth upgrading from a Ryzen 7 3800X to a Ryzen 7 5700X3d?
I was planning on picking up Cyberpunk a while ago but noticed I no longer reach the recommended system requirements since the last update. Is it worth upgrading from a Ryzen 7 3800X to a Ryzen 7 5700X3d? The 5700X3d seems like the best choice as it seems like a pretty decent jump in gaming performance without having to buy a new motherboard. And although the 5800X3d would be even better it’s ~£300 compared to ~£200 for the 5700X3d so doesn’t seem worth the price difference. My gpu is an RTX2080 super so that would probably become the bottleneck, but I’m planning on upgrading that a bit later on if I upgrade the cpu first (not sure what to go with for that either yet, I’m still debating between Nvidia and AMD)
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Anyone interested in a GachaGaming community?
I wanted to connect with my Guardian Tales players but i could not find any post/community for it, or gacha gaming in general Is anyone interested in creating a new community for GachaGaming, or even better for Guardian Tales?
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cross-posted from: https://hexbear.net/post/1716710 > Some of the comments be like "We have Hades at home" but honestly most of them seem Sinophobic. > > Like, China isn't the only one making rogue-likes by the thousand or whatever they call them; America does that well enough.
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Valorant 9.x stopped (inofficially) supporting Asus Xonar sound cards
Edit: Official Riot confirmation the Asus Xonar audio driver is blocked due to a cheating exploit by user Baconspleet who received following statement by official support: "... the driver is indeed blocked by vanguard as it was reportedly being used as a way to cheat. In this case, I'm afraid the only option to have sound in the game is a hardware upgrade, though that is understandably, not ideal." https://maxedtech.com/asus-xonar-unified-drivers/comment-page-230/#show-comments As Valorant players with all kinds of Asus Xonar sound cards have noticed since the 9.x patch series, the support for these devices has been dropped and the game will no longer function acceptably. After roughly half a minute, the entire system, not just the game, loses its audio output. Reddit user /u/travishenrichs has contacted support and received following statement: "In order to protect the competitive integrity and security of our games, some pieces of hardware are not supported with VALORANT and will not function properly with the game. Having said that, this is something being looked into by our QA team, but I can't provide an ETA at this time." Since this critical bug is known for half-year, is not fixed by 9.10, it is unlikely to be resolved anytime soon as the doubtful support response suggests. I hope software developers avoid situations such as these to avoid forced obsolescence of hardware devices, as these devices do function correctly on Windows 10 and 11.
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cross-posted from: https://hexbear.net/post/1487958 > We've got games like *Black Myth: Wukong*, *Crimson Desert*, *Rise of the Ronin* (Koei Tecmo hype!), *Dragon's Dogma 2*, and, I think, *Persona 3 Reload*, which I think are the ones I primarily want from this list. There's more games shown, of course. Check it out. Video is about 21 minutes long.
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Lemmy.ml/c/ps5 is moving to Lemmy.world/c/ps5
cross-posted from: https://lemmy.world/post/1934052 > # We are moving this community to https://lemmy.world/c/ps5 > > # Subscribe here: [[email protected]](https://lemmy.world/c/ps5) > > --- > > ### Why? > > ##### Reason #1: Inciting Incident > * As some of you may be aware, the country of Mali is apparently beginning to talk back .ml top level domains. This has already affected other communities and has the potential to affect lemmy.ml ([See here for context](https://lemmy.world/post/1921928)). This is preemptive act to ensure that what we have build so far is not destroyed. > > ##### Reason #2: This community does not align well with lemmy.ml > * Lemmy.ml is a FOSS focused instance. At the time of the creation of lemmy.ml/c/ps5, lemmy.world was not even on the map. I established this community very early before the reddit migration and wanted to establish it on what I believed at the time was the "flagship" instance for better discoverability. A lot has changed since then, and I believe this change will be in the best interest of this community moving forward. The Admins on lemmy.world have been wonderful and responsive, and I trust lemmy.world will be a great home for us. > * Other people have personal issues with the lemmy.ml instance and its admins, so while this move will help others who dislike lemmy.ml confidently join our community, it is not the primary reason for migrating. > > --- > > ### What will happen to lemmy.ml/c/ps5? > * Great question. I would love to hear back from other community members on this subject. My initial plans are to pin this thread indefinitely at the top and cease posting news to this community. I will post weekly cross-posts in this community to the discussion threads on lemmy.world/c/ps5, which will have the comments locked, and a comment recommending others subscribe to the new community. > * For other users posting here, I will still allow posts, but I will comment in each thread with a reminder to post to the new community. I do not intend to lock these posts at this point in time, however if substantial discussion is happening in these threads I may lock them down. > > --- > > Please let me know your thoughts below! > > -Cosmic > > P.S. Special thanks to [@[email protected]](https://lemmy.world/u/Hurts) for transfering me the new community!
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Lemmy.ml/c/ps5 is moving to Lemmy.world/c/ps5


cross-posted from: https://lemmy.ninja/post/55317 > [![](https://lemmy.ninja/pictrs/image/7604269a-501f-4f04-a18c-187d3ff3d5a1.jpeg)](https://youtu.be/jFAFzl_Tr7s) > > [Metal: Hellsinger](https://store.steampowered.com/app/1061910/Metal_Hellsinger/) arrives on the main stage with a rhythm-based rampage through the fiery depths of Hell, melding Doom and heavy metal music. Despite the enjoyable heathen-seeking headshots and headbanging that accompanies the game, the short duration of roughly four hours and its limited features and content are a letdown. It features a sparse story narrated by voice actor Troy Baker, portraying our character, The Unknown, seeking vengeance through eight levels of Hell. The underworld imagery is quite striking but the narration often lacks a lighter, comedic tone to counterbalance the serious stretches of demon decimation. > > The game's soundtrack includes a blend of styles from infectiously melodic anthems to higher-intensity modern metal tracks. However, those longing for old-school classic metal or early '80s thrash might be left disappointed. Yet, standout vocal performances from contemporary metal maestros, such as Trivium’s Matt Heafy and Serj Tankian from System of a Down, add a compelling dimension to the game. Unlike Doom, "Metal: Hellsinger’s" bone-crushing musical accompaniments serve as your conductor in this symphony of destruction, where timing your attacks with the double-kicked drum beats increases your Fury multiplier, adding an exhilarating crescendo to the carnage. > > ![](https://lemmy.ninja/pictrs/image/360dd7f1-b80f-458b-8bd1-3f26e53a9fbf.jpeg) > > The game's enemy waves are strategically staggered throughout each level to maintain your momentum. A mix of weak grunts and powerful monsters with abilities that can upset your rhythm present a challenge that keeps you on your toes. However, the weapons arsenal leaves a lot to be desired. It is not as extensive as its enemy types and lacks upgrades or modifications. The arsenal includes a default sword for melee attacks, a skull that fires underpowered projectiles, a primary and secondary weapon from a limited range of just four options: a shotgun, dual-wielded six-shooters, an explosive crossbow, and a pair of boomerang-like blades. > > Metal: Hellsinger offers additional challenges called Torments upon conquering each of the eight Hells. These optional arena fights come with devilish twists, shaking things up and encouraging adaptation of your combat strategy. Completing them earns you sigils that can be equipped in the main levels. They provide valuable buffs, crucial for those serious about scaling the game's high score leaderboards. However, they do not particularly change how you play the game and are not required to beat the campaign. > > Although striving for high score supremacy can incentivize replaying the game, the linear, structurally similar environments and lack of secrets or collectibles limit the replay value. Aside from the final boss, end level bosses are just slight variations of the same winged demon design, making the encounters increasingly stale with each subsequent appearance. Although Metal: Hellsinger is a rhythmic riff on the metal-propelled mayhem of modern Doom, it falls short in providing a meaty first-person shooter campaign, lacking variety in weapons and boss fights, and missing other major modes or multiplayer, making it feel slim when compared to similarly priced games. Nevertheless, it serves as a stirring tribute in the demon-slaying shoot 'em up genre.
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Here is my list of top 5 best gaming laptops in 2023.
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cross-posted from: https://programming.dev/post/12852381 > > With efforts to resuscitate Neopets ramping up, monthly users have nearly tripled to 300,000 in the past six months, and the company is on track to be profitable by the end of 2024, [current Neopets Team CEO] Law said. > > Also notable: > > > Law said that rather than cracking down on fan-created components, the company is embracing them. It launched a “Neopass” login system that allows users to access games across the Neopets system, including third-party and fan-made games.
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Mirrors: https://invidio.us/2BKbRAYK72U Just tryna contribute what little content I do create to lemmy. If there's a better video host for videos this length I'm open to suggestions for future posts, but I couldn't find something that had any sort of decent quality.
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