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cross-posted from: https://ttrpg.network/post/27970929 > Recently the server staff received an e-mail telling them to moderate the Discord server and the server chat on what they deem to be "appropriate." > > Below is a message from owner of the server. > > > Free Speech Under Attack > > > > Dear friends, I don't often post announcements of this sort, but I feel it's very important for you all to know what's currently going on. > > > > From the very start, over 15 years ago, one of the key founding principles of MinecraftOnline has been [free speech](https://minecraftonline.com/wiki/Free_Speech). What started out as an uncontroversal, common sense policy, has proved to be a cornerstone of this increasingly unique community. As time has passed and Western society has wavered back and forth in its political leanings, free speech has repeatedly come under attack for political reasons. It has now become common to see arrests for posts on social media in countries such as Britain and Germany, in the name of political control, which have overtaken the numbers even of traditionally totalitarian countries such as China and Russia - a truly dystopian nightmare for freedom of expression and personal liberty. > > > > Throughout this decade and a half of change, MinecraftOnline has held steadfast to its libertarian principles, and remained an oasis of freedom and openness in an increasingly closed and controlled internet. That is, until now. > > > > Microsoft, through their subsidiary Mojang, have issued an ultimatum to MinecraftOnline. We have been told to do away with our free speech policy (which long pre-dates Microsoft's acquisition of Mojang), within 7 days, or face a a permanent block. If that happens, nobody will be able to play on MinecraftOnline again, and the 15-year history of this beloved server will come to a sudden and bitter end. The full email we have received today, signed facelessly only as "Mojang Enforcement", is included below. > > > > The email makes extremely vague claims about "harmful interactions" and "harmful comments", and we are asking Microsoft to clarify what specific interactions and comments they consider harmful. In the meantime, please spread the word, share this info on social media. Defend free speech. > > > > -SlowRiot
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GoldenEye is one of the most iconic and best shooters of the N64 and previous generations, but did you know that based on a false premise, Rare was worked for a YEAR on an HD REMASTER planned to come out for the 360?? Join me as we take a look at the CANCELLED Remaster of 007 GoldenEye and what could have been.
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cross-posted from: https://lemmy.world/post/40095706 > No Half-life 3 rule...
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Anyone have experience with this gaming system. Thinking it may be fun for our family of 4 (2 young teens), but I have never seen it in person or talked to someone who has. Not sure if it's age appropriate or actually good. We like simple dancing games and motion games and still have the Wii out, but don't like things talking to us like children or similar infantilism.
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> Following on from the success of the Steam Deck, Valve is creating its very own ecosystem of products. The Steam Frame, Steam Machine, and Steam Controller are all set to launch in the new year. We've tried each of them and here's what you need to know about each one. > > "From the Frame to the Controller to the Machine, we're a fairly small industrial design team here, and we really made sure it felt like a family of devices, even to the slightest detail," Clement Gallois, a designer at Valve, tells me during a recent visit to Valve HQ. "How it feels, the buttons, how they react… everything belongs and works together kind of seamlessly." > > For more detail, make sure to check out our in-depth stories linked below: --- > [Steam Frame:](https://www.pcgamer.com/hardware/vr-hardware/steam-frame-specs-availability/) Valve's new wireless VR headset > [Steam Machine:](https://www.pcgamer.com/hardware/gaming-pcs/steam-machine-specs-availability/) Compact living room gaming box > [Steam Controller:](https://www.pcgamer.com/hardware/controllers/steam-controller-specs-availability-hands-on/) A controller to replace your mouse --- [Valve's official video announcement](https://youtube.com/watch?v=OmKrKTwtukE). --- So uh, _ahem_. Yes. Valve can indeed count to three.
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Any interest in a Lemmy gaming Steam group?
I created it! You can find it [here](http://steamcommunity.com/groups/lemmygaming). Looking forward to seeing folks online!
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Killing this thing is arguably the most fun any game has ever been
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Chroma Squad is a fantastic turn-based RPG that is both a loving homage to the Power Rangers, but also an ingenious look at the production of a TV series. Rather than fighting evil as the Crayon Box of Justice, you instead play a manager of a new Super Sentai show hoping to become the greatest show on television. It's a formula that works fantastically.
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It all began with a copy of Animal Crossing Wild World, and it’s a collection of memories I’m sure I’ll never, ever, forget. Let’s discover them together, and visit my old towns too!
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Delta Gal is an upcoming action platformer heavily inspired by Mega Man Legends. In fact, you could say this is practically a fan game. I played a new demo available now on Itch.io and had a blast.
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Anyone running a 13x or 14x should test their PC using Intel’s stress test utility, especially if you have had crashes. It’s permanent damage and they will replace your processor. https://www.intel.com/content/www/us/en/support/articles/000005567/processors.html Also update your BIOS if you have those chips. There is a software fix for if you haven’t been affected yet
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Xbox controversially raised the base price of its mainline games to $80 in an announcement a few weeks ago. Now, it seems to be backtracking. Good, I say. A few weeks ago, Microsoft announced that the base price of its Xbox games at retail would hit frankly staggering $80, underpinning what has been an incredibly tough year for consumers and businesses alike with regards to spiralling costs. Whether it's supply chains being impacted by arbitrary trade wars or sticky inflation from Covid quantitative easing, the market has been relatively unstable for the past few years for a variety of reasons. In response, various businesses have put up their prices to varying degrees. Microsoft and Sony both raised the price of their Xbox and PlayStation hardware bundles over the past couple of years, and for a short while, it looked like the industry was poised to raise the base price of their mainline games to $80. It started with Nintendo's Mario Kart World hitting $79.99 at retail, and then back and forth over whether Borderlands 4 would hit $79.99 as well — it ended up being $69.99.
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Been Playing Mario Maker 2 again
#1 best thing about the Switch 2? It makes respawning in Mario Maker 2 like half a second faster. Not even joking, playing difficult levels is no longer the most frustrating thing in the world anymore. It's crazy how few updates this game got. Really hoping there's a surprise update to the game that adds mouse controls and maybe a few new items to mess around with. Has anyone else been playing around with Mario Maker? This is my Maker code if you want to check out anything I've made. 0XB-33C-RVF
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The best example i can think of this is in the game barotrauma, someone once asked "why do you grief?" The question itself is best answered by Bartle's Multiplayer Psychology maxim. We all lean toward some aspects of basic multiplayer motivations: Socialites, Explorers, Achievers or Killers. If you don't have much 'killer' (defined as someone who gets their fun by causing a negative reaction in others) in you, then it's hard to understand that motivation. Of course, few griefers will admit to that need. No-one is 100% one motivation, but Our Explorers lean toward Engineer roles, our Socialites are Medics or Captains, while our Achievers and more balanced motivation players tend toward Captains and Security. This is the only way I can understand killers/griefers, as I struggle to see the emotional reward in the action.
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(Spoiler Thread) Your top 10 video game protagonist deaths
Expedition 33, the gem, made me think of this. There is no specific order, but my top 10 is as followed. 1. OG Aerith - the unexpectedness of it. Her kind heart and wonderful personality. And to be taken away like that. 2. Noctis - He grew on me during my 167 hours with FFXV. Him and his bros were inseperable. That final campfire hurt. 3. Lee Everett - Everything he did for Clem and then he goes out like that. He was a boss. 4. Dom - Marcus's bro. Seeing how pitiful he became in GoW 3. Death was a relief. 5. Ghost and Roach - WTF Shepard... 6. Gustave - I fell in love with his relatability. He was just this normal dude doing an inhuman task and he did it well. Made great bonds. Badass arm. And then... gone. 7. Zack Fair - The opposite of emo Cloud. This dude loved life and he sacrificed his to save his buddy. 8. Galuf - Went out like a Chad to Exdeath. 9. The Virmire sacrifice - regardless of whether it was Ashley or Kaiden, the fact that they were gone for good because of your choice hurt like hell. 10. Crono - Talk about a plot twist.
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First thoughts on Borderlands 4?
I'll probably get it eventually, but I'm curious about how folks are finding it on day 1. Got to say I'm pretty disappointed to see lots of negative reviews on steam talking about performance issues and optimization problems, while Gearbox evidently still had the time and resources to put together more than $100 in day 1 DLC.
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Alma’s Awakening - NES - Metroidvania
Just finished Alma's Awakening on PC. It seems like a classic NES Metroidvania game. While I'm not a Metroidvania fan, I hate backtracking and losing out on items because I don't have the skills to get things, it makes this approachable because of teleports. Beautiful pixel graphics, controls are floaty but just like original NES games. It's pretty rough, but also has a mode to help those folks, like me, that don't have the time for the hardcore stuff. Even with accessibility enabled it's still pretty tough and a few times I quit and walked away for a bit, but it's just so lovely I had to keep coming back and finish it. Wonderful game if you enjoy classic NES style games. Anyone recommend any other classic NES style games?
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Change my view: every racist should play Detroit: Become Human.
As one of many reasons for xenophobia and racism is the dehumanisation of people who are different, Detroit might help racists step in the shoes of marginalised groups and see how most of them are just victims of racist societies, kind of like a self-fulfilling prophecy. The initial scene with Marcus is pretty powerful to show senseless violence against non-humans. Detroit continues to show how one can become human or become emotionally intelligent instead. Sadly most racists are human...
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How’s gaming and streaming on T-Mobile home internet?
cross-posted from: https://lemmy.blahaj.zone/post/33388377 >does anyone have any insight on this?
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  • Makan
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What video games are you playing? What have you finished recently? What do you plan to play? - Video Game Discussion Thread #30
cross-posted from: https://lemmygrad.ml/post/8729535 > Pinging those that were here before. > > **Discussion questions:** > > *What video games have you played recently?* > > and > > *What are your favorite video game genres?* > > **Questions of the week:** > > *What games have you finished or "completed" in 2025 so far?* > > as well as > > *What do you think of the Switch 2?* > > and lastly > > *What would you like to see from video games going forward?* > > Enjoy the discussion!
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cross-posted from: https://lemmygrad.ml/post/9744151 > *Ocarina of Time* remake incoming (and probably by extension a *Majora's Mask* remake). > > They're probably going to somehow tie it to BOTW and TOTK by retconing some stuff. Nobody @ me, but I totally see that happening. Rauru will transform into his TOTK self in the Temple of Light, if they decide to put that scrapped temple in there. > > Your thoughts? > > Well, that's what I think, anyway. > > But yes, Nintendo is teasing a Zelda / LEGO collaboration and I suspect that this is just part of a marketing campaign for the new rumored (but not confirmed!) *Ocarina of Time* remake. > > Oh God > > Just make a *The Legend of Zelda* game that's a sequel to both *Ocarina of Time* and *Majora's Mask*, Nintendo! Do it, you cowards!
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I'm tired boss. *Boss kills me*
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The folk tale that inspired Dreams on a Pillow tells of a mother who rushes into her home to retrieve her baby before fleeing, only to realise that she has escaped with a pillow instead. In the game, she spends her days trying to make her way to Lebanon after the massacre at Tantura, and the nights dreaming of the Palestine she knew as a child. Putting the pillow down lets her move through the game’s scenarios more freely, but invites nightmares and hallucinations. Abueideh estimates that it will take two years to complete; heartbreakingly, the crowdfunding page contains an assurance that “a clear plan for the completion of the game has been put in place to ensure continuity in the case of Rasheed’s disappearance, injury or demise at the hand of the continuously expanding Israeli aggression in the West Bank”. In the city of Nablus in the West Bank, Rasheed Abueideh owns a nut roastery, where he works to provide for his family. He is also an award-winning game developer. A decade ago, as the 2014 Gaza war raged, he created a harrowing video game called Lilya and the Shadows of War, about a man trying to find safety for his daughter and himself – but as missiles fall around them, it quickly becomes clear that there is no safety. When the game was released in 2016, it was initially rejected by Apple on the grounds of inappropriate content, a decision reversed after a week of outcry. Despite the acclaim and attention that Lilya received, however, Abueideh has not been able to raise funding for his next game through conventional means. The game he envisions, Dreams on a Pillow, is about the 1948 Nakba, told through a folk tale about a mother in the Arab-Israeli war, in which more than half the Palestinian population was displaced. He tells me that his game has been rejected almost 300 times, by publishers and providers of cultural grants, for being too controversial, too much of a risk. “Talking about the Palestinian story was always forbidden,” he says. “Crowdfunding was our only option, but even that would not work for me because all the major crowdfunding platforms do not recognise Palestine,” says Abueideh. The team turned to LaunchGood, a Muslim-focused platform, where it met its funding goal on 7 January.
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