Take a look at the Gameplay Reveal Trailer for Marathon, a sci-fi team-based extraction shooter developed by Bungie. Choose your Runner and scavenge the lost...
Realistically, the gameplay loop doesn’t look too different from something like Helldivers 2; go into a mission, fight enemies on the way to an objective, complete the objective, return back to your escape point. Really, the only difference is inventory persistence, but Arrowhead manages to stuff a lot of story into that.
I don’t think it’s the most conducive medium for storytelling, but it’s far from impossible, if you ask me.
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Well, you do you trying to extract the lore from an extraction shooter. Sounds like a mess to me.
Realistically, the gameplay loop doesn’t look too different from something like Helldivers 2; go into a mission, fight enemies on the way to an objective, complete the objective, return back to your escape point. Really, the only difference is inventory persistence, but Arrowhead manages to stuff a lot of story into that.
I don’t think it’s the most conducive medium for storytelling, but it’s far from impossible, if you ask me.