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EVE Online
I just started playing again after 9 years 😐
I end up resubbing every few years and just spin something cool endlessly, or get caught in WIS (RIP), or the ship map thing, or the exoplanet research project (RIP). I was really pissed the last time though at how expensive it has become. And I didn’t like the covid research minigame.
Miss the pain?
Starfield. People played for 700 hours then wrote a bad review then play for another 300 hours . Bro if you put 1000 hours into a game there was obviously something you liked about it.
To be fair, starfield could be simply addicting, and addicting doesn’t mean a player can’t find the game underwhelming. I spent a lot of time on cookie clicker and in retrospective it was boring, but I kept playing because the numbers were going up. What saved me was clearing my browser’s cookies (lol) and loosing my progress.
its addicting because the gunplay is so fun combined with the jetpack
countless hours i spent going to planets, killing shit, and leaving
I’m not sure many of those people exist. Most of the bad reviews I would imagine came from people that put 1-10 hours into it.
Your comment got me curious, so I did some digging. Unfortunately Steam caps out filtering reviews at “above 100”, so I couldn’t find a way to get data on the difference between 100-200 hour players vs 500-1000 hour players for example. But I broke it down by 0-24 hours, 25-49 hours, 50-99 hours, and 100+ hours to see the results.
Unsurprisingly, folks who played it for less than 25 hours liked it the least, with an average of 50% positive reviews. This is also the largest sample size by far, accounting for 51,686 of the roughly 140,000 reviews.
More surprisingly however, the next three data sets (25-49, 50-99, and 100+), order themselves naturally from “most positive sentiment to least”. Essentially, the longer you play it after 25 hours, the more likely you are to rate it negatively.
Breaking it down:
0-24 hours: 50% positive reviews out of 51,686 players.
25-49 hours: 69% positive reviews out of 34.644 players
50-99 hours: 64% positive reviews out of 30,775 players
100+ hours: 61% positive reviews out of 22,800 players.
Oh, and because I just reread your comment, I checked out the 1-10 hour players as well, and your guess there was accurate. 40% positive reviews out of the 27,316 players in that range.
And given that there were more negative reviews in the 0-24 hour range than reviews from people who even played it for more than 100 hours, I would say you were mostly right about the guess that players who played it for a very extensive time and reviewed it negatively were a minority. Even if that minority was made up of about 8,900 reviews, or roughly 6.3%.
While this is far from a “definitive scientific test”, the data on Steam seems to indicate that among people who liked the game enough to put significant time into it, the more they played, the less likely they were to rate it positively.
I upvote things I like, and don’t want to be one of those people who comment “THIS!”, but you did proper research and it didn’t get the acknowledgement it deserved.
Thank you the for data, I found it insightful.
“I hate ____ it’s my favorite game”
Overwatch :(
It’s a great example. Starfield (like other BGS games) does a lot of things well that few other games do at all. So it’s frustrating when they put out a game that is pretty mediocre outside those few strengths, and also your only real option for scratching those particular itches.
i hate everything that pisses me off for 1000 hours
Average csgo player tryna rank up
Could be Overwatch as well
No steam user has that many hours on overwatch. They might load up the game just to give it a negative review not play it for 3k hours.
Project Zomboid def fits this
The upcoming build is gonna be bonkers, I can’t wait!
Yep for sure. Can’t wait for NPCs in the one after it though haha. Loooong time coming
Definitely XCOM in my case
Whaaaa? One of my favourites.
Stellaris
Factorio
Dyson sphere program
*They’re the same picture
(the dark fog update is seriously sick tho)
I haven’t played since before the update. It’s cool? I was worried it would take away from the main fun of the game. Is this not the case?
i don’t think so, but you can either entirely disable it, or make them passive, or tune it to your liking; there’s tons of customizability in the difficulty!
it’s honestly some pretty smart design in how they handled it! you should give it a try, see if you like it!
one little beginners tip that’s kinda important: they always choose the shortest path to your base (so pretty much any structure you build) and they attack based on your power consumption! (there’s a little widget that tells you when a wave is coming)
I tried to like it. There’s this… sucky element about it. Can’t put my finger on it…
I can’t believe nobody said Path of Exile
The
How has no one said WoW, so much time lost
Is the time really lost if you got a ballin new mount and ledendary weapons and have perfected your spe- yeah i should go touch grass :/
The day I quit that shit, such a huge burden lifted off my shoulders. I felt the same with Ragnarok Online before that and a stupid gacha a couple years after WoW. But nothing was as strong as the WoW quitting experience. No more chasing that rare spawn. No more soloing the old raids weekly on multiple characters in an attempt to get that 1% drop mount or a missing transmog piece. No more dailies. No more arena/bg capping. No more stupid farm. No more relisting AH items every hour to undercut competition during sleep hours. No more gearing Alts so they can join main raids in case one is needed.
The only thing I miss is the gruesome rigor in our attempts to get realm first on an insignificant, casual pvp server, just to stay in top1000. 5/7 raid nights. 6PM to drop dead. But lots of booze and banter on TS. Fun times.
It’s not a game, it’s a lifestyle.
I’ve put in over 2,700 hours into Oxygen Not Included, so that’s my vote.
Edit: Oh dip, I just looked it up and I’m slightly over 2,800 now :/
Just finished Home Sweet Home an hour ago. 😎
Yeah I just wish the lemmy ONI community was a bit more active. I should be above 2K hours in now too, and I haven’t won yet. My current run I’m trying to get up to 20 dupes while also trying my first attempt at something magma power.
Longest I’ve ever gotten was 1114 cycles, and I haven’t won yet either. You don’t win, you just do better each time…
This was unexpected and fantastic, what a game
I tell people it’s the funnest game you’ll ever hate. It’s cathartic as hell when everything is running smoothly, but it just takes one little bump to throw everything off.
I put 200+ hours in on my steam deck… originally I was looking g for a fallout shelter type game, but more depth, I had no idea what I was in for
Yes! Chemistry industry mod added so much.
Wish rocketry didn’t suck.
the one that makes you forget how the sun looks like
Protip: do not look at the sun to discern it’s shape.
It’s just sort of this black splotch that never goes away… Saved you guys some time.
Doki Doki Litureure Club
You play ddlc for more than 3k hours and need help?
runescape. you never quit, you just take a break
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same, but it doesn’t feel like the same level of time wasting
Foxhole.