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Joined 2Y ago
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Cake day: Jul 07, 2023

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When I beat Grim Fandango.

It was bitter-sweet, because you ::: spoiler have to leave one of your companions behind, him being a spirit of the land; while you ride off to the land of eternal rest with your new love interest spoiler :::


I remember the levels being copy/paste rooms, but things like bathrooms and break rooms were absent. It didn’t really feel like a real world people live in.


I always leave at least one free space so i can install a fire pole later. I’m going to do this on my next play through, and use the other side for pneumatic tubes!


Currently sitting at 3,185.6 hours in this game.

My current map is over 1,600 cycles old, and I’ve only lost two permanently (some dupes are just too stupid to waste a reload on).

Once you get s self powered oxygen machine (SPOM) going, the biggest concerns are heat and food.


"If knowledge is power; then to be unknown, is to be unconquerable.

Intro movie when you select the Romulans in Star Trek: Birth of the Federation


Hack n slash games: disable weapon “trails”.

I don’t need a motion blur the size of a city bus everytime i swing my weapon…


The inflatable duck ring make sense, after you solve it :/


“I’ll give you something to cry about!”

Therapy helps, but not enough for me to continue the cycle.


Factorio runs pretty well on my old laptop, but the bigger your setup gets, the more CPU cycles it takes. YMMV.


Longest I’ve ever gotten was 1114 cycles, and I haven’t won yet either. You don’t win, you just do better each time…


I tell people it’s the funnest game you’ll ever hate. It’s cathartic as hell when everything is running smoothly, but it just takes one little bump to throw everything off.


I’ve put in over 2,700 hours into Oxygen Not Included, so that’s my vote.

Edit: Oh dip, I just looked it up and I’m slightly over 2,800 now :/


An oldie but goldie: Grim Fandango

You drive your character like a tank, up moves him forward from his perspective, though there might be a setting to change that, it’s been years.

When you walk around the environment, Manny will turn his head to look at interactive objects, then you have “interact”, “examine”, or “pickup”.

The inventory screen is a close up of his jacket, where he reaches in a pulls something out. Hit the “next item” keyboard shortcut and he puts that object back into his jacket, and pulls out the next item.

Example of inventory screen: https://static.wikia.nocookie.net/grim-fandango/images/a/a3/MarkedCard.jpg


I want a mod that makes it a little easier to get to the logistics robots faster, but without a complete overhaul, the extensive mods are too much for me…m


Switch: Sudoku Relax (2-7), Kingdoms of Amalur, Minecraft, The Survivalists

PC: Fallout 4, Oxygen Not Included, Factorio