I can’t seem to find that one comment explaining the issue with them…

But for the sake of promoting conversation on Lemmy, what’s the issue with Epic, and why should I go for Steam or GoG?

Note: Piracy is not an answer. I understand why, and do agree to a certain extent… But sometimes, the happiness gained by playing something from a legitimate source is far greater 🥹… coming from someone who could never ever afford to purchase games, nor could my parents… Hence I’ve always played bootleg, or pirated games.

TL;DR

What’s wrong?

  • Their launcher has a terrible UI AND UX.
  • They make exclusive deals with studios to prevent other platforms from getting games. (Someone mentioned that Steam did the same thing in their infancy. Also, I have another question; why is it ok for Sony and Microsoft to make exclusive games for their consoles but not ok for these PC platforms to do so?)
  • They have been invested in by a Chinese company, Tencent. (Someone mentioned that it isn’t that big of a deal, but idk.)
  • They are actively anti-linux for some reason.
@[email protected]
link
fedilink
English
43
edit-2
1Y

Instead of offering anything to be a better platform they are burning money on the platform in hopes they can pay their way to dominance by paid exclusivivity and giving away games. One of those isn’t bad for users. Now consider what Epic offers beyond being able to buy and download a game. Nothing. Epic is only a storefront and they’ve had years to work on this at this point. Steam has gained dominance and maintains it in no small part due to all the additional features available to everyone. Do you use the steam workshop for any of your games? Have you used the steam community forums to troubleshoot a problem? Do you use big picture mode for a more console like experience? Do you customize your controller settings with the pretty expansive controller support built into steam? The overlay? How about the custom profiles and badges and trading cards? Epic is only a storefront. That’s it. That’s all that’s on offer. So they supplement it with bribing devs to be exclusive to their store and giving away games to try and attract users.

Aussiemandeus
link
fedilink
English
151Y

I love the steam chat, as someone who doesn’t use discord very often at all. Having the chat is an easy to too flick a message off to someone while i play

@[email protected]
link
fedilink
English
01Y

These are true criticisms, but I’m not sure if they’re fair. To the best of my recollection, Steam had none of those things in 2008, either, about the time they were the age of the EGS, now.

You could say they should (be able to) compete on the merits alone, without free games or paid exclusivity, but that argument wouldn’t reflect reality: you need a hefty carrot to lure people away from their comfort zone.

Strepto
link
fedilink
English
81Y

Steam had none of those things in 2008

Yes, true. But it’s not 2008 anymore. It makes no sense for companies to compete based on features and functionality equivalent to their age.

If someone starts a company today offering only old 1960 color TVs, I’m not going to say “Well they’re new, and that’s what TV manufacturers would have had at the time”. That makes zero sense.

If Epic wants to compete with steam they need to actually compete. They offer nothing of value presently. They have the money and the technical talent to make a good launcher. They just appear to choose not to.

@[email protected]
link
fedilink
English
41Y

They have the money and the technical talent to make a good launcher. They just appear to choose not to.

This is completely the case. You can’t tell me the makers of Unreal Engine couldn’t figure out how to replicate at least some of the more commonly used features of Steam. Of course they can do it. Someone somewhere in the corporate ladder decided they don’t need the extra features to compete with steam. Maybe burning money on the exclusivity contracts and game giveaways will work out in the long run, but I doubt that when they flat out said they’re spending more money than they earn in their 800+ person layoff just a few months ago.

@[email protected]
link
fedilink
English
11Y

Not only that, the storefront runs atrociously slow and the privacy policy is invasive.

@[email protected]
link
fedilink
English
59
edit-2
7M

deleted by creator

@[email protected]
link
fedilink
English
-41Y

deleted by creator

@[email protected]
link
fedilink
English
01Y

Average .ml lemming

@[email protected]
link
fedilink
English
11Y

While this is a concern I generally share, I doubt the overwhelming majority of players even give it a single thought. Most don‘t care about things like human rights when the product is nice. Only once did I hear someone bring up Tencent owning 30% of Larian (Baldur‘s Gate 3) for example. The masses really don‘t even want to hear it.

@[email protected]
link
fedilink
English
111Y

Issues I can think of in the order they occur to me. These are off the top of my head refections not researched.

  1. Group think: If I shop where most other people shop I have outsourced research and decision making. Is there a good reason? maybe, maybe not but I’m going to follow the masses because I can’t research everything.

  2. Stability: neither store offers physical assets so if the store shuts down my purchases could also vanish. Steam is a bigger player and appears to be more stable and GOG is DRM free.

3 The shopping experience: I personally find the layout of steam better for discovery and finding reviews. With the current epic coupon available I have looked on epic for games and if you’re just browsing it is not a intuitive experience. GOG similarly has a variety of sorting tools available.

  1. private vs public ownership: Epic is a public for profit company. Over and over I have seen public companies screw there customers in the interest of profit. Valve (I believe, this is really off the top of my head) is privately held and as such can choose to prioritize whatever their leadership wants. They can’t just be bought out and taken in a totally different direction.

This all could be insane ramblings but these are the things that motivate me to spend my money on Gog or steam in general.

ElPussyKangaroo
creator
link
fedilink
English
11Y

Fair enough I guess… I only use Epic for the free games, so I can’t say I’ve spent much time genuinely looking at the user experience 😅.

@[email protected]
link
fedilink
English
161Y

Epic gives better cuts to devs and games have to opt into DRM

Enjoy the free games if you cant afford them

@[email protected]
link
fedilink
English
551Y

Epic is the worst of the 3 platforms for a user. It is a drm like steam, but with less games on it, and even less optimized (so even more wasted resources and time loading useless advertising).

Steam has it that is makes game run on Linux smoothly, and the biggest library of games. Gog is drm free. Epic has absolutely nothing a user may want, except for free games so that you are now captive of their shitty platform.

@[email protected]
link
fedilink
English
11Y

I have zero experience with epic or gog, but steam got incredibly bad lately. It’s not uncomon for it to consume 2 entire CPU cores just by animating some store page background.

@[email protected]
link
fedilink
English
11Y

Steam has always been rather bad on performances, but epic somehow managed to do worse.

@[email protected]
link
fedilink
English
231Y

This. Steam also offers reviews, achievements, workshop, communities, groups, streaming, etc, etc

@[email protected]
link
fedilink
English
131Y

Epic doesn’t have to be as good as Steam; it has to be better than Steam. People don’t up and leave platforms they like for new platforms for no reason. Epic can take a smaller cut on games but if that doesn’t carry to the end user why should I care.

@[email protected]
link
fedilink
English
71Y

At this point, I don’t know if Epic can get better than Steam in the ways that matter simply because they are clearly trying very hard to gain a dominant market position in ways that make it seem like they would abuse such a position, while Valve has had that dominant position for decades without abusing it. Valve is one of the few companies I trust these days. That trust is Valve’s to lose, not any other competitor’s to gain, though I am open to other adjacent providers (like I’ve got an xbox game pass sub, a ps5, and switch).

Pendulum
link
fedilink
English
61Y

Valve is one of the few companies I trust these days. That trust is Valve’s to lose, not any other competitor’s to gain

So much this!

HexesofVexes
link
fedilink
English
511Y

No support for Linux - steam has it built in and the DRM free nature of gog games means that they’re not too tough to get running via wine.

Pirky
link
fedilink
English
11Y

deleted by creator

Pirky
link
fedilink
English
181Y

I think Tim Sweeney is actually anti-linux for the consumer. Since the Deck runs on Linux, he has basically negative incentive for any of their games to run on it.

@[email protected]
link
fedilink
English
121Y

which I hate considering UT2003/2004 had native Linux support.

@[email protected]
link
fedilink
English
161Y

Also, they killed off the UT franchise so that it wouldn’t compete with Fortnite, even though the games were at best adjacent.

Epic represents the worst parts of capitalism intersecting with games. Well, a set of them, EA represents another set, and Activision-Blizzard yet another set (though there is some overlap). And Microsoft might be the worst of them all but they are still posturing and doing a much better job than Epic at taking market share (which means they know to hold back on the anti-consumer stuff after learning lessons about overplaying their hand too soon several times over).

@[email protected]
link
fedilink
English
21Y

They learnt their lesson many times over in the past and know how to play the game better

@[email protected]
link
fedilink
English
31Y

Just my personal opinion

The good clearly are the free games and that some games go cheaper there, they have better sales sometimes. The bad is that the store is badly optimized. The UI is annoying, no cloud saves for a lot of games. As of recently there were no achievements or even a cart, but they have that now which is good. The friends tab is bare bones still. They have aggressive DRM. For some reason it’s a pain in the ass to log in, but that might be just on my end.

Now with GOG, you don’t have DRM, you can integrate all launchers so you can launch all the games from one, which for me, is pretty useful. GOG has great deals. The bad is that the ui as well is kind of bare bones, but i don’t know, they are not trying to take over the market and their store works very well.

As of steam i don’t need to say anything, everything is in there. If you play on linux you basically will get every game from steam. They have the most robust launcher with the most options, etc.

That said, personally I use the three of them. Gog primarily since i can launch everything from there and if i find a game in there, i’d rather get it from them. But i’ve found sales on epic too good to let go so i play those games there. For me it depends on what they’re offering, but for some reason i really dislike Epic’s layout and ui, i feel like it is very annoying and that it is missing a lot.

ElPussyKangaroo
creator
link
fedilink
English
11Y

Fair points.

MeanEYE
link
fedilink
English
491Y

In short, Epic is anti-consumer. They claim better support for developers, but in reality consumers are the one paying for that. Normally this wouldn’t be a problem, but you the consumer have no choice in it. You are forced through exclusives and other limitations to use inferior service for the same price. Even free games they give are there to drag you into their ecosystem and abuse.

This is why Valve doesn’t feel threatened, I assume, and is not likely to feel the pressure from Epic anytime soon. For that to happen, Epic would have to get on par with features and customer benefits equal or better than Steam and that’s not happening anytime soon. Epic would rather throw hundreds of millions on exclusive deal with some developer and force you the consumer to buy the game on EGS than actually improve the service.

@[email protected]
link
fedilink
English
11Y

There’s not really a good answer other than convenience. Folks view Steam as the benevolent convenient monopoly. They want it to be their store for everything, their launcher for everything, their friends and social networks for all gaming on PC and what not. Epic is behind on feature parity and function, but even if it did have parity, I think gamers still want the convenience of one store/library/friends list.

@[email protected]
link
fedilink
English
171Y

Valve is viewed in an extremely favorable light in the PC world (and Valve deserves it). Therefore plenty of gamers take Epic throwing around their Fortnite money to get exclusively for their barebones launcher and game store very personally.

@[email protected]
link
fedilink
English
21Y

As someone who seldom plays with friends (I have very few who want to play online), I just pick the store where the games are the cheapest or there’s a sale or something. It doesn’t really affect me that much.

But if all your friends are on steam, then check before getting a game on Epic, sometimes they don’t let you play together. Most of the time they do, though.

Battle Masker
link
fedilink
English
501Y

aside from what everyone else said, they killed the beloved Unreal Tournament series, which is a huge sour spot for older gamers who fondly remember those. Then there’s the excessive microtransaction demand inside Fortnite, a game with a large playerbase under the age of 18. That alone led to two major lawsuits that they both lost

@[email protected]
link
fedilink
English
11Y

They are killing rocket league too

I quit playing Rocket League the moment it was announced that it was going to be Epic exclusive available only on Windows.

EtherealMoon
link
fedilink
English
21Y

Aside from TF2–and even that I got a bit bored with–most all of my interest in multiplayer FPS died along with Unreal Tournament. Doesn’t feel like having fun is the goal anymore.

BigVault
link
fedilink
51Y

I just don’t use Epic myself but do use Gog and Steam (with the ultra shitty EA launcher and Ubisoft Connect bundled with some of my games) and Playnite has changed everything unifying it all into that single launcher.

Full screen mode in Playnite works fine on my HTPC and as a launcher it does consolidate all of them into one place easily. Worth trying if you use multiple stores.

As for why I’m not using Epic, the whole paying for exclusivity with third parties really didn’t appeal to me at all.

If the free offerings from Epic do appeal to you, or if they do better deals on localised currencies (especially if you do struggle to pay for things), don’t worry about using their services. I wouldn’t want you to deny yourself some entertainment just because other people have issues with them as a business.

ElPussyKangaroo
creator
link
fedilink
English
31Y

My first purchase when I’m earning enough to spend on entertainment will be a good device. The second will be games that I can either physically keep or digitally store on physical drives.

Let’s hope that happens next year 💯

@[email protected]
link
fedilink
English
1
edit-2
1Y

Gog is the main place for that, since their principal stance is DRM-free downloadable installers. They have a launcher too, but it’s optional and only meant as convenience. Itch.io does DRM-free too, but they’re often more about very indie and often experimental games. They have a few all-time indie classics though.

Steam technically doesn’t require the games to implement DRM, so a part of their library is DRM-free once you’ve passed the installation process (they don’t need steam to be running). This is on a case-by-case basis though. Lots of Steam games use steamworks (Steam’s very own DRM) and a lot more use third party DRMs (and even require external launchers like Ubisoft’s or EA’s).

For years I have been a bit pissed at Steam for opening themselves to all and every shitty fake game/quick buck asset flip there is out there, refusing to do any kind of curation. Instead they opted for letting the almighty Algorithm do that for them. I doesn’t work, their store is a discoverability catastrophe full of shit.

That said, I still buy from them in some cases, and these cases are mostly down to one point : the workshop, the integrated mod and user content interface. It’s for a handful of games that profit a lot from it, but it’s undenyingly convenient.

What I often do if it’s a possibility is buying directly from the developer, which often includes a Steam key. That’s what I did for Rimworld and Dwarf Fortress (through Itch.io). It gives you everything Steam has to offer for the game and usually a DRM-free version too. Only “down point” is that your Steam review doesn’t count for the game’s Steam score when you have activated it from an external key. I don’t care much for that.

In the end at that point you’ve noticed I talked about a lot of different platforms and launchers, and it’s not even all of them. Like the previous poster, I can’t recommend Playnite enough. It’s a meta launcher that makes all of your libraries united in the same place, with a lot of options. You still require all the platforms installed, but you’re not using them directly most of the time.

I’ve got Steam, Gog, Humble, Ubisoft, EA, Amazon, Xbox, Itch.io and yeah, even Epic through it (though I only use EGS to get the free games, I don’t plan on buying anything from there).

@[email protected]
link
fedilink
English
181Y

I wouldn’t have much reason not to buy from Epic, but I also wouldn’t have any reason to buy from it either. Other than free games I don’t see why pick Epic over any other place. Steam has more features and GOG is DRM-free, even ItchIO has the benefit of being more supportive of smaller and upcoming game devs. Epic doesn’t do anything but the basic.

@[email protected]
link
fedilink
English
21Y

Occasionally Epic had better deals on, and if I was a big developer I might be tempted by their lower fees. That would certainly be offset by lower sales though.

The Epic store will probably stop being attractive to anyone as soon as “the kids” swap Fortnite for something else. They’ve basically got $6 billion in spunk money every year to try and make it a good alternative to Steam. When that money dries up, the Epic store isn’t going to make enough money to be worth keeping going. I doubt they’ll go bust, but they won’t be able to just hurl money at it to keep people interested.

@[email protected]
link
fedilink
English
1011Y

I posted about this in another thread, but Epic also bought exclusivity for games that were crowd-funded then had the option to have the game on Steam removed or you’d get the Steam key after the exclusivity period expired. This pissed off a lot of people.

@[email protected]
link
fedilink
English
31Y

I didn’t know this. Which games did it?

@[email protected]
link
fedilink
English
81Y

I don’t actually know all the games that did this, but the most famous examples are Phoenix Point and Shenmue 3. I already read that Outer Wilds was another one that took the exclusivity deal.

ElPussyKangaroo
creator
link
fedilink
English
331Y

Wow. That’s understandably frustrating.

@[email protected]
link
fedilink
English
18
edit-2
1Y

Yeah, this caused A LOT of controversy back then. As far as I know, Epic has stopped doing this and has pivoted a bit more into funding game development (i.e. Alan Wake 2.) That being said, that gave Epic a terrible reputation when they initially launched EGS.

@[email protected]
link
fedilink
English
251Y

They are still doing it. I’m still waiting for dead island 2 to come to steam because it’s a 1 year timed exclusive on epic

@[email protected]
link
fedilink
English
91Y

They still sign exclusives, they don’t do it with crowdfunded projects that promised a Steam release anymore.

@[email protected]
link
fedilink
English
5
edit-2
1Y

I meant with crowd funded games. I’m aware that they still buy exclusivity. Though from what I know they pay indies less compared to what they used to pay.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 132 users / day
  • 747 users / week
  • 2.28K users / month
  • 6.3K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 100K Comments
  • Modlog