I 100% agree and you didn’t even mention the biggest selling point in my eyes. The joysticks are modular so you can swap them out if they ever get drift. The sticks are extremely high quality but drift is inevitable in most scenarios so it’s nice to only need to spend $20 instead of $200 for no more drift.
Yeah maybe it was petty but I don’t think it was unwarranted. Every other comment so far was an exact clone of “It’s alright” so I figured I’d add a unique perspective to the conversation.
I will never be guilt tripped into speaking out against a company who engages in shitty practices, but nice try.
There’s a game on Kickstarter called Outbound. It’s in alpha access right now.
The game looks like it’s literally Raft in a camper van. Haven’t tried it yet but I plan to.
Sometimes I wonder if big studios are even capable of creating truly good games. Might be that they realize the end result will be mediocre anyways so they may as well put in less effort for quick cash.
I trust a studio like SuperGiant to take as long as they need to create a masterpiece but I simply don’t believe EA could do the same with all the time in the world.
Two recommendations:
wand bag - so that you can hold every wand you find and figure out how to build mega wands since you have every spell you’ve seen available.
mini map - so you can see where hidden hearts are so that you can have a decent amount of health by the time you get to the second/third levels.
In the same way a 2nd grader might cure cancer for a science project, yes there’s technically a chance.