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Papers Please, Obra Dinn, and Moida Mansion creator Lucas Pope. Awesome free little retro-LCD game, if you haven’t played it before? It’s short, but it’s got multiple endings and you can speedrun it. What more do you need?
This kind of behaviour is a win from the player’s perspective too, no hype for a game that might never happen or might come out after 11 years and still be crap, heh
I see you don’t know who Lucas Pope is or what his previews consisted of. I really liked his blogposts about designing a game for a retro handheld console that really doesn’t seem worth buying. His dev blog gave me more vivid appreciation for the art of games.
I really hope he’ll publish the dev blogs after the game.
I know who he is. Don’t assume, it makes an ass out of u. Just wishing AAA devs would do the same tbh rather than hype games up only to cancel them.
If you’re gonna be a dick, at least get it right
The phrase is “Assume makes an ass out of you and me”
I airways heard it as “Assuming makes an ass of you and Ming.”
If you wanna make an ass out of yourself as well, I’m not gonna stop you.
Wow, so many reply guys crawling out of the woodwork today… I must’ve struck a nerve or something.
I dislike the way you talk to people
Thank you for the information. I’ll change my entire personality just to suit your preferences, shall I? /s
Seriously though, you know where the block button is, I’m not for everyone and that’s okay. :)
I heard the lead guy for HuniePop say the same not very long ago. He said the turnaround time for games made in regions with looser IP laws could be insane at times, and before you know it, your preview assets show up in some product.
You know, I feel him there. I can’t even imagine how to make a successful follow-up after two games that were not just smash hits, but brilliant and unconventional too. Everyone is basically expecting a piece of genius (me included). Not to mention the step up from Papers to Obra Dinn was so huge in terms of production and scope that it’s easy to expect another escalation.
He’s in a tricky position but I’d like to see him create anything that he finds interesting. It doesn’t need to be as refined as Obra Dinn, but it would be a shame if he didn’t release something just because it’s 75% as good as Obra Dinn.
Lucas Pope is a much smarter person than me, so I’m sure he’ll make the right decision for him. I’m sure just making money doesn’t mean all that much to him anymore.
To be fair, the first spawned a genre and the second is a masterpiece, he set an impossible standard. But you could have said that before the second was released.
If I could tell Pope one thing, it’s “just make games you think you’ll like dude”
It frustrates me that I’ll never be able to enjoy Obra Dinn again for the first time. This will probably for ever be a one of its kind game, and it makes me sad
What other games came out that were like Papers Please? I only ever played/heard of that one.
The upcoming I Have No Change has a certain Papers-esque feel to it. You’re stuck in a kiosk doing mundane things, and narratives are told through the characters that visit your kiosk.
In Soviet Russia, papers check you! /j
I would call Not Tonight a ‘paperslike’.
https://store.steampowered.com/app/3419520/Quarantine_Zone_The_Last_Check/
https://store.steampowered.com/app/3431040/Thats_not_my_Neighbor/
Those are the closest two I think.
There’s others that get more into FNAF type of gameplay, or straight detective sorts.
Smart. Ethics are a thing of the past.
I’m going to miss his blog about game development, even if I don’t intend to do it, reading about how he figured out how to do the Obra Din graphics was pretty rad.
The threat of your game idea being taken isn’t from AI, it’s from people.
An AI at worst will add the tweet or whatever you put out into its model and in 6 months it’ll get released in the new version where maybe one day it might influence an output.
A human at worst will sit there an deliberately make your idea for themselves and publish it before you can.
Well you got stuff like this:
https://automaton-media.com/en/news/ai-generated-rip-off-of-unfinished-japanese-indie-game-beats-original-to-release-sparking-concerns-about-safety-of-sharing-dev-progress/
Unfortunately I think Lucas Pope’s concerns are valid.
So a person stole the idea and made it into a game?
Right. AI coding assistant help users move fast. If the user is a thief, that’s on the thief. A competent developer of a thief, considering the game worked at all. AI alone accomplishes none of this.
I think something happened with Ridiculous Fishing pre-AI too. A really hasty clone gained a bunch of undue attention.
Early AccessAI AccessAirly Access
I mean, valid.
Good idea.