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Cake day: Nov 12, 2023

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just put the fries in the bag. stop making excuses. stop killing games.


they say “developer choice” because they know those words have positive connotations but what they mean is “publisher greed”


Phil fish stuff was so overblown oh my god. i hate gamers man. they never show this kind of hate toward the actual cunts of the industry.


consumerism is a disease. i can’t believe I’m still seeing people asking for gamified fomo bullshit.


on that part sorry i still don’t care. it’s a child’s game; there’s nothing to apologize for. but his comments on stop killing games and accused farms are bad.


i don’t watch him but i hope this isn’t about what he did in wow because the sheer fact that anyone even gives a shit seems wild to me. but hey i hate MMOs so maybe that’s why.

is there other reasons people don’t/shouldn’t like him or is it just vibes

edit: nvm got an answer on another content


that’s one of the things they underlined in the direct. they seem to be more interesting in general. klepto for example lets you sell things you’ve stolen for more money but every now and then you auto steal stuff you look at, which can get you in trouble.


I’m pretty sure it’s always been both. They’re both modifying the game.


cyberpunk has nothing to do with starfield.

largely seamless world, fun combat, hand crafted locations, good writing, good story, good and memorable characters, engaging dialogs, multiple ways to finish quests, cool vehicles, and on and on…

oh and forget forcing the player to fast travel everywhere but traveling around in cyberpunk is actually fun so i pretty much never used it in the game despite having the option.

and it looks like no one directed any part of starfield, it’s literally the same as oblivion in terms of how every encounter and dialog unfolds, while starfield actually has direction and variety, well acted and performance captured interactive scenes. here’s a good comparison of two similar quests involving a trade with shady people. just compare how the lines are delivered, how dynamic the scenes are, what happens when threats are involved, whether the scenes have any development, what you can see when the boxes are opened, literally everything.



it’s incredible that pitchford is still allowed to talk. there should be a bot that auto-responds “shut the fuck up” to everything he says, tweets, or even thinks.

hey I’ll let you price this 80 bucks if you fully refund me for the scam that was borderlands 1. fucking unfinished piece of shit, i can’t believe i played that game for multiple hours hoping it would improve beyond the first.

and later i learned that i was completely right to quit that shit because the bullshit throwaway story of this “rpg” doesn’t even conclude properly. it literally ends like Geraldo Rivera’s fucking Al Capone vault.

fuck you pitchford. shut the fuck up and go back to “storing porn for the purposes of researching magic tricks” or whatever. literally never speak again.


except that’s literally always the excuse. i don’t remember any company coming out and saying “yeah it was a corporate decision to steal designs to cut corners”. literally always either a former employee or an employee who has been promptly fired.


prey 2 was going to be nothing like prey. I’m glad it didn’t happen tbh.


yeah except libertarians love kings and masters, they just want it to be private and not collective. because they think they’re going to be kings and masters in such a society. and it’s always the most miserable looking dweeb because that’s usually the motivation behind the fantasy.


eh it’s currently second only to steam imo. and don’t come at me with gog galaxy, it’s absolutely awful, and feels like it’s also abandoned.


no, it’s because they had about a 15 year head start. you think steam started the way it is now? it started as a launcher for steam games and it was worse than ubisoft’s launcher.


this dude and his son monitor each other’s devices to make sure they don’t consume porn. i don’t think he should be allowed to talk about literally anyone else’s habits.


🌍🧑‍🚀🔫🧑‍🚀

Stephanie Sterling made this argument 8 years ago, and as always, is repeatedly vindicated.

(video is from before transition)

https://youtu.be/OA8xrgLqQZ8


oh no not the expansion to the game no one even remembers

dude they shut down monolith and canceled the only game with a nemesis system we were going to play. nothing they do is newsworthy anymore. they were always shitty but now they’re also completely pointless.


even mechanics can be unintentionally political. there was a really cool errant signal video years ago talking about civilization games. it was mostly about what the games idea of a “civilization” is and how the win conditions reinforced the idea that one civilization has to be the superior one to rule them all…

but also these ideas were further reinforced by the way barbarians were depicted. that word already has baggage but the interesting thing is that in civ4 they share a banner with wildlife. like, they’re almost like animals or natural disasters and not people at all.

what conservatives don’t understand is that you can think about things like this and acknowledge what they mean and still enjoy the game and or understand why these choices were made. they’re not necessarily political choices as much as they’re mechanical, but that doesn’t mean we can’t think about what mechanical choices might mean to the player, or what messages they send. if video games are art, they can—and I would say must—be critiqued.

fear of change is at the core of conservatism, and that drives their utter aversion to introspection, and also to criticism of things and people they like. and vice versa, they can’t bring themselves to appreciate any part of anything they don’t like. if they like a person they can do no wrong. if they like a game it must be perfect. if they dislike a song it’s the harbinger of the fall of civilization (ooh look at me bringing it full circle).

in a world of absolutes, there can be no discussion. don’t ask me to think about things please. leave your thoughts and opinions out of my fun time, lest my views get challenged. this is what’s funny about the likes of ben shapiro pretending that they have the facts while liberals are too emotional. their entire world view is based on their feels, and their arguments follow those as justification.


I’ve heard this before but “a man who hates an animal” makes me laugh so hard


I’m glad, because you’re talking nonsense.

what you’re referring to is a time when you were a kid and didn’t realize the politics. now you’re aware of it and are acting like it’s new. this is just illiteracy.


because you think of “I never get laid” as a normal human need to connect with another person, which is what it is but they’re too deep in misogyny to realize it. instead to them getting laid is a quest to complete and it involves a quest item known as a woman, not a character. so I never get laid has less of an undertone of “why can’t I connect with a woman” and more of “when will we get our government mandated sex slaves”


this literally has nothing to do with the game itself. it’s about behavior towards other people, which is intently political.

also video games are art which makes them political as well.

the fact that you kneejerked into this reaction feels super insecure and reactionary.


that’s not true. games can absolutely get fucked by release dates coinciding with big names. and have.


fucking lol.

  • terrible game design
  • zero game direction
  • nonsensical script
  • not even 2 dimensional characters
  • incredibly unlikeable companions
  • bad dialog
  • fallout 4 style fake choices and railroading, only one way to complete most quests,
  • open world" that requires fast travel, completely undercutting exploration
  • immersion breaking loading screens for literally everything, even following cutscenes which aren’t used for bg loading for some reason
  • spaceship fantasy that barely makes use of the spaceship, it’s just a toy you can decorate but can’t properly pilot, space combat is horrendously bad even though other games nailed it in the fucking 90s
  • planet exploration fantasy that breaks planets into tiny chunks even though no man’s sky existed for years
  • open world fantasy where discovery is undercut by the fact that the same assets are reused over and over. like not even texture and models randomized to have some variation, but entire buildings copied including the placement of objects inside.
  • classic Bethesda style afraid to lock the player out of anything approach that means you have no choices to make, just get through everything in the order you like … be a cop and a thief and a merchant and a cultist and a garbage man why not
  • vast space fantasy with a gazillion planets yet you are the center of everything
  • scifi universe that doesn’t have means of long distance communication for some reason, needing you to go back and forth between planets just to relay messages

i can go on but got bored.

the fact that you claim that the only problem starfield had was it’s scifi setting when massively successful scifi games like cyberpunk, deus ex, half life, nier, mass effect etc exist just proves you know nothing about video games.

and more specifically your seem to have no idea what people want from rpgs if you even consider starfield to be one worth mentioning, let alone an exemplary one.





the difference is cyberpunk has good direction and writing. starfield’s got neither. the problem with cyberpunk wasn’t the core of the game, it was bugs. once they fixed most of those the actual direction and story of the game had a chance to shine through.

starfield’s problem is the exact opposite. it was praised for being less buggy than the average BGS game, which is faint praise, but the problem is that it’s badly designed from the very core. it has bad writing, terrible characters, no direction at all, and no vision. bland, boring and basic. there’s no amount of updates that can fix that. the problems aren’t technical. there’s just no talent there.


It’s not their fault. I mean fuck them, but it’s really the fault of the patent offices that allow such horseshit.

also the best thing about the minigame patent is that it lasted just long enough for loading screens to become too short to justify coding minigames for the sole purpose of filling that time.


FEAR I think is my favorite, although they have a crazy lineup. I even loved playing gruntz.

shadow of mordor was really good too, although fuck wb for preventing the one innovative part of it from being implemented in any game (other than the sequel), not repurposing it for batman which is such an obvious candidate, and also after finally giving us hope to see it again in the upcoming wonder woman game, shutting down the studio and canceling that too in the process.

seriously if the entirety of wb went down in flames I would celebrate its anniversary. fuck these vultures.


pretty much everything monolith did was fantastic. rare studio with wall to wall bangers. of course wb had to put an end to it. fucking shitstains.


self censoring bodies like pegi are there to protect the industry, so it doesn’t get actual censorship from the government. EA is the industry. of course they get special treatment.

also gambling is the blueprint of AAA gaming now, so pegi loves it. they only do this shit to small devs so they can pretend to care while protecting industry giants from the actual scrutiny that they deserve.


that’s only true because most of you motherfuckers do robotic gamified romances that don’t feel natural, heartfelt or interesting.


if strictly talking about metroid-like games metroidae also works.



what, people don’t enjoy gray sludge as much as they used to?



unfortunately those take too long to produce. they will probably be long banned by the time they finish.