
For sure, the popular opinion on reddit/Lemmy skews towards absolutely self-hosting everything they can, and multi-trillion dollar tech companies controlling AI skews the opinions of the technology negative. I have a BIL who runs self-hosted AI though (requiring 2 x 4090s in series for his use-case), so it can be done. The tech is only as shit as the user allows it to be (environmental concerns, obviously its pretty objectively shit)

You are going to get downvoted, but you’re right. AI doesn’t need to be used for every part of the entire development process for it to be “made with the help of AI”. There are certain parts of the workflow that I’m sure is already being done regularly with AI, for example commenting code.
Mindlessly feeding prompts into chatgpt for the entirety of the core code or art would be terrible.

I was wondering if such a tool existed. There’re some publishers that do deep sales on games released not that long ago, and I would think that there is a trend between game discount trends across games from the same publisher. Surely there is a way to map that to predict when a game will hit X value.

Sounds like the right move. A game with a cult fan base like this is relying on positive word of mouth to bring new people in.
Locking 2 factions behind a day 1 paywall when the game already has shaky PR was a death sentence for the success of this game.
I would stress that it’s unlikely this was a Dev decision, likely the publisher wanted these parts of the game nickel and dimed.

Hard agree. My expectations were “more hollow knight but with a slightly different game feel and maybe ramped up difficulty” and it’s delivering that exactly.
“More hollow knight” might sound reductive, but HK was a 10/10 metroidvania so I see no issues with more of that.
I agree that the change in movement has made it challenging again. I’m sure veterans like Fireb0rn are still crushing everything.
As an Australian I’m extremely patriotic about Team Cherry. Great team.

Does it look like this APU is going to be used in a Steam Console, VR headset, or the Steam deck 2? I had assumed console, but it seems a little underbaked in 2025, so maybe a mobile device makes more sense.
Valve tend to be getting it right with their hardware choices since the steam controller, so I’m sure whatever they do there will be good design sense behind it.

I’ve avoided being hyped for Silksong for years after realising it’s taking a long time, but Hollow Knight is one of my all time favourite games.
Not expecting this to top E33 for me for my personal GOTY, but if this is basically just bigger Hollow Knight but with a twist with different movement and combat mechanics, I’ll be thrilled.

Seems like they should have just gone with these VRAM configs with the non-super variants from the start.
After using steamOS, I’m more likely to buy a new AMD card when support for desktops comes in, or use Bazzite.
I really really would like quick resume on PC. That would be so much more valuable to me than multi-frame gen and path tracing.
Until then, my 3070ti (8gb VRAM) will have to do.
I love that they gave him a massive bulge. Found him in a run last night.