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Joined 2Y ago
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Cake day: Jun 07, 2023

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Yeah, I have a sub atm while I work through some games. It’s in a good place right now (compared to a couple of years ago), but I’ll probably drop it in a month or two.



You could add them to your steam family to give them access to your library?

Otherwise, seeing as he’s played a lot of console games, maybe an RTS would be a good option? Something where kB+m is a better controller layout.


I bought Alan Wake 2, and glad I did. Accidentally decided to buy Red Dead redemption 2 on there because of a discount code making it much cheaper than steam a couple of years ago.

Huge mistake. I added it as a non-steam game so now to launch Red Dead redemption 2. I need to launch steam which then launches epic which then launches Rockstar Games launcher which then launches the game.



I remember that clip of the dude parrying a nuke, can’t remember the game but it stuck with me.


Crazy. The benchmark for age ratings should be based in the game design, not solely aesthetics. Balatro doesn’t tell you to enter your credit card details and use psychologically manipulative tactics to maximise player spend, like other games good for ages 3+.

Of course, then PEGI would need to do some actual research into the games they’re rating.


It’s an indication to the industry about how successful their IP has been.

Companies live and die because of sales, and to know how much something has sold is usually a pretty good indication that we will see more of it, or not.


SkillUp alleged that apparently the devs giving Troy Baker VA direction told him to sound a little less like Ford, potentially for copyright reasons.


Maybe! There’s much bigger spaces in this one, more assets to load etc. Recommended specs are an RTX 2060 for 1080p 30fps low settings. I would say the steam deck sits around there?


Oh man I’m very impressed with it. First “console” in many years that I’ve been really really happy with.


It’s surprisingly capable hardware. Doom External was running at solid 60FPS on medium or high settings (can’t remember) for me. Sure, it’s a very well optimised game, but it’s a real looker too.


I still have windows for VR. Maybe there’s a solution, but VR is enough of a hassle. I’m glad I’ve still got the windows drive around in that sense


I don’t think it will run very well there, we can have hope though



Did the same thing. Finally settled on OpenSUSE Tumbleweed, but Nobara looks good too.

It’s hard to cold turkey jump to Linux, transitioning to Linux should be the default recommendation.


It’s a really high budget game for how niche the idea is. I also wasn’t expecting to get so hooked, but there was some good strategy as to how you plan out your journey and what risks you are willing to take. Those Dualsense haptics were 🤌


Same here. I just completed it a couple of nights ago and it was delightful. Vibes.


I don’t think that’s a fair assessment.

Baldur’s gate 3, Elden Ring, and Tears of the Kingdom are all triple A in regards to budget and hardly what I would call flops.

I think Avowed will definitely have its fans. Performance issues like stuttering look like they’ll be an issue though, but it’s all stuff that can improve.


Hard agree. Valve is known for quality of course, but Concord failed for a variety of reasons that wouldn’t have been immediately obvious.


Yeah for sure that could increase productivity. Tbh I’m not sure how much the process can benefit from AI, for sure there are applications but I wasn’t under the impression developers would be multiple times more productive. Maybe I’m wrong there.


We’re certainly at a point where chasing higher and higher fidelity is adding development cost which doesn’t often pay off in terms of sales.

The future hardware still can push more pixels than what we’re experiencing with these consoles and high end PC hardware, but is the game more fun or enticing because of that?

He mentioned that game design and genre development is where innovation is going to lie in the future and I hope that’s the future we see


Same, haven’t seen it for over a year. Shame its only 2 weeks now but that’s enough time to play Nine Sols.



Damn so Ubisofrs take-home is like $40 million for that month after platform fees. This game cost $250 - 300 million to make.


All time peak of 2,486 players is pretty low. I wonder what the peak was when factoring in release? I understand this didn’t launch on steam day 1.


True. I suppose depending on how they designed it, they could keep them though. The PS portal for example has a screen and haptics/adaptive triggers.

That’s a thin client obviously I understand.


Oh yeah that was at the forefront of my mind when writing that. A handheld would have the option of a much larger battery than in the dualsense, but there’s the question of how powerful this thing is expected to be and how much juice is required for that.

I hope the haptics don’t go away, it’s the best new feature of the ps5 IMO.


Hopefully we don’t have a PSVR2 situation.

Sony does have the best controller haptic system and that in a handheld could be great. I think that if the push into handhelds by Sony/Xbox to try and compete with Nintendo and the steam deck causes some smaller scale and fun games to be released, that would be a positive for the industry.



Its magic. Can’t believe we have the technology to do so.it does mean we’re fast approaching the hard limit where new innovations will have to be made beyond making the electronics smaller and more dense.


Half Life 2 VR mod after finishing Alyx. Alyx itself was a fantastic VR experience, but the hype is such that I probably don’t need to explain it.


Who is the market for these simulator games? I don’t know anyone who plays them. They don’t look bad to me, but there must be a type of gamer I’m blind to.

Edit: great answers thanks all.


I love Elden Ring, but a lot of the asset work on making a game is done for the devs when they go to work on DLC. Not sure if its right to compare with games that had to make a full game from scratch. Haven’t played shadow of the erdtree yet though, maybe it is transformative.


Valve really only releases things that shake the industry up. I’ve been playing through Alyx for the first time this weekend and oh my god is it good.



I liked the purple prince… Hopefully there are skin options.


That one really pisses me off. It’s such a good idea and would have been applicable to almost every game.


Incredible game. You should play Papers, Please which is also developed by Lucas Pope. The man is a game design genius.