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No interest in the game but I do appreciate the notes giving expectations on performance there.
Looks like my 3070 is finally coming up against the wall. Only other game that made it chug was Oblivion Remastered. Maybe I should have gotten a 9070XT when they were $530… ah well.
Cool to see Intel on the recommended graphics cards
Agreed! I’ve definitely got my eye on them for my next GPU upgrade (someday)
i wish these games were good:(
Hope your wish comes true. We will know it, once the games are out.
RIP Radeon 5000 series? maybe this game needs mesh shaders or some other DX12U feature?
This is great. Big titles acknowledging and directly supporting the platform. I hope EA’s newly hired anticheat guy delivers Linux compatibility soon enough for the next FC. My kids want to play it and I won’t be buingy a Playstation for as long as I can hold it. Fortnite will still be an issue however. And cloud gaming has these queues, unacceptable.
Edit: To the people down voting, please read the article before down voting.
Uh, I think you responded to the wrong post.
This is a post about Forza Horizon 6, a racing game not made by EA, and released by Microsoft.
I don’t see any mention about Linux or anything, this also doesn’t mention Playstation or Fortnite
Its in the small text on the top right. “Play on Steam Deck”
It does mention Steam Deck
They specifically mention Steam OS devices. I got excited that Microslop recognized the existence of Steam OS devices, and wished for the same at EA and others.
Ok, but where does EA and Fortnite come in?
Edited parent post for clarification.
Now I wanna know where an Xbox Series X lands in those requirements. All I know is it has 16GB of RAM. I don’t know where its CPU and GPU fall, though.
I probably won’t buy the game. It looks fun, but I never got much into the Forza Horizon games. I think they are worth playing, but I’m real picky about driving games. I played a bit of Horizon 5 because I had GamePass at the time. When it was $15, it made sense. Since it’s doubled, it no longer does. Maybe if they let you keep a game every 1-3 months, I could see it, but without ever owning any of the games… nah.
FH1 was absolutely brilliant. Compared with a racing wheel, it genuinely felt like the Forza Motorsport series had been let loose, literally.
Each subsequent FH release has just been… cool, I guess? The next four iterations weren’t really groundbreaking and it felt like map packs than new games.
The soundtrack has consistently been absolutely banging though
While the set list is great it annoys the hell out of me just how much they censor the songs. I understand taking out actual curse words considering the rating (but then why choose that song to begin with) however in 4 they started censoring more than just that. They censored god in the line “play out playing god” and high in “I’m flying high, on the wings of a wasted life” just as a couple examples and there’s plenty more.
Haha I remember in 3 the Chvrches song ‘Never say die’ has the titular ‘die’ quietened out all through the song
It weird, why include the song itself if you’re gonna censor out part of its title line anyway
To be fair, in driving games, you dont really want to be changing a whole lot about the driving model once everyone agrees its perfect. Good driving mechanics are always good, and bad driving mechanics are always bad. The only thing worse than bad driving mechanics is when the previous game had perfectly fun driving physics and the next game changed it, making it objectively worse.
Which happened to Need for Speed. A fun arcade racer with predictable physics, Underground 2 had perfected the driving model Black Box had made. Slidey enough to make entering a drift feel easy and controllable, but still predictable enough to master over time. Then in Most Wanted they changed the driving model and added insane amounts of grip for some reason, making the driving model feel more like Mario Kart. Then every game after that one got progressively worse, until we land at the absolute bottom of the barrel games made by Criterion, who make all their driving models feel like they came from a mobile game with tilt controls. Like Unbound.
I dont believe a driving game with good and fun driving mechanics needs to really change anything other than the map, music, and adding cars for subsequent games.
Maybe I just don’t know how my system is in context, but it’s cool to see it would comfortably fit in the Extreme RT category. Didn’t peg a 9070xt for that performance spec, but I won’t complain.
Won’t be on Horizon anyway, shit is…bad imo, for a big racing fan. The driving just kinda sucks, and such an emphasis is placed on off-road driving, you’d think it would have any kind of emphasis placed on how it feels and handles. But nope, shit is just…bad. I don’t expect 6 to improve in any meaningful way either, because why would they need to? The hype is insane simply because Japan and Cherry Blossoms.
Horizon 5 rallying feels great, but only on long-travel suspensions that don’t bounce over the road like a cartoon.
Try the RJ Anderson #37 Pro2 truck, give it 4WD, soften the suspension/tires, fatten the rear tires and take it on that downhill mountain course. It’s utter bliss. I also like the Ford Ranger T6 on flatter courses, and the Rally Fighter for RWD fun.
…But yeah, FH5 is too arcadey. Cross country is just miserable outside of the slowest class. The campaign is so sycophantic and stupid, and MP matchmaking racing is utterly broken. I’ll probably skip 6 too.
If they require winslop then I sure as fuck won’t be buying it.
It has “play on Steam Deck” so I guess they will ensure you can run it on Proton.