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Cake day: Jun 17, 2023

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Without seeing what you’ve seen, that honestly sounds more like a symptom of the platform, current internet trends, and algorithm gaming than it sounds like a cheesy viral marketing campaign


Idk, maybe I’m the one who phased out of cup stacking by being old. But still, we can’t be that far off from when explaining cup stacking will sound like how I feel about pole sitting.

Skrillex is sort of the face of mainstreamed dubstep. I just learned his subgenre is brostep. The work that came before him was… Gritty. Close to the Key & Peele skit. The FC3 song is closer to common EDM.

Sierra Leone by Mt Eden is probably what I’d use as an example of the best of traditional dubstep


4 is very similar to 3, in my opinion. It generally ranks lower than 3, but I’d attribute that to 3 defining expectations and 4 meeting expectations rather than pulling another groundbreaking move. 3 shared some notable elements with 2 but refined the direction of FC. 2 doesn’t have magic and FC enjoyers begroaned 3’s supernatural element, but here we are.

5 removed the supernatural element and got some mixed feelings. I’d put some of that on the fact that they brought the white American savior trope home to America. Instead of a foreign land under a whimsical authoritarian regime the West likes to go to war with, it’s a religious cult in classic Americana rural towns. It’s like changing from 1990s Batman movies to the Nolan trilogy. Gritty, more realistic, closer to historical fiction than fantasy. It harks back to the 1993 Waco Massacre.

I’ve played 6 on and off over the last few years. I read lots of hate but still enjoyed it. It’s in Cuba, so it was back to being a far-off fantasy for me, with lots of story rooted in the 1960s revolution (though the game is present day). That is until the Gaza war flared up. Suddenly the game got uncomfortable for me. You play as a terrorist group fighting the military. That’s not exactly different from 4. Sure, if you win, it’s a revolution, but if you lose, historical speaking, the winners call it terrorism. I suppose the story could be considered weaker, but it’s a change up. Instead of basing the story on you vs the big bad, it’s rooted more in the friends you make along the way. You’re building a revolution as one faction gathering 3 more.

There’s also 3 half-games. Between the main titles, half of the prior maps for alternate experiments. I’d wait for all the titles to be discounted but would say the halfsies need to be discounted more. Granted, they’re probably all regularly under $20 now anyway.

After 3 came Blood Dragon, using one of the islands for an over the top 1980s synthwave action comedy. It has corny 80s moves in lieu of superpowers. It’s fun.

After 4 came Primal, a prehistoric version of the FC formula. I think it’s neat that they developed a proto-proto-indo-european language for a 10,000BC setting. Spears, slings, clubs, and knives are the weapons here with some grenade-like items. There’s spiritual elements resembling living a mythology. It’s also fun.

After 5, New Dawn is actually a continuation of the story. A quasi-Fallout/Mad Max post-nuke-apocalypse world in which Joseph Seed still lives - and becomes an ally. I think it brought in supernatural powers from nuclear stuff. Probably my least favorite of the 3, but still enjoyable. It also introduced a number of the elements people begroaned in 6, so maybe that’s why I don’t mind 6 as much.

I’m surprised there hasn’t been a halfsies between 6 and, presumably, an upcoming 7. 6 does have some extra story (dlc?) that has you relive parts of the prior titles. I haven’t done them nor read about them much so I can experience them myself.


Make it Bun Dem by Skrillex and Damien Marley

I’m glad you enjoyed the song. I don’t know your age, but seeing that screenshot made me realize how hard it’d be to explain the popularity of dubstep and, in particular, Skrillex to anyone who wasn’t there. Same goes for the immortalization of the “oh my god!” featured in Nice Sprites and Scary Monsters, screamed by the girl who stacked cups in record time. Or stacking cups. This feels like the making of an “onion tied to my belt” type of rambling story. I imagine most of this platform was there for dubstep and that the young adults today had way more internet access than I did as a kid, so it’s probably not even unknown yet.

The song shuffles into my playlist sometimes and takes me back to both that game moment and the generalized memory of blasting that from my ipod nano into my grandpa’s handmedown Ford Taurus with the headphone wire I hardwired into the cassette deck. If you think dubstep sounds bad now, I made it sound worse.

What a coincidence. I looked up the Key & Peele skit about dubstep. My exact generation of Taurus is involved, identified by the circular rear window. The skit is worth it on its own, of course

https://youtu.be/5Kod1q39ddE


This was his breakout and now everyone expects his fake accent! But definitely Chek out his little live action FC3 scene where he tortures McLovin if not already seen (assuming it holds up as well as I remember, being a decade later and a decade older)


FC3 was the first to make drug trips part of story progression (leaving a little leeway for FC2’s malaria bouts). FC4 had a lot of “spiritual” events. FC5 played a lot with Bliss trips. I’m wrapping up FC6 now and was just saying “man, where are all the hallucinatory story arcs?”. Then I did the Oluso mission (panther amigo) and felt at home for a minute. It didn’t last long, but I guess the reward is bringing back a little supernatural power to the game, late in the campaign.


Thanks for all that extra detail. I’ll put it on a watch list to see where it goes. I’ll just go play in traffic for now


How would you describe the driving mechanics? I tried NFS Heat to feel that retro night vibe, but the mechanics were atrocious in my opinion. They’re too arcadey. Forza Horizon has become my standard for a balance between realistic (predictable) mechanics without punishing me for every mistake. I don’t mind Forza Motorsports but I’m more interested in cruising and racing stylistic cars more than perfecting lap times.

Is it open world? Japan and JDM aren’t that big in my automotive enthusiasm scale but there’s something deeply nostalgic when I can ride through some highway lights, virtual or real, that resemble the Japan track from Gean Turismo 1 or 2


I’ve played Far Cry 2 through most of 6. If you don’t recognize particular references, there’s nothing that makes them substantial otherwise in the sea of creative, humorous descriptions of everyone/everything else.

I would say it’s similar with assassin’s creed, keeping it in the family of “ubisoft series gamers love to shit on”. The references are in the same style as other database entries, so you’re not missing anything if you’re unfamiliar. I’ve played 4 through Odyssey.

I’m trying to think of other series and keep landing on the same reasoning, actually. Yeah, I love having more basis for the lore in other series, but I don’t feel I’m missing much without every reference. I mean, Ace Combat was my personality for a few months when 7 came out, prompting me to replay 4 and 5 and buy Zero and 6. As others have said, the main thing is if you do choose to go backwards, things get clunky for both general game and specific series development reasons. Assin 4 was my most recent AC (tried 3, beat Unity>Ody, then beat 4) and man, parkour is tough. I gave up on 3 because it was so awkward and I was too old to learn at the elder age of like 23.

I gotta say though, Forza Horizon 1 remains my favorite. There’s certainly some nostalgia tied to it because it set me up for impossible expectations in the car community (especially now in the post-covid takeover bullshit). It had a more concise campaign and had some story attached to it. I’m up to 4 and it just drops me in like “this is just what you do now” and every race unlocks 4 more races with no end in sight.


I beleive it was a complaint about those 3 actors. “it’s almost the least interesting thing, scoring higher than only these 3 features”


TIL who Aaron Taylor-Johnson is and that he’s continuing the tradition of having two Marvel characters


Ace Combat 4 and 5 both made me feel awesome, then sad, then vengeful, and then awesome in their campaigns. They start as casual arcade styles, throw in some grief, grow the antagonists’ justification, then the skies start speaking Latin and you systematically destroy some megabase. I was fairly young, so now sad Spanish guitar riffs cause me grief when thinking about Yellow 4 and 13. Is that joy? The memory of a fairly casual arcade game weaving in a heartfelt tragic war story?

At risk of making this my only personality trait, Far Cry 2’s desert at night was a treat for me. I seek out similar experiences in real life now. It didn’t necessarily create that desire, but it was my first open world game, if I remember correctly. It didn’t make me jump for joy, it just made me feel serene.

I’m sure it was driven by the memes, but Portal 1 gave me a great sense of accomplishment. It was mild reaction skill with some decent logic puzzles. The build up, the turn, the fight, the final song. Quite a trip.

Overall most joy might go to Forza Horizon 1. First open world Forza title, first (for me?) open world racing game with decent driving mechanics, excellent variety of cars, hit me at my peak interest in house music and other EDM, showed me Colorado scenery I’d see IRL 10 years later, and the campaign was focused around the Woodstock of a [cars X EDM] festival. I wish that was real and I wish the scene would be respectful. But, unfortunately, you can’t control 300 drivers and prevent them from one-upping each other and making it dangerous and disrespectful. And you gotta pay for parking everywhere nice. See: h2o, ocean city Maryland.


Far Cry 2 brought me joy experiencing the open world format. I fell in love with the desert at night there and now I try to visit real life arid regions at night.


FC5 didn’t have towers and FC6, as far as I know, has a single tower that makes a joke about it. I don’t beleive AC Odyssey had those towers, either. Can’t remember Origins. The tower mechanic was also only used to visualize parts of the map, sometimes with a unique goody at the top. It’s back to foot-based map discovery. The busy work here is talking about all the bullshit collectibles and similar scavenger mini quests. AC is full of chests and AC4 had some cave clearing missions and deep sea dive puzzles. You have to go to certain locations or complete a certain number of collectibles to unlock some equipment rather than relying on the campaign alone. 20 hours of story, 100 hours of fetch.


I’ve played this for the first time on and off over the last couple years. This looks the same as my Xbox One playing the One digital version.


30s, New homeowner, wife, house needs repair, cars need repair, wallet needs repair, someone has to cook, full work week, 90 minutes spent on commuting. No kids or pets, but I feel we might have similar availability. And I’m always wondering the same because I’ll never have the time to play like I did as a teen. But, here’s what I have. PC and Xbox.

I generally play one story game at a time. I’ll play for a couple weeks or couple months. I just try to make progress and enjoy it for what it is, not set any goals. How would I know how much time I need anyway? Could be anywhere from 30 minutes to 3 hours per session. Something like Far Cry, Assassin’s Creed, Tomb Raider(don’t worry, I have bigger triggers next). I’m hoping this month I “finally get around” to Fallout 3, NV, or 4.

I have other options, though, depending on immediate time availability. Some borderline storyless games (maybe with cosmetic reward progression) for the shortest of times or highest of mental fatigue (forza horizon, fortnite, rocket league, ace combat, borderlands). My two slow burn games are Valheim and Elite Dangerous. They both take probably an hour to get up to speed if I’ve been out of it for a few weeks, but I’ll be good for a week between sessions after that. I’ll sink 2+ hours per session into those. Regarding remembering controls, ED amuses me because I use an Xbox controller to play. Every button is mapped and there’s a combo for every (ABXY) + (D-pad or bumpers). 14 buttons and 24 combos. Putting the controller in my hand unlocks subconscious memory of most of them. Even in other games where crouch and jump are shuffled around, it only takes a couple mistakes for me to remember.

It’s not an impressive list, but I try to not beat myself up over it. I’m busy, I’m tired. I stopped being elitist about the Epic and Ubisoft bullshit because I don’t have time to waste giving a fuck. There’s 100 better similar games but this is what I’m doing. I’m sitting down for a good time, not a long time.

Another aspect I had to reexamine was my notion of productivity, progression, and entertainment. Did gaming fulfill a fantasy version of real “campaign” progression? Does the building and repair I do in real life actually contribute to the same feeling of accomplishment as beating a game? Does socializing in real life fulfill that need for story progression? So far… Yes. Mostly. The fantasy game version definitely looks cooler.

Only other comment is about not choosing a title. I wouldn’t play a game I started because I needed to play a newer game before I was left behind. I think it’s been 2 years since I last bought a game. I can’t keep up. I can’t finish what I have. So I more or less decided to work through my library for now. It’s hard to get over the fomo of skipping titles or being multiple titles behind in a series. But so what? I have hyped games from 2015. I have hyped games from 2020. And from 2010. And from 2005. I’m missing newer games hyped in 2023. But in 2026, there will still be hyped games. And 2030. And 2035. I don’t have the time for every title. So I’ll see what’s out when I have room again. For now, it’s just about 4 story game so cycle through. Doesn’t really help you decide, but maybe makes it easier to avoid not deciding.


The Thargoid war seemed pretty exciting. I did some ground-based ship battles and was decent at it, but I couldn’t commit the time for a space battle, for a titan battle, or for a foot battle. I can’t say I want to walk around my ship, but I’d take it if it meant a more realistic transition between ship and foot, though. I still pop in for quick pirate hunting at nav beacons. I’m always getting fomo about the latest credit farms but have given up on owning a carrier. I appreciate the bio exploration as an expansion on long distance exploration since the payout is comparable to casual combat, at least.

But yeah, ultimately, it’s a fairly empty game. Lots of space, little variation. Obviously I enjoyed it enough to put 1000 hours into. No regrets there. But I was very into the lore and community stuff so it was as much roleplay as it was gameplay


I’m guilty of this. So many times, I’ll see something at full price and say I’ll wait to buy it on sale. Then it goes on sale and I don’t feel like spending the money at all. Granted, I’m not trying to sway the market and screaming my bid, this is just my internal monologue. I have a backlog of games and a busy adult life, so it’s not like I’m game-poor. Just regular poor.


About 1000 hours in Elite:Dangerous, my most-played Steam game. Kinda bums me out that it was all 2020-2022 gameplay for the first 900 hours but I haven’t had time to get back into.

Valheim continues it’s slow burn at about 400 hours since 2020.

No times on Xbox games, at least not from the OS. Fortnite has probably become my top game there. Whatever. It’s not just for my entertainment. Assassin’s Creed Odyssey I think had somewhere over 200 hours in the save file time. I’d love to know how many hours I put into Forza Motorsports 4 when custom paint schemes was a technological feat. Ace Combat 4/5/7 also have a ton of replays for me since the bonus medals are so tangible. Far Cry 2 doesn’t have a ton of hours, but I was definitely infatuated with it circa 2010. That night time desert still calls to me


I don’t have time to be rushed like that. If anyone needs me between now and January 3rd, I’ll be parked in the deserts of Far Cry 2 at night with my buggy ignoring whatever petty need you have to admire the dark serenity and distant zebra yelps.


This game is intentionally designed to not be 100%able. It contains “missable content” and is part of its style


Is there a new title coming? My car feed has been featuring a real build of the Most Wanted (2005) M3 GTR recently from BMW. I see franchise sales often when a new entry is coming out. I don’t see any announcements though, so maybe it’s just because it’s rated so poorly

Edit: no news of a new title, but the Borderlands franchise has a sizeable discount bundle on Xbox, at least. Bl4 is coming. But it’s also a sale weekend anyway


I have a tower built off a pine tree. When it thunderstorms, I race up the stairs to go Thor-spotting


What are the symptoms of an hdmi cable having too little bandwidth?


Dropping in and not having to get back up to speed with a game has become more important to my gaming life than I wish it was. I don’t have time to change it. Even minimal-story games like Valheim or Elite: Dangerous have become too cumbersome because I have to spend a bunch of time figuring out what I did last, what I need to gather, and what I need to build to progress. I can either go mine/sail iron in Valheim, I can hope my pirate hunter ship and pirate activity are close to where I last docked… Or I can just play some basic game and take 5 minutes to get up to speed instead of spending the first 45 minutes recalibrating my memory. It makes a difference when you might only play 3 times a week and have less than 2 hours left. I’m hoping next year goes better, but for now, it’s battle Royale, team match, or racing games.

Obviously, there’s a massive competitive attractiveness for some people to games like PUBG and CS as well. But it’s not all trigger-finger addicts. Some of us are just trying to have an OK time, not the best time.


You say you don’t care for Porsche IRL. If you have any interest in driving performance vehicles and have an opportunity to drive one, try to not pass it up. 10 years ago, I drove a 10-year-old 911 and it remains the best driver’s car I’ve ever driven. So precise, so confident. It’s what they’re known for. I knocked them before because they always looked so understated and the owners seem pompous. While both can be true, it’s still an excellent sports car. I’m out of the car scene and can’t talk about modern hybrids/electrics/SUVs and wouldn’t recommend a Panamera as the basis for your opinion.

FH4 just went semi-offline (no more seasonal or promotional content, still has online play/free roam randos). I wonder if that played a role in that pricing inversion. Last minute cash squeeze? Maybe it ushered the market away from 4 and into 5?

I do enjoy the FH titles. I wish there were more normal cars, but that’s probably partly due to not keeping up with the latest hypercars. With limited time to play, I spend a ton of time cruising in semi-normal cars across the open world. One of the unusual activities is 4th+ gear highway pulls in some blundering V8. Just hear it wind out from idle to redline. FH1 remains my favorite story because it actually had a story, it felt. It was shallow, but it had a clear progression of races, rivalry, and all the world building for the horizon festival. The rest have just too many races, tournaments, and events thrown at you at once. Every race unlocks 4 more. FH2 did an amazing job introducing the open world, drive anywhere style although I found the European map to be bland. FH3’s Australia was more diverse, but I was further overwhelmed by the number of map icons. I’m currently in FH4 and I suppose have finally accepted there’s never going to be another “campaign” style title. I guess that’s really the gaming industry as a whole with all the battle Royales and similar arcade-style games.

I guess I should hurry up and get FH5 before all the time-sensitively content runs out there, too, right? Damn consumer cyclism.


It depends on the situation. There’s plenty of games that made the DLC era notorious by putting out games with only half the content as prior games. In the case of Forza Horizon, I feel they’ve provided substantial content in the base games, at least as far as maps and modes.

I will agree with OP about the number of DLC cars though, because it’s excessive. I wish I could filter out DLC and stop being teased. It’s particularly annoying when basically and entire manufacturer is DLC (Porsche in FH4 I think) or when some 3rd party sponsor brand drops a ton of “sponsor edition” cars. Maybe I’m just out of the pop loop but I do NOT need Hoonigan cars when I can modify any of the base cars to be stupid fast. I rest my cane.


And I thought I was dramatic for always playing that one sad song on the crank-string instrument as everyone logs out


Quickly uninstalled his pants


Not sure if joking… But someone did take advantage of the 3rdgparty heat map and spent a couple dozen hours of game time drawing this dick in the galaxy

https://www.reddit.com/r/EliteDangerous/comments/jqqwe5/someone_mapped_out_a_giant_dick/#lightbox


Oh yeah, I don’t have time to play my main Elite:Dangerous profile anymore but I’ll totally have time to use my free Epic license to plaster my name across the galaxy on deep space exploration.


Lol I thought it was just my advanced age of 33 that made it difficult to understand a game from the Xbox previews. A majority of screenshots look like garbage once you’re not in character and the store highlights that.


Do you not have a whole archive of screenshot because it looked cool at the time and then it didn’t really hit the same later when you no longer had the context of the action? Just me?


I’d like to answer as someone without nostalgia: yes it does. I played Odyssey in 2020 and IV 2022-current. The ship mechanics are very enjoyable to me. I beleive Odyseey made it more polished but I can’t actually remember how, so it must not be that important


If you’re a new homeowner and either have a lot to fix or a lot of projects in mind, a pickup is great. Daily driving it is useful for when you have to grab materials after work. I opted for an older $2000 Ranger 4cyl 2wd earlier this year for that so I’m not killed by fuel economy. It gets 20mpg on my commute but I do also split that with a 50mpg motorcycle. It’s also great for when you see random bulky things on the side of the road you want. I did start with a 4x8 trailer but it’s not as convenient. I admit, part of that was because my wife s car was the only one with a functional hitch.

But I’m talking a Ranger. Like an F-050. 115hp. This little guy has hauled so much already. The only thing it can’t technically do is tow a car and I don’t have the capital left to buy a nonrunning project car. I’ve been eyeing the new Maverick in hybrid form. But maybe by time I have the cash for such a new vehicle I won’t be doing reno projects anymore


Idk who down voted, so here’s one up vote.

I used to be part of such wagons. As I got older, I lost the time available to be so picky. I started with Unity and had a good time. I’ve had a good time with each subsequent entry through odyssey (haven’t played further yet). The same type of people complaining about RPG AC complain about Ubi’s other series, Far Cry. It’s ironic that people vehemently argue whether FC3 or 4 is better while both were departures from 2 which was a drastic departure from 1.

It’s a game. If you have fun, you’re good. If it’s compelling enough to keep you playing, they’re good. I really enjoyed Odyssey, moresoe than Origins. I do wonder if Origins was a sacrificial game that conditioned me to the RPG style, but I don’t have time to revisit it. I know I really enjoyed the sailing warfare mission as Aya so I was certainly happy to find that in Ody. (I’m actually currently 2/3 thru AC4). Still waiting on time for Valhalla and mirage…

PS: whichever version you played between 13 and 18 years old will always be the perfect one. Same goes for music. Or any interest, really.


I don’t remember it looking so good. Maybe lower settings on mine due to Xbox One. I really thought it was going to be Assassin’s Creed: Odyssey


This was my hole… reason for checking the comments


Why do people always feel like their inexperience on a topic is relevant?

Probably to politely invite contrasting opinions and experiences from people in the field


Need some help? I know of some body snatcher groups that exist out there but I’ll offer my own help. I can’t promise it’ll go swimmingly, but I’ve at least beat the queen (in a group of 5)