
Absolutely. Every game with exploration must make movement enjoyable, or I won’t play it, because in those games a considerable portion of the play time you’re just moving around, if that aspect is not fun then the game is proportionately less fun for me.
I am absolutely interested in this one. Reminds me a bit of Mark of the Ninja in some of the movements.

bobeff/open-source-engines: A list of open source game engines. https://github.com/bobeff/open-source-engines

I have one of those controllers that dock to the phone. Mine is more portable than a normal gamepad.
Also, if you have a phone with video out, you essentially have a portable steam machine.
Compatibility is in early stages but some games run exceptionally well.
I don’t have Slay the Spire, so I couldn’t tell. You might want to check their Discord to know more.

This is great. Big titles acknowledging and directly supporting the platform. I hope EA’s newly hired anticheat guy delivers Linux compatibility soon enough for the next FC. My kids want to play it and I won’t be buingy a Playstation for as long as I can hold it. Fortnite will still be an issue however. And cloud gaming has these queues, unacceptable.
Edit: To the people down voting, please read the article before down voting.

The day we get RomM integration in RetroDeck is the day I’ll start implementing RetroDeck in all my devices.
I don’t want to micro-manage my stuff. Steam solves gaming, Jellyfin solves video & audio, retro-gaming is the one thing I can’t solve yet with any FOSS solution that’s compatible with all my devices.
I need something like Jellyfin but for retro-gaming:

Come over here and have a good laugh 😂 https://lemmy.world/post/44484483

I have a friend with a 1650 super which is way worse and he’s running it fine on Bazzite with no issues. Although there’s definitely a performance penalty which is narrowing on a monthly basis.
If you manage to get a second drive, you could dual boot without any issues at all and no risks whatsoever.
The only real blocker is Ableton IMHO. There’s no way around that.


I would only pay for it if my kids could play FC26 on Linux whenever they want. Cloud has queues, and other methods don’t work.