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Weird article. GTA2 came out in 1999. That’s a long time ago. I doubt most of that team still works there. The idea that they had an issue making it somehow meaning that, over two decades later, the same issues will remain is an odd conclusion.
It’s just a weird comment, I get what he’s saying back then, but Saints Row had multiple games come out in pseudo-futuristic setting that were batshit crazy and fun to play, so obviously it can be done.
Lets be honest, we won’t see a futuristic GTA at this point because shark cards are a money-printing machine and Take Two will never approve anything like that because it would be too risky.
We probably won’t see a GTA doing it anyway because Watch Dogs, Crackdown and Cyberpunk are already basically that.
-gta2 manual
blah blah you get idea
Funami
FM
fasa dan sound
I am honestly surprised that so many people thought GTA2 was the best.
I understand that a significant portion of the Threadi demographic probably grew up on the first two games, but even wit that factor I wouldn’t have thought it was that popular.
At this rate we won’t be seeing another GTA game after 6 until 2040 anyways
At least they’ve already finished the engine it will run in.
GTA2 was good, it’s just games journalists obsessed with a “3D full immersion VR future”, that they felt threatened by every 2D games made once the first Voodoo cards left the factories. The reviews were not about the games, but endless whining about they losing their “fully realistic games” (past Medal of Honor, they usually envisioned a perfect recreation of Battle of Normandy) because a man made a theme park game with accurate roller coaster physics in assembly.
The 3D push was quite similar to the current AI push, but more successful. Imagine if Microsoft blocked games being released onto XBox if they don’t have a certain amount of AI generated assets and/or “live generated content”.
GTA 2 didn’t connect not because it looked slightly different than GTA 1. This was the “transition to 3D” era and people gravitated towards such games, like Driver.
A shame because it was nice when Chinatown Wars came around some years down the road. A nice trip back to 2D, with some modernization.
I recently picked up cw again and it feels like the best aged GTA in the series
I mean, the historical and geographical context of the newer entries definitely adds to the satire, but GTA2 wasn’t a bad game at all. I def liked it more 1 and 3 at the time. Interesting that the dev team wasn’t fond of it.
I loved the faction angle for GTA2 , alongside the improved controls. I want to make a game inspired off it as one of the creative projects I’m trying to work on.
Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.
I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.
I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.
That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.
I actually really liked the weird scifish city of GTA2 a lot, it had surprisingly strange vibes.
It clearly wasn’t the developers strength though, they are far better at making cities that are heavily inspired/woven together from chunks of real places.
In my opinion the game that captures GTA 2 vibes best is Skillshot City previously known as Gene Shift Auto.
Gameplay is fast and fun and it is a genuinely good free to play multiplayer game with fast rounds.
https://store.steampowered.com/app/308600/Skillshot_City/
I also really that it was a straight up sci-fi/cyberpunk setting. It alluded to such themes, but it wasn’t all that explicit.
gta2 is still my favourite of the series. the first game was so damn janky that i could barely play it but the second one is smooth as butter, and with the artstyle they chose it looks really unique.
You know a game is good when you log many hours playing the demo.
I found a crack online that removed the two minute time -limit and just explored the map. GTA2’s demo has zero mission, it’s just the entire first map with a number of things missing or changed. Still a lot of fun to just cruise around and blow stuff up.
GTA2 was the best GTA.
As a high school student I installed a pirated copy on the school network so my friend and I could play it in class. This was at a small town school where the IT specialist was usually too busy being a teacher and track coach to pay attention to what students were able to do on school computers. They removed the ability for student accounts to install software eventually, but I never got punished for what I did.
One of my friends pointed out to the teacher that they shouldn’t store the grades on a shared location the students could access and got expelled. I’ll stick to Oregon Trail.
Oh I loved the days of circumventing early school IT systems. I remember we discovered that we could right click on something in the start menu and get into a shared network folder, we put Halo in it and basically the whole class played matches together but alt-tabbed when a teacher came by.
It’s a joke how easy some of those were to bypass. I still remember when the lab installed some nanny cam app so they could make sure kids weren’t playing games or looking at shit they shouldn’t. The app was so bad that I could just open task manager and kill the nanny cam software.
The librarians loved me, so I don’t think they cared enough to say anything, even when they went after kids near me doing similar shit.
I remember figuring out how to make my account an admin account in like Windows 2k through some obscure setting that was still available. We stared with weird flash games in the library, and eventually played unreal tournament.
Was that the sticky keys trick? That was a fun one to use to elevate
No. What the heck? You can/could have used sticky keys to elevate account access??? What?
Yeah, so back in the day, you could replace the accessibility executable that launches when you hit shift 5 times to enable sticky keys, and is launched as a privileged process. Rename it and copy cmd to the old exe name, hit shift 5 times and you now have an admin console.
Still works today, you just have to do it offline if you’re not an admin.
Haha, that’s pretty shit level software. Usually it took a little bit more effort than that to just kill it in task manager.
Yeah… Even back then I was amazed at how little effort it took to bypass. But that was in the early 00s, and basic troubleshooting like opening task manager was considered black magic (just like opening a terminal is today to most people)
Bullshit I loved the hell out of that game. I definitely play a version just like it.
GTA2 was the best, this is a true fact