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Cake day: Jun 12, 2023

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Even Warcraft 3 was basically a giant retcon of the first 2 games (even as plot light as they were). The series has constantly pulled new stuff out of it’s butt.


The level design was crazy repetitive and the run animation (which, being a 3rd person game you watch a my) was laughable.

The combat was pretty solid and the story and cutscenes tied in directly with the movies which was cool.


I thought they were treating that as non-canon, and did that because Lawrence is old and fat now.


That’s like 10 development years worth of additional content. There’s not many games that get that much post release dev time without a valid monetization strategy.


I’m still hoping Alan Wake 2 will end up on Steam some day.


It seems to have gotten a pretty mediocre reception in a crowded market space prone to “winner takes all”, so flopped pretty hard


Bilewater boss isn’t that hard once you realize you can stand in the water and spam ranged attacks at him. The arena fight preceding him is harder.


I installed one that gives me 1000 rosaries when I press f3. I came to the conclusion that being able to buy things was more about grinding than anything else, and I didn’t enjoy it.

Technically cheating I guess but I don’t think it really makes the game any easier.


Maybe they’ll remove the gambling. Probably not but it would be good if they did.


https://en.m.wikipedia.org/wiki/Dynamic_game_difficulty_balancing

Apparently it’s more common than I realized. Most games doing it apparently don’t tell you it’s happening. For example I played RE4 when it was new and had no idea it had dynamic difficulty.


Why does anyone care about him in the first place? I really don’t understand why anyone gives this dude any attention, he seems like a loser that’s never accomplished anything.




I tried the demo, couldn’t figure out how to do anything, gave up. Bit too alpha for me at the moment, I’ll try again when it’s further along. The demo is very rough


It’s a traditional roguelike with tiles…

Honestly yeah, graphics snob. I agree that if you played it for a few hours you’d get used to it.



There are a lot of characters who are good people. A lot of bad ones too . A lot of the good ones you’ve previously pissed off so they start out barely putting up with you talking to them (and you deserve that treatment frankly).


It was very uncomfortable.

Apparently that chair is a common soft lock people hit.


Yeah, these are people who’s solution to the trolley problem is to refuse to touch it.


Wanting it for under 200 is part of why they don’t make them…



I don’t know anyone that plays fighting games. Who keeps buying these?


That was a pretty solid RPG. The first expansion is exceptionally good.


I had a friend try to sales pitch me on pre-ordering it back in 2012. I said “I’ll just wait for it to release”. Still waiting.



I mean he foolishly releases the bad guys because he’s arrogant, then he talks a big game and gets his ass kicked repeatedly.



Yeah, it’s very believable that the tech is finicky and it’s very easy for it to look bad.


Plenty of people aren’t interested in vr for different reasons.



Looks kind of like Left4Dead but Control






It’s been a couple years since I played TI, so maybe they’ve improved it, but I think this is a lot simpler than TI.


Ign gave it a 7/10:

There’s one historical movie scene that comes to mind for me when I think about Sid Meier’s Civilization 7, and it’s not a flashy arena fight in Gladiator or mission control cheering as we safely bring Apollo 13 back home. It’s Leo DiCaprio as Howard Hughes in The Aviator, running his hand along an airplane fuselage and insisting that he doesn’t want to see any rivets.

Ouch


Does this get rid of the stagecoach driving?


I enjoyed this one a lot when it came out. The levels can be kind of repetitive and the game is on the shorter side but the story is good and it’s nice to hear the original actors.


After WoW had been around for a year or so, were you still unhappy about it?

Nah, I enjoyed WoW well enough for what it is. When WoW was announced there was a lot of skepticism on whether or not a company that was primarily known for their RTS games could make an MMO, along with a decent amount of “Who asked for this”. In hindsight I’m also a bit bitter that we never got and never will get Warcraft 4 though. To some degree Blizzard basically stopped developing games for a few years due to WoW’s success consuming the company.

Were most WC3 players unhappy about the announcement?

I think most of them would have preferred another RTS game.