The question is, will Nintendo Accounts (the thing Nintendo made so you didn’t have to get a new type of account with every damn console) that already have the DLC be able to use it on the Switch 2 with the Switch 2 version of the game?
Technically, there shouldn’t be any meaningful reason why not. Aren’t the Switch 2 versions just asset upgrades? Maybe a wee bit of coding to adapt the existing software to newer hardware. So if they’re smart they’ll say “Yes.”
The best reason for a no would be that Nintendo will not have yet updated the assets that are included in the DLC. Meaning people who own the DLC would get to use them at a later date when the teams doing these ports have time to get to them.
The worst reason to say no would be “Buy them again, cucks.”
Damn, how long has it been now? A decade? I’ve been playing this game almost as long as Minecraft. And just like Minecraft I feel a little guilty having only paid for it once. It’s worth twice whatever they’re charging.
This is one of the best pick-up/put-down time wasters. except it’s not a waste of time, it’s stays very fresh and engaging.
I really wish Mini Motorways wasn’t locked to Apple Arcade. Can you hear me, Dinosaur Polo? RELEASE MOTORWAYS AS A BUYABLE APP!
Do I have to answer this question?
Money.
Gold points are earned by buying select Switch games and hardware. You use it to buy stuff online related to the Switch. Nintendo wants to reset everyone’s progress for the Switch 2. If you want to use gold to buy Switch 2 stuff it has to be gold earned buying Switch 2 stuff.
Greedy? Yes. But then again, it’s a rewards program they don’t even have to offer in the first place.
That suits me, I just dumped everything I had into renewing my online subscription. Half off.
It feels like this is the only way Nintendo feels comfortable going from a currency system on the Switch to the exact same thing on the Switch 2. Nary the twain shall meet.
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
Back in his day, he was the king of Mario and he was the cool kid at school and all the girls sat with him at lunch.
“I’m old, and I’m not happy!” - Angry Old Man, SNL
Mario Odyssey seemed weird to me when I started playing. Not the controls or the difficulty curve, the look and feel. The juxtaposition of Mario and all the related Nintendo characters and objects with a super realistic depiction of an alternate Earth made me wonder where this idea came from.
But the more I’ve played it, the more natural it feels, as strange as that is. The controls are so precise and reliable. There are parts that frustrate me, but if I work at them I eventually overcome whatever obstacle it was. Now I find myself just thinking about it fondly and wanted to jump back in and redo parts I enjoyed.
It’s on the same level as Wonder for me. Wonder for being the best example of traditional and contemporary Mario, and Odyssey for throwing all the rules out the window and still feeling like a Mario game.
Maybe Abe Simpson should get a pro controller.
Makes sense, when Sunshine was made the only other 3D Mario was 64, so it used the same formula on a larger and more elaborate scale.
But then something unexpected happened, they made bonus levels that were capsule worlds that looked a lot like classic Mario games. And players wanted more of that so the Galaxys were basically that, fleshed out into full games.
Odyssey is a natural progression of Galaxy’s formula. But 3D World is not a natural progression of Sunshine, its New Super Mario Bros. in 3D.
It would be nice to get more 64/Sunshine-type games.
I appreciate them putting their money where their mouth is after delaying the game to next year.
Hope to see running gameplay soon.