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I appreciate the thing Obsidian do where they seem to make things in parallel so there’s constantly income (in theory) - hopefully still do good games and it’s a way to stop layoffs after projects end. :)
It’s the only method of game development that ever made sense to me.
I get a bad feeling from this, specially the expansion of the team.
Will Wildhorse studio remain Wildhorse with so many new people?
The team grew exponentially from the release of KCDI to KCDII, so I hope it’s not hopium that it will remain tried and true, actually making the games for gamers rather than profit.
Eh, I don’t know if CDPR is the best role model…
Oof that’s a challenge, but one can assume they’ve grown quite a bit as a studio and are up to taking on the task. I wish them luck!
I don’t think they’d want to do it, but they could probably do a great fantasy game. Kingdom Come was made in response to fantasy oversaturation, but it proved they could make a great modern Oblivion.
I would love to see their take on some low fantasy setting
And not a single black person in any of them.
No Chinese people either, sigh 😔
Musa of Mali is black and he’s in Kingdom Come Deliverance 2
The Musa of Mali? The one who was incomprehensibly rich?
I’m actually not certain if it’s Mansa Musa or another Musa of Mali. In the game this Musa is an itinerant physician in Sigismund’s employ. I’m not sure if Musa did that irl. Musa is just the islamic form of Moses so it’s a fairly common name.
Not the same guy then, still cool though.
Yeah and not a single Cherokee either. smh
Wish they would feel inspired by Larian Studios because even though nobody is perfect, they hammer it down every time by giving each project their full attention.