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Joined 7M ago
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Cake day: Jun 21, 2024

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My steam top 10 in hours

  1. EU4 - 1384
  2. Rocket League - 1252
  3. Stellaris - 1031
  4. Skyrim SE - 813
  5. Stormworks - 720
  6. CK2 - 555
  7. FO4 - 456
  8. Skyrim - 450
  9. Warframe - 369
  10. ETS2 - 360

At least a year after releasing it on console, in an attempt to get players to buy the console for the sequels. I think there’s at least a small chance they might start releasing them sooner but we’ll have to see.





So many “competitors” coming out, but I still think I’m just gonna wait for the Deck 2.



That 0.1% is the number of players who have the achievement, not OP’s completion progress. But it’s also probably very small.


If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren’t accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.


Not necessarily. It’s directly integrated into the program and platform that most PC gamers use, meaning it doesn’t require any third party software and is probably easier to use. Personally, Geforce’s solution stopped working reliably for me a long time ago.


This is why roguelikes that are actually closer to Rogue are called traditional roguelikes these days.


Doesn’t matter. It’s still going to be the same Ubisoft formula. It’s a shame as well because the potential is always there but they’re too afraid to actually innovate, not even considering the actual QA issues.





While still a small percentage, the amount of people who refuse to buy Denuvo infested games is probably growing, so they might wanna minimise the risk of companies not implementing it. The issue is that the kind of people who would avoid such games aren’t gonna care about your attempts to improve your deservedly shitty image lol.


Yes, especially given these tumultuous times we live in, I much prefer anything that reinforces cooperation, rather than pitting us against one another.



Paradox’s dlc policy is why I might buy the games, but rarely buy the dlc. I do enjoy the gameplay in them, I probably have something like 3k hours between CK2, CK3, EU4 and Stellaris.



Yep. Been waiting years for this to happen, but Rockstar has done enough shit I hate, that I’m not planning on giving them any more money.


They did it so they can sell more data from requiring a PSN account, also just more money from people buying it, I guess.


Why? It has one of the biggest modding communities in gaming, so there’s a lot for people to like about it still, assuming they’re fine with modding it.




How? Are they going to pretend Suicide Squad doesn’t exist, and that a version of the Batman we’ve spent years playing, didn’t get killed in a stupid way? Is it going to be a prequel? Or will we just not play as the Batman?



I think they looked better before they got sent off and painted, really just needed some weathering.



Not sure since I only ever play with one person, but I’d love to work on one base together with multiple people, with everyone working on their specialities. For example, I have a basic knowledge of most popular tech mods, but I find some of them pretty tedious, so if there were someone who enjoyed them, that’d be great.


It has definitely gotten better, but it’s still several minutes, compared to the minute or less for Fabric.


Ha, at least you can get your friend group to play modded MC. When we play it’s usually just the two of us, because our friends don’t wanna deal with all the mods. Sometimes one of them will end up joining, usually by which point I’ve got Applied Energistics setup, which I offer them access to, since at least then they could start their own mod setup more easily.



My partner and I started playing another modded MC game last night. I always do all the tech mods, automation, digital storage, and building, and she does the magic, farming and husbandry.

We’d been using Fabric for quite a while but since I felt a longing for Mekanism, we decided to make it Forge. It’s not ideal since it isn’t necessarily as performant, and the loading times are a lot longer than Fabric, I just really wanted the convenience that Mekanism offers. Hopefully, more mods and modpacks will switch over to NeoForge.



Seems like it would be terrible for motion sickness, I’m looking forward to it though.


A few games are getting official ports from Flat2VR studios as well, good time to be a VR player.


Wouldn’t surprise me if they pulled the same exact shit with the PC release. It’ll probably be full price as well, despite being over a year old when it releases on there. It’s not like I was planning on buying it anyway, certainly not outside of the grey market for 90% off.