I’m back for my annual month on FFXIV, but I honestly admit I’m growing a bit tired of the gameplay loop, the “omg you’re the main hero !!” story and the sometimes very weird community. I love the world setting though, so I usually stick around anyway.
I would love to give GW2 more chances, but I’m not totally vibing with the combat system; plus, I wish art direction went a little differently, the game is not exactly holding up well these days (but I admit that square-enix is quite a high standard in that regard: even FFXI still looks artistically coherent, two decades and a half later).
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Wakfu. MMO in a kinda cutesy animation style. Combat is turn based, very final fantasy tactics (which I enjoy), and actually quite complex. You can spend ages min maxing your build.
There’s an actual lore and storyline (and crazy enough an entire TV show). Harvesting and crafting professions that are fun and useful. A kind of player housing. Mounts. All shop items are cosmetic or resets only.
It’s a great game that’s been around for a long time and isn’t going anywhere.
Jump on the Ogrest server, which is the most active international server today.
Guildwars has been my choice for quite a while now. I enjoy most things about it, and it doesn’t feel like a job either. I can do my things, take a break, come back and still have fun. Plus all the cash shop items can be bought with in-game gold, which i do regularly.
Apart from that, I still really like ESO, in theory, but Zenimax continue showing incompetence and greed, so the interest there is decreasing fast. And that’s a shame
2009scape. Because I can self host it.
Not really into MMORPGs, but I’ve been trying The Finals and it’s pretty cool. Like the destruction of Battlefield mixed with the movement of Apex Legends and maybe a light touch of Rainbow Six: Siege or COD. Definitely worth the $0.
Project: Gorgon is my forever home MMO, I’m not super active currently but am online for events and such. I’ve found it to be the only title on the market that feels like a world you join instead of a game you log in.
I tried GW2, but I’m just not a fan of the graphics. There are also numerous clipping issues throughout the world. With a game as old as GW2, it worries me that simple vertex issues still exist. I need to see what end-game looks like, though. Maybe it’s worth it, idk.
GW2 is my jam. I love the painterly art style, Charr are the best beast-race out there, I like the combat system (WoW drove me crazy! Hated not being able to dodge). So… don’t listen to me.
Guild Wars 2 mostly for me.
I played WoW a lot until the expansion after WotLK.
I’ve recently gotten into New World: Aeternum. I’m on console so my MMORPG options are limited but I’m really enjoying it. There’s dungeons, raids, world bosses, collecting, crafting and more.
I don’t usually like MMORPGs because I haven’t yet found one that hasn’t been spoiled with microtransactions and a toxic playerbase, so I just play Outside. I’m much more a fan of singleplayer, or multiplayer with friends games like Terraria, Stardew Valley, or Minecraft.
https://www.youtube.com/watch?v=QbEpXceeHoM
Re-subbed to WoW for a month, for the huge 20th Anniversary Event. Since I’ve played so much earlier in the year (another event and expansion launch), I’m not interested in continuing after the sub runs out. There are a few more achievements I’ll finish, but otherwise I’m kinda done.
FF14 is the only other MMO I’ve played, have like 650 hours on Steam, and I think I’m in the middle of the Stormblood campaign. It’s been a while since I played it, but some day I’ll make it to Endwalker.
Palia, which is the closest I can get to a cozy, friendly MMORPG with a decent community. The lack of enemies doesn’t bother me, and I like feeling that I don’t need to grind for gear or status. That being said, the game desperately needs more content. I’m on hiatus at the moment.
As far as the others go, Everquest and World of Warcraft were/are still my favorites but I haven’t played them in years. MMORPGs are a dying breed, and today most if not all of them bring very little to the table. They don’t make 'em like they used to, that’s for sure.
These days, I prefer single player RPGs where choices matter, or games that have base-building elements and open world survival. I really don’t care for playing with other murder hobos anymore.
The last MMO I properly played was Black Desert Online. It is an absolutely amazing game but with disgusting monetisation. It did however also become a dangerous addiction in my life. It is currently free on steam I believe though!
Since that experience I haven’t really played any MMOs, I tried out Throne and Liberty a few weeks ago and that was the most boring couple of hours of my life this year.
As a huge Guild Wars 1 fan, GW2 was one of the biggest disappointments ever.
I’m not really a fan of MMORPGs, both due to the gameplay (MMOs are grindy by nature and the hotkey-driven autocombat of most MMORPGs isn’t interesting enough to sustain that for me) and because of often aggressive monetization.
I do like some MMOs in other genres, though. Path of Exile is an action RPG with drop-in multiplayer and a rudimentary built-in trading system. It’s basically Diablo 3 in good. Plus, its monetization system is one of the fairest I’ve seen so far, with the only MTXes that offer gameplay benefits being on sale literally every other weekend.
Path of Exile 2 (currently in closed beta) is basically the same with a tweaked skill system and a soulslike dodge roll mechanic that you’re expected to use. Pretty decent, a bit slower-paced than the first one.
I should also pick up Warframe again one of these days. The repetitive nature of MMOs isn’t as bad when it’s a mobility-focused third-person shooter. And IIRC, there’s not much you can get with MTX that you can’t also get through gameplay somehow. Plus, it’s also a game that you can just play singleplayer if you want.