One might think that paying extra would simply cover the extra costs of a specific audio license. I’m not claiming anything regarding this, as I don’t know, but I do would say that CoD games had spatial audio for many many years already.
Anyways, next up: “thanks for purchasing our game, are you interested in purchasing access to the 3D renderer or the input handler? both are billed separately for your convenience”
It’s a dungeon management game from '97. You are an evil Keeper and control a dungeon where you need to build rooms and train your creatures to attack (or defend from) the good guys.
Nowadays people play KeeperFX which is the opensource remake.
Lol.