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There’s definitely weird people making games on itch and sometimes in the depths of Steam.
By its very definition weird isn’t going to sell to mass market. That being said I do agree that we need more weird AAA or AA games.
Looking from another angle from Yoko Taro’s point, I’d say that, in fear of failing due to being too big, companies would rather play it safe, but that causes creations to grow sterile.
And as consequence, people allegedly “weird”, which I wouldn’t think are necessarily people with curious antiques as Yoko Taro himself, but simply people whose game ideas are far from a safe ground, go for making indie titles instead as then they can be free to do whatever they want.
The Alters just released, is AA, weird, and very good! Indies are definitely the home for weird experimental shit but I feel like there are going to be more strange, niche games being made for larger budgets as the AAA space splinters and devours itself.
Oh yes. Ever heard of Beautycopter?
i am so glad that only costs 2 bucks because flying through rings is giving me serious n65 superman flashbacks. they’re so bad i can’t find the number 5 on my computer. the one next to that.
I have. Watched two beings play it. I sincerely hope the person(s) who made that game make more games.
Deity Driving was their first Steam release.
Weird still exists, true, but the combination of weird + budget is what’s really missing.
The only recent example I can think of is Death Stranding.
It’s not quite as weird, but Alan Wake 2 as well qualifies I think.
I found a game on itch about a laundromat that washes women in the machines.
Hmm. On second thought, maybe games were a mistake.