The cryptically named genre famed for its labyrinthine 2-D settings is nearly 40 years old and still going strong.

Interesting that in the title, stated in absolute terms in the text, and from the designers they interviewed, they cite getting lost as crucial for the genre. Personally, I disagree. Getting lost has tended to be why I didn’t care for certain games in this genre, like Axiom Verge, and it soured my otherwise higher opinion of games like Hollow Knight and Symphony of the Night. Still, I think this is a good exploration of the genre and what makes it tick.

@[email protected]
link
fedilink
English
215d

umm actually it’s metroidvaniae

@[email protected]
link
fedilink
English
115d

Metroidvanie? Metroidvanii?

@[email protected]
link
fedilink
English
215d

if strictly talking about metroid-like games metroidae also works.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

  • 1 user online
  • 401 users / day
  • 785 users / week
  • 1.49K users / month
  • 6.14K users / 6 months
  • 1 subscriber
  • 5.34K Posts
  • 108K Comments
  • Modlog