Epicurean Revolutionary Libertarian Socialist

I make FOSS things:

wiki-user: db0

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Joined 2Y ago
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Cake day: Jun 09, 2023

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Isn’t that relative. I.e. “higher” as in “higher than yours”? I.e. the way MMR works in most competitive games like chess?


A friend in the scene is telling me that the hardcore Tekken players are having a meltdown over this, while the casual enjoyers don’t mind it.


3 years of intense learning - The Dawnmaker Post-mortem
I've had this game on my wishlist for a while, since I saw the demo via gamingonlinux, but I haven't found the time to buy and play it yet. Found this post-mortem insteresting.
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Reminder. The price doesn’t matter, it’s heavily manipulated through “stablecurrency” printers and wash trading.


It’s easy to generate something as generic as that, not as easy to generate mechanics. And if you don’t generate mechanics then you’re only doing fluff like I said


Honestly, I’d love that as well, but the problem is that you cannot connect GenAI generations to mechanics because they’re too fuzzy. The best way to use them atm is to use them only for fluff. For example to automatically generate the art for encounters, or the flavor text for card games etc. But even then, they tend to converge into generic boring slop. Still I think there’s some potential there for some creative roguelike devs to do GenAI fluff kinda OK.



I ain’t reading all that. Anyway you keep insisting that the world allow you to do what you want to do, I don’t think it’s going to work out the way you expect, no matter how big walls of text you write. Using GenAI in for-profit ventures is going to put you into a specific box. Make of this what you will.


I don’t support the current system whatsoever and aim to dismantle it. But if you do, and you otherwise play by the rules of the system, then you have to accept that your “free tool” that improves your work comes at the expense of the livelihood of artists and creators and is therefore immoral to use in for-profit products. I don’t agree with the scolds who claim that every GenAI use is immoral by default, but I do think that the tech itself when applied within capitalist practices is immoral as it’s meant to deskill and disenfranchise workers.

Anyway, any defense you can make for your “little indie game” can be made by mega-corporations using GenAI just as well.


If you’re making it for profit, and using public resources (like GenAI trained on all the commons), then the game itself should be in the commons as well. (You can still sell it or request donations though) I support the GenAI in FOSS, but for-profit closed-source games should respect their own ideals (copyrights)


Ye I agree with that 5 is best as well. Sadly the formula is overplayed imho. I wish we got more games in the fantasy 4x but with different takes on combat systems.


Get into boardgames. Now you have big-ass nerdy gamer boxes in your library which actually have a reason to exist.


Lol. I still remember the S2 CEO being a complete piece of shit and likewise fostering the most toxic community in the DotA scene, which is an achievement in itself.

It was so toxic, that in my first ever game, in a “new players” lobby, after I announced that I’m a new player. I got flamed for being bad at the game…



The only thing that’s dumbshit is your simplistic understanding of how the world works and how these systems interplay


Buying them randomly and being able to trade them is the a distinct decision and it powers this industry. They could shut this off immediately if they wanted to, but they profit from it.


Coffeezilla did a 3-part series about how CS2 skin gambling is flourishing and hooking children as young as 12 and Valve is profiting from its inaction to crack down on it.


I insist that this is nowhere near the same as actual gambling with skins on slots and such. Those are much much worse.


Ah gotcha. Thanks for the explanation. I’d argue reselling of accounts is nowhere near as bad as skin gambling though. It doesn’t trigger the gambling addicts.


I know you mean the general gambling of loot boxes, but no, I meant, literal gambling on 3rd party s(h)ites. CS2 skin gambling. Which iirc most other games are not doing.


The dark open secret here is that counterstrike (and potentially dota) made the most money due to being used as a vehicle for gambling


4 but none other than obtaining seems to be getting any updates lately, so kinda moot


These live service games are the “wow-killer” mmorpg of our age. Companies wasted likewise millions on those games and burnt out thousands of people, just trying to make their own golden goose. It keeps happening because Capitalism sucks



Btw, have you played something like Hades? You’re not technically a wizard, but close enough. And there’s other hades-like games which might be more “wizard-like”.


Oh man, that’s really sad :(


Badass wizard eh? Try Magicka! 😁





It’s been used as a gracious closer, kinda like a handshake in chess matches, for decades now.


db0to[email protected]GG no re
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Every time I lose in online 1v1 games. I have Rejection sensitivity dysphoria and it’s probably what’s making me extremely salty on loss. I literally cannon bring myself to say ‘gg’ in most cases but I I’m mostly angry at myself. I avoid saying ‘gg’ only when I win either as I feel like like a hypocrite.

Funnily enough, this doesn’t affect me in boardgames


db0
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to[email protected]Mechabellum 1.0 Update
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I play all actually. 1v1 when alone. 2v2 when I can get my buddy. FFA when I want to do it for the memes. I had like 8 hours in FFA last weekend, but got a bit disappointed in it because who tends to win is the one with the meme build sitting on the other side of me that their neighbours never try to counter. Like someone won with 16 hackers in my last game. Cmon.


It’s like fucking crack to me. It’s bad…


cross-posted from: https://lemmy.dbzer0.com/post/28321969 > My notes > > * Warfactory got nerfed hard! Were people using that much? I almost never see it outside of FFA drops. ~1500 MMR btw. > * Looks like they're trying to discourage giant spam, and just getting rolled by them late game in one round (e.g. random overlord flank) > * Stormies best anti-chaff tech got nerfed, but secondary one got a bit buffed and I've been using it already! > * Generally so much anti-chaff tech has been slightly nerfed. Bring on the crawlers! > > Can't wait for my new skins! But 480mins downtime? Big oof!
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I don’t know un-installed it after 2 games. I wanted to like it, but the shooting was boring, and I can’t be bollocksed to study 3 pages of items.


Yea I wouldn’t recommend it due to the short countdown every turn


I’ve been hopelessly addicted to this game for a year now. So I opened a community about it: https://lemmy.dbzer0.com/c/mechabellum




I honestly can’t play civ anymore because the ai is completely braindead, so either you play in normal mode where there’s no challenge, or you play in hard mode where the rampart cheating makes the game unimersive and grindy


All my games are Foss. honesty if that happened I would be more upset they didn’t want to just collaborate on the same code


Mine is always the strategic ai. It’s brain dead and makes playing the game either trivial or frustrating as higher difficulties just cheat like crazy


Seems like Bethesda wants [another go](https://steamcommunity.com/workshop/aboutpaidcontent) at this
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Seems like Bethesda wants [another go](https://steamcommunity.com/workshop/aboutpaidcontent) at this
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