3 years of intense learning - The Dawnmaker Post-mortem - Blog | Adrian Gaudebert
adrian.gaudebert.fr
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It's been 3 years since I started working on Dawnmaker full-time with Alexis. The creation of our first commercial game coincided with the creation of Arpentor Studio, our company.

I’ve had this game on my wishlist for a while, since I saw the demo via gamingonlinux, but I haven’t found the time to buy and play it yet. Found this post-mortem insteresting.

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