I look forward to the day that game companies start making hi res textures an optional part of the installation. I don’t need all of the textures used for 4k when I’m running in 1440p High. They are just wasted space on the hard drive.
For the user interface they can easily inform the user which options are restricted if they don’t install the textures.
Texture resolution doesn’t map to screen/render resolution like that. Depending on the object, its mesh, the physical size (dimensions) of the in-game object, and how close your player view/camera is to it, you can absolutely see a clear difference between 2k and 4k textures for the object, even when the game is rendering at 720p or lower.
That is correct, it isn’t an exact scaling for every single texture yo the setting which is why I said I don’t need most hi res textures at a lower resolution. Many his res textures are not used at all on lower settings even if some are, and the developers would know wbich are needed and which are not.
There are games that do that, often called something like “high resolution texture pack”. People usually recommend against downloading them, because any potential increase in quality is usually met with severe performance or load time issues.
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I look forward to the day that game companies start making hi res textures an optional part of the installation. I don’t need all of the textures used for 4k when I’m running in 1440p High. They are just wasted space on the hard drive.
For the user interface they can easily inform the user which options are restricted if they don’t install the textures.
Texture resolution doesn’t map to screen/render resolution like that. Depending on the object, its mesh, the physical size (dimensions) of the in-game object, and how close your player view/camera is to it, you can absolutely see a clear difference between 2k and 4k textures for the object, even when the game is rendering at 720p or lower.
That is correct, it isn’t an exact scaling for every single texture yo the setting which is why I said I don’t need most hi res textures at a lower resolution. Many his res textures are not used at all on lower settings even if some are, and the developers would know wbich are needed and which are not.
There are games that do that, often called something like “high resolution texture pack”. People usually recommend against downloading them, because any potential increase in quality is usually met with severe performance or load time issues.
I mean we had that
We did?
Whole bunch of games you could select texture quality on install back in the days when games came on CDs.
I must have missed them!
On some games, like Fallout 4, the “HD” textures are free DLC. I don’t know why we can’t just do that for most games.
Yeah, I also remember some games allowing you to choose compressed or uncompressed textures when they first started to be supported by new cards
Many already do, Kingdom Come: Deliverance is one that immediately comes to mind.