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264M

That was a fun game. Not sure how much you’d enjoy it on smaller devices.

@[email protected]
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54M

Yeah, wish they would bring it to full seamless VR rather than downgrade to tinyScreenOS.

Pennomi
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294M
  • Exclusive mobile UI with touch controls

What a weird way to phrase that.

@[email protected]
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114M

Just played this on steamdeck and it was incredible. I really cant see it being that good on mobile though.

Annoyed_🦀
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144M

With twice the lag and even closer pop-in distance?

dragon-donkey3374
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134M

My first question is why?

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14M

Krafton.

Dremor
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114M

Asian market I suppose.

@[email protected]
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4
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4M

To introduce more people to thalassophobia

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124M

It’s a great game, but I dunno how well it will work on phones. The UI is gonna have to be really reworked. I found it a bit clunky even on desktop. The story is fantastic, though. :)

@[email protected]
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The early-mid game is one of my favourite gaming experiences of all time. It’s usually the most part of a survival/crafting game, but I was surprised by how well Subnautica was peppered intrigue.

As you and many others on this thread have said though, a mobile port seems odd. Even if the UI were reworked, I can’t imagine that players would be able to feel the same sense of awe that I associate with the game.

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34M

I can’t even imagine how much controls will suck without physical controller…

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