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Cake day: Jun 22, 2023

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TIL only children develop gambling addictions.



It’s more stable, interesting, and alive than any Fallout, Elder Scrolls, or GTA game in my opinion. If you like any of those, there’s a good shot you’ll enjoy it.


That’s been my experience on a 3070 as well. Especially in games that are just meeting whatever Steam considers the most basic ‘playable’ level for Steam Deck certification. Those that score higher may have a slightly smaller performance gap.


Minecraft and Starsector, on the other hand, freaking love Linux. They’re dramatically faster.

Vanilla Minecraft, maybe, but vanilla Minecraft can run on two potatoes and a rusty spoon.

Running with shaders, there’s a noticeable performance hit on Linux - I drop 20-30 FPS in Mint with the latest Nvidia drivers. Going from ~80 FPS to ~50 is noticeable.

In vanilla Minecraft, going from 300 FPS to 350 FPS is kinda moot.


Hmm cause… It could be the battery. Or maybe the battery is fucked. If that’s not the case they could probably have a look at the battery and see if it failed.


But with our new system we can make up 10x as many fake frames to cram between your real ones, giving you 2500 FPS! Isn’t that awesome???


Much like their “no longer recommended” older pixels, it feels like they could likely continue to provide OS updates well into future Android versions. However, without access to the device-specific releases they may begin to lag behind on firmware updates


Not everyone wants to play a game that relies on responding to cues.

Overuse of one mechanic can make it unappealing.

I feel the same about games that rely on reactions during cutscenes or climbing. On the one hand having to be on edge all the time is annoying, but on the other, the absence of interaction can hamper suspense.

For example, I’ve been playing Horizon Forbidden West lately - There’s a lot of climbing, and the devs love to throw a mid-climb “post you’re hanging on starts to fall” gag, but with no reaction mechanic, it’s pretty much always harmless and kinda feels “why bother”


Was also curious, so I did some searching. Review bombed feels like a deliberate word choice to shift the blame but this article sums things up:

https://www.sportskeeda.com/mmo/why-no-rest-wicked-getting-slammed-negative-reviews-biggest-ever-update

TL;DR, souls-like game already walking a fine line balancing difficulty & fun released a major overhaul that significantly altered the balance, allegedly making late game easier at the cost of early game getting harder. Players did not like the changes and expressed that in reviews. Dev has issued updates but it takes a lot to earn back those review points.

For what it’s worth, from what I can tell from the outside looking in, it looks like the fixes have been well received.


Doom is the only right answer. That soft pink mist as the light catches the spray of blood from your vanquished enemies.


At first glance I thought this was rimworld and you were running some organ harvesting operation of epic proportions.



Call me if it’s on sale for $10 without rootkit or secondary launcher. Until then, I snooze.


How else am I gonna find out they dropped a minor update to WoW and added more loot boxes for your loot boxes in Overwatch (which I assume they will just start calling 3, despite any major change to engine or gameplay)


I assume that’s why there’s a 95% rejection rate, they’re just fumbling to find any mechanics that haven’t already been used in other games.


Wait, you just sold me on Hitman though, where should I start? Is “World of Assassins Part 1” truly a combination of HM1-3? Looks like its only $9 on steam rn



Don’t forget the rise of the 60+ GB “Day 0 Patch”. You buy any physical game and you have to download the whole thing anyways when you get home.


Did they check between the couch cushions? That’s usually where I find the remote when I lose it.


Ehh, I think it’ll be a looong time before machine learning can make meaningful character interactions.

It may be able to make maps faster, slightly better versions of something like No Man’s Sky or Minecraft (both already sporting functionally “infinite” procedural generation), or fill a city like Cyberpunk 2077’s with slightly less mindless wandering NPCs, but I don’t think it’ll help make story-based RPGs bigger in a useful way

The NPCs that stand out in an RPG do so because they typically have a well-crafted, and finite, story arch which is incredibly difficult to do with machine learning and trying to make things more procedurally generated.


They’re going to holistically synergize the market capitalization to optimize a paradigm shift for shareholders.

They expect it to bomb and they’re going to flood it with microtransactions and vague “AI-enhanced fetch quests” or some bullshit.

They’re not trying to make a better user experience, squash bugs, or polish the story, they’re “extracting value” - I’d stay far away from this one folks.


Yeah, the billion dollar game developer doesn’t have the resources to test preview editions of the only PC OS their game is designed for. They’re just a small startup of ~20k employees. How are they supposed to allocated anyone to patching a game from their most popular franchise?

You’re right, it’s the consumers fault for being biased.


In the old days consoles were so wildly different in their architecture that you’d pretty much have to rebuild the whole thing from scratch to port. Now gaming engines can output for different systems in just a few clicks


Multiplayer games are the only ones I buy new, but as I grow up, I find myself turning to multiplayer games less and less in favor of good story and single player experience.


As someone who played a lot of U2:XMP back in the day, I can confirm this is the case. Honestly I’m not sure why Epic killed their master servers, since it seems like something that can run on a toaster in a supply closet, but good that it was relatively easy for the community to reverse engineer and adopt.


Look I want to hate on overwatch because they definitely destroyed that one in pursuit of money, but that Torb at the end sitting with his turret and getting potg hit home hard.

Probably still won’t play, but right in the feels man.

Maybe they can bring it back to fun.



They were talking about Nova, not Lawnchair. Nova hasn’t officially been abandoned, but they were purchased by a big data broker a few years ago, and just a few months ago Branch (Nova’s owner) laid off almost all of the Nova Launcher development team.

Nova is not dead, but the writing is on the wall.


I love where I live, but my biggest miss on moving was leaving my fiber network behind and moving to Cox monopoly territory.




They’ll fire the developers that implemented the unpopular features (that they didn’t want to build in the first place but were forced upon them from executives, who, by the way, are due for their end of year bonuses!!)



Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?


I wonder if those numbers have anything to do with the fact that Payday 2 is pretty regularly on sale for like $2,for a mature game, while Payday 3 is $40 for what is essentially a public beta based on the amount of things they’re having to fix/change/update.


Unless they make major changes as proposed by one of their minority stakeholders.

You mean go private, lay off a bunch of their devs, and hope the games just produce themselves for free?


Imagine you run a restaurant, and a handful of people offer to pay to wash your dishes for you. Great deal right? But then you notice they start posting reviews of your food on Yelp, but only from the kitchen:

“Steak from the fridge was unseasoned and undercooked - 0/5”

“Chow mein was dry and stuck to the plate like it was sitting on someone else’s table for an hour - 1/5”

“By the time the soda got here, it was flat and fries the waitress dropped off were cold and soggy”

At what point do you decide maybe this isn’t actually in your best interest in the long run? How much do these rubes need to pay you in order to put up with their complications?


First I’ve ever even heard of this!

PS5 Exclusive

That explains it! Still good on them for making a game that looks like a joy to play, instead of another played out take on Military Industrial Complex Propaganda 3! Hopefully this can help bring us back towards more games that are just good fun