There's more to Assassin's Creed Shadows than simply stabbing people through paper doors or charging like a samurai int…
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Well… that’s neat I guess. All I want is more story elements so it’s more story than running around huge empty worlds… but k. I guess this works too.

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Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?

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Ngl I actually liked Desmond’s arc better than main protagonist’s stories from og trilogy (or quadrilogy if you count Revelations) (although Ezio was still top bad-ass character). Modern-day stories after that never did it for me past that.

Scrubbles
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Of course, because for Ubisoft what is a main mission of not a fetch quest?

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