• 0 Posts
  • 118 Comments
Joined 2Y ago
cake
Cake day: Mar 17, 2024

help-circle
rss

For me it wasn’t so much the runback, as it was fighting your spirit every time. I hated that. Especially if you died in a difficult platforming section. It only made it more difficult.


I just finished Strange Horticulture a few days ago. It was really fun! Not too long as well. It looks like a shop sim, but it’s a puzzle game.

After that I started Two Point Hospital. I used to play Theme Hospital a lot in my youth so this hits all the right spots.

Both were recently free on Epic.


Except that with their other games, each DLC not only adds a bunch of content but also brings with it a significant free update to the base game. So there it’s clear that the DLCs fund the base game too.





Maybe, but would you risk it? Also, there’s a payment processor in between. Like Valve, the payment processor needs to guess what Mastercard finds objectionable.


It’s not overreacting. Valve has to guess what Mastercard finds objectionable and what not. Guess wrong, and Mastercard could ban them.


Thanks for the science, I guess I’ll skip then 😂


Pretty much all games, even online MMO, live service and other games already have the capability to spin up a custom server or run solo and offline. How do you think the developers run the game while coding and testing? They just spin up a container on their machine. The added cost of polishing that or wrapping an installer around it should not be high.


Mine too, but it’s not a visa card. Just compatible with visa terminals. Mine also says cirrus, maestro and a few other payment systems.


Generally the world has that. There’s SWIFT and EPI in Europe, EPAA in Asia and Pix is South America. The biggest credit card market is North America.


I switched from melee to spellcaster in heavy armor. That made it a lot easier. Also spending all your learning points (buy books) and memory points (press Z, that took me far too long to figure out)


Best thing: no level scaling. Yes you will die a lot in the beginning. But becoming more powerful is now actually worth it!


This week is more Enderal for me. A free total conversion of Skyrim (you need Skyrim obviously). It’s a complete new game with new mechanics, story, skills, etc. It’s fully voiced and waaaay better than Skyrim IMHO.


They should never gave been allowed to gobble up so nany studios. Especially not Bethesda and Activision.




I’m about to start the last act of Hardspace: Shipbreaker. It’s a fun relaxing sim game. If you enjoy games like “Powerwash Simulator” you’ll enjoy it. The setting is great, I hope it will expand into other games as well.



That’s because the remaster wasn’t done by Bethesda but by Virtuosos, a different studio.


But arcades!’ Are renting someone else’s hardware. Different thing. This did abuse not exist fifteen years ago.

Yes it did, and even longer. Quite a few arcade games were made with intentional difficulty spikes to suck up as many quarters as possible, not to be a fair game.


Now you have a prisoner’s dilemma. A lot of studio’s need to take their thumbs off the scale at the same time, or you’re just sending your customers to someone else.


You don’t change leadership just for nothing else to change. “Nothing will change” is the biggest lie there is in any leadership change or corporate restructuring. They only say that in the hope that you won’t jump ship immediately.


Dwarf Fortress is not free open source software! It’s a great game and runs natively on Linux. You can download it at no cost. But it’s not open source.


“Hardspace: Shipbreaker” is now on sale at steam. So far it feels like a mix between relaxing work like “Power Wash Simulator” and the story beats of “Papers, please!”. It’s been pretty fun so far!


Not true. I played Conan Exiles on both PS4 and PS5 and you can switch on the full nudity just like on PC and go ham on the dong/boob slider. I’m in the EU if that matters


It doesn’t help that the One S is an underpowered cheapo console, but that MS demands that all Xbox games must run on the One S with a pretty high FPS. You had major developers delaying or cancelling their Xbox release because they couldn’t get it to work on the One S.



I’m into Elite Dangerous at the moment. I got a cheap second hand X52 hotas and I set up head tracking with OpenTrack and a webcam. It’s pretty immersive and fun!


Why hasn’t RocketWerkz not switched away from Unity for their upcoming projects? It should have been clear after the install fee debacle that Unity cannot be trusted.



Don’t make dying harder than it has to. I really hate the mechanic in Hollow Knight where you had to go back to the place you died and battle your shade. It’s extremely punishing and unfun (for me). Compare that with Ori where, when you die, there is no extra penalty and the reload is almost instant, so you immediately get to go again. It keeps me in the flow.

For that same reason, bosses should only have a grand entrance, cut scene, etc once. When I die and go again I want to immediately fight him, I don’t want to have to sit through the same scene 30 times just because I suck. Not even if it’s just 5 seconds long. So, second time make sure the boss is spawned and waiting.


I loved Obra Dinn. If you like that you will probably also like “Case of the Golden Idol” and it’s successor.


Yup, so they know how to fix this! Makes me wonder why they didn’t. Not enough time? Or does the base decay mechanic also have downsides that would work poorly with Dune?



You can do that since 2015 when the Imperial City was added to The Elder Scrolls Online


Me and my friends really liked Valheim, Deep Rock Galactic and Sea of Thieves


I always find it interesting to see the percentages drop on Steam achievements when you progress through a game. The drop-off curve is very different from game to game. I always wonder about the people who drop off just before finishing the game.


No, this is about the official remaster from Bethesda