The one I personally know of most people who play is Idle Champions of the Forgotten Realms.
Its the natural evolution of a kind of JRPG gameplay. The actual combat is so boring you might as well just automate grinding. So they did!
I don’t even get why you have this be a game at this point. Why not just make a visual novel or like a YouTube series? Again, I just do not understand the appeal.
Some people like the building aspect, progression being more important than grinding. If you can do the progression (picking skills, making production buildings/machines, things like that) without actively grinding, it takes out a lot of the negative aspects of gameplay for some people.
Cookie clicker is a famous example, I think. Passively a number goes up, and you’re able to increase the rate at which it goes up by buying upgrades and whatnot.
It never really appealed to me either, though maybe some people just enjoy seeing a really high score
You’ve hit the nail on the head perfectly but I’d also say they’re a great time killer. I play games on my pc and switch but to me the best way I can put it is that when I don’t have those an idle game is good just because I don’t play it often and I do have to play it to progress (then hit a wall) so it’s something I don’t REALLY have to sink time in to feel like I’m moving along
I kinda went off on a rant so I’m sure some portion of my original point made it in there
I mean, it’s because those are easier and less risk-prone. The things you probably want AI to be used for probably aren’t going to be ready nearly as soon.
And other AIs are being tested on masses so they just seem like novelties or annoying at worst. It’s just not at the point of having more serious applicable uses yet.
Well it solves the problem of workers being distracted with hopes and dreams. Now that ai can do all that pesky “artistic expression” there’s no job available. Now you can stop worrying about “finding something better” and get on with making your shareholders more money!
I absolutely would not want a controller that knows my every move because when I’m waiting, in a unskippable cutscene, loading screen, etcetera, I’ll sometimes just quickly rotate both sticks up and down.
Last thing I want is for a first or second gen AI controller to suddenly decide in a boss fight that what I really want to do it flick the sticks up and down rapidly.
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Beta level simulation ala Alastair Reynolds but… worse
oh look AI is now gonna play the game for you too
There are so many people that play idle games.
Never understood the appeal.
What kind of games are you thinking of? I’ve never heard of anything like this or maybe not really noticed.
The one I personally know of most people who play is Idle Champions of the Forgotten Realms.
Its the natural evolution of a kind of JRPG gameplay. The actual combat is so boring you might as well just automate grinding. So they did!
I don’t even get why you have this be a game at this point. Why not just make a visual novel or like a YouTube series? Again, I just do not understand the appeal.
Here are some others:
https://diamondlobby.com/platform/steam/best-idle-games-on-steam/
Some people like the building aspect, progression being more important than grinding. If you can do the progression (picking skills, making production buildings/machines, things like that) without actively grinding, it takes out a lot of the negative aspects of gameplay for some people.
Huh.
Well, whatever floats your boat I guess.
Or in this case builds your town?
Cookie clicker is a famous example, I think. Passively a number goes up, and you’re able to increase the rate at which it goes up by buying upgrades and whatnot.
It never really appealed to me either, though maybe some people just enjoy seeing a really high score
Cookie Clicker is a popular example.
Cookie clicker has a sort of similar gameplay loop to Factorio for me, expand production, make more cookies, ascend for research, repeat
My favorite of these is Universal Paperclips
Number go up , dopamine go up
You’ve hit the nail on the head perfectly but I’d also say they’re a great time killer. I play games on my pc and switch but to me the best way I can put it is that when I don’t have those an idle game is good just because I don’t play it often and I do have to play it to progress (then hit a wall) so it’s something I don’t REALLY have to sink time in to feel like I’m moving along
I kinda went off on a rant so I’m sure some portion of my original point made it in there
I love region-locked websites! I love region-locked websites! I love region-locked websites!
Can we please program a Robin Hood AI already?
love it that we have such a powerful tool that could solve so many of our problems but people are just using it to steal art and cheat in games.
I mean, it’s because those are easier and less risk-prone. The things you probably want AI to be used for probably aren’t going to be ready nearly as soon.
And other AIs are being tested on masses so they just seem like novelties or annoying at worst. It’s just not at the point of having more serious applicable uses yet.
Well it solves the problem of workers being distracted with hopes and dreams. Now that ai can do all that pesky “artistic expression” there’s no job available. Now you can stop worrying about “finding something better” and get on with making your shareholders more money!
I assure you that the rich and powerful are looking at all the ways they can use it to abuse consumers. It’s just not in the public eye as much.
So… AI jackasses bought another dead-skin mask for an obviously doomed gizmo.
I absolutely would not want a controller that knows my every move because when I’m waiting, in a unskippable cutscene, loading screen, etcetera, I’ll sometimes just quickly rotate both sticks up and down.
Last thing I want is for a first or second gen AI controller to suddenly decide in a boss fight that what I really want to do it flick the sticks up and down rapidly.