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Because the problem is that EU is dependent on the US. Switching to be dependent on another state is not the goal. Jumping out of the frying pan into the fire is not the solution.

It’s not nationalistic for states to rely on internal products. And BTW, Europe is trying to go opensource. I’d rather have opensource than foreign closed source, regardless of whether it’s Pakistan, Australia, or Nigeria. And other states should also be going opensource, not just European ones.

Everyone should be dumping closed source - especially US closed source, surveillance-ware.

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Don’t be dependent on another state. Cooperate with all possible states.

That’s just dependency dressed up.

Anyway, it’s not like Europe is going to make their own chips.

European Chips Act

The seeds are being planted.

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Then do another thread?

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Why not?

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To let everyone know how pricipaled they are. Gotta come in here to shit on America to get your badge!

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👌

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Agreed. I hate how European communities (here on lemmy) ignore the rest of the world when boycotting the US. We could be uniting against it but I guess people prefer bolstering nationalism and domestic trade?

Skua
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Noita and Baba Is You are both brilliant games from a few Finnish people. Baba Is You is a puzzlegame involving rearranging the rules of the puzzle you are in. It will make your brain hurt in the good way. Noita is a roguelike in which you are a witch and you build wands with the spells you find along the way. You can make ludicrously powerful wands with some creativity, and the game is ruthless enough that it basically demands you do so.

I’ve already mentioned Heaven’s Vault elsewhere here, so I’ll plug A Highland Song from the same British indie team too. It’s an exploration / climbing game with some simple and really cathartic rhythm sections. The visuals and music are gorgeous

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I spent 2-3 hours on Noita, but it never clicked for me, sadly. Loved Baba, added it to my post as well.

TipRing
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I recommend watching a stream or YouTube video from FuryForged or DunkOrSlam. Game is wild once you get the hang of it.

Skua
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That’s fair, I can definitely see why it would be an acquired taste

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Same for me. Or well… I got like 300 hours but I am still a noob. Been watching others play it for probably over 2000h. Game is pretty deep.

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daedalic Made some nice point and click games, loved deponia. they are German but now belong to French NACON.

Vengefu1 Tuna
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I’m currently playing Death Howl by The Outer Zone (Denmark). It’s an indie turn-based game with interesting deck building mechanics, I highly recommend it.

miss phant
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CrossCode (Germany), charming 2D Action RPG where you play a virtual MMO.

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CrossCode is awesome. Remember picking it up from one of the itch.io bundles a while back and put 30+ hours into it. Never finished the game but it was well worth it.

_‌_反いじめ戦隊
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I know theory

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Why yes, buying indie games from non-US studios are a fantastic way to support alternative modes of production.

Are those non-US studios going to release the assets and source code⸮

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If that’s your prerogative, you should stick to open source games rather than indie studios.

_‌_反いじめ戦隊
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Wait, how do you think we “liberate” games otherwise?

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“liberate” can be done from many things… for example in this case fascist country

_‌_反いじめ戦隊
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We are in a gaming community, talking about access to games. The only way to actually liberate games is to publish sources liberally. This includes enforcing hard copyleft licensing.

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The only way to actually liberate games is to publish sources liberally. This includes enforcing hard copyleft licensing.

that’s a herculean task. devs and artists already suffer from low wages and overwork. And making games is quite labour intensive.

you can publish sources and potentially struggle to make enough money. interesting games are dime a dozen, even rarer in indie scenes that also make it open source.

solve this and we can agree it’s the ONLY way. Until then you gotta pay for binaries.

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Interesting question, here are some EU-made indie games I’ve enjoyed, in no particular order. I had to look all of these up, I didn’t play them because they were European or anything.

  • Baba Is You (Finland) [e: forgot]
  • Chants of Senaar (France)
  • Dead Cells (France)
  • Disco Elysium (Estonia)
  • Drova (Germany)
  • Monster Train (Netherlands)
  • Roadwarden (Poland)
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Just dropping that, while disco elysium is a top 10 favourite game for me, corporate suits stole the IP and none of the money goes to the creator

Pirate that shit boy

Skua
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I really enjoyed Chants of Sennaar. Heaven’s Vault is also worth checking out for those that liked it; it’s by an independent British team, the language puzzles are similar but (in my opinion) a bit more involved, and there’s more narrative & character stuff going on. It is not as smooth a gameplay experience as Chants, but it’s manageable to get cool puzzles

KubeRoot
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I tried multiple times to get into heaven’s vault, last time with a mod to speed up gameplay (speeding up game time, faster cutscenes, skipping ship navigation), but it still feels so painfully slow, and the thing that killed the last of the fun for me was when I realized the game occasionally making you “review” translations is basically forcing you to lock in the correct solution by eliminating any wrong ones you got.

Like dammit, is it supposed to be an on-rails walking simulator, or an open-ended puzzle game? Because it feels like it’s trying to be both, and failing on both counts.

Skua
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That’s fair, it is slow and often clunky. I am personally totally fine with the pace of it, but I get why it wouldn’t be for everyone.

To me, the ship navigation stuff was there to make the setting feel bigger and lend weight to the plot rather than the puzzles. I personally enjoyed stopping off at unexpected things I found along the way, or figuring out how to get to some of the less-accessible worlds (the marketplace at the very top left of the map stands out to me here). I’m okay with it not being a tightly-focussed puzzles-only sort of thing

Edit: possibly relevant, apparently the game had some pretty bad bugs with the navigations on launch. I played it after those got patched, so my experience may have been different to yours

KubeRoot
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Edit: possibly relevant, apparently the game had some pretty bad bugs with the navigations on launch. I played it after those got patched, so my experience may have been different to yours

Unfortunately not the issue, I didn’t play it early after release, and tried playing multiple times over the years. The ship navigation alone isn’t too bad, but it can absolutely get tedious, and I feel like the game acknowledges it by giving you the option to skip it after some time… But you’re not in control of when that option to skip appears, and when the game dripfeeds you dialogue instead.

It mostly feels like good ideas that just don’t work well together for me, or are ruined by a few decisions that I find annoying, like slow animations everywhere.

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Thanks for the recommendation, it’s even on GOG! Saved to my wishlist.

FreshLight
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Oh! A friend of mine (that I haven’t seen for quite a while) is a Drova dev! Never expected to see it listed here. I’m super happy

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I’m playing it right now on the Steamdeck, it’s a lot of fun! 20 hours in but it still feels like there’s a lot to explore (skill issue maybe).

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Have you heard of Polish indie studiolette CD Projekt and their hidden gem The WItcher 3?

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Fights in tight spaces

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Why is the (average) European indie dev in the meme template about European indie devs?

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Factorio is made by a small Czech studio and I’ve never seen a game more polished and bug free in my life.

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I think more people need to be aware that the Factorio director is a piece of shit.

I highly recommend Satisfactory instead, which is by a small(-ish) Swedish dev team. (It also has much chiller vibes than Factorio, which I think more people will appreciate.)

edit: to those downvoting, please feel free to reply and explain, since I’m genuinely unsure what part of this you disagree with.

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God damn it. And thank you!

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I dunno last I played factorio my base was destroyed by bugs

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If you don’t like the biters you can adjust their difficulty in the game setup settings or turn them off

elgordino
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Also Shapez 2 if you like factory games. They’re German

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free software shooter is cooking here https://gitlab.com/open-fpsz/open-fpsz

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Clair Obscur: Expedition 33 - Game of the Year, a good chunk of the staff has never worked on a game before, solidly French.

Ulrich
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You realize not everyone in the US supports the bullshit taking place, right?

Agent_Karyo
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Why is that important?

As someone who has lived in the US for several years (and who still talks to close friends from there), I think it is reasonable to make an assumption that in the next ~20-30 years there won’t any change with respect to support for (and dominance of) crime, corruption, authoritarianism and demagoguery in the US.

Yhe US centre right party leadership is too corrupt, but also have no experience (or even theoretical interest) with anti-corruption/crime reforms. The party base is too well off (by relative global standards) to ever risk rocking the boat and getting serious about crime, not to mention a non-minuscule percentage of the US centre right voting base (similar to a large proportion of the far right), look up to criminals and oppose improvements to governance.

In that context, it is reasonable to drop US purchases whenever possible.

Ulrich
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Why is that important?

Why wouldn’t that be important? You’re punishing people who have absolutely nothing to do with, and actively oppose, the things you’re talking about, while the people responsible are completely unaffected.

Agent_Karyo
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I wish them luck (I genuinely do), but the existence of such people doesn’t change that the US will almost certainly remain commited to crime, corruption, chauvinism and demagoguery in the coming decades.

From my experience this is not purely a US far right issue. As I mentioned in my reply, much of the centre right might oppose the current administration, but they are still opposed to anti-crime reform (if not supporting crime out-right).

Ulrich
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I wish them luck

It sounds like you genuinely wish them the opposite, since you’re encouraging others to boycott their businesses for the crime of existing in America.

Agent_Karyo
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That’s a mischaracterization. Trust me, it brings me no joy to see the US become a chauvinist, criminal oligarch regime. It’s a disaster to be honest.

That being said, you do not want to send money to a regime that wishes you harm and is composed of criminals. Nor is it unreasonable to make an assumption that the dominance of criminal elements is permanent and American civil service will get permanently debased and hollowed out.

Mind you, this sort of outcome is not surprising and a foreigner living in the US could notice the foundations of such an outcome a decade before Trump.

Ulrich
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That’s a mischaracterization.

Then correct me. Because you’re speaking out both sides of your mouth.

Agent_Karyo
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It is a mischaracterization! What have I said that makes it seems to you that I support the US oligarchic regime and wish the worst to those Americans that oppose it?

That’s simply not true!

Nico198X
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We don’t care. The machine is broken.

Ulrich
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What does that even mean?

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Supporting any company in the US continues to support their billionaires and continues to drive US intiated problems like MAGA into our countries via their money.

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Buycott is not about individuals in the US. Its about keeping money in our own economy and reducing economy in the US to make it clear to the people and the government that this behavior makes US products less attractive and hurts people. This is not about any individual voter although if I could only support the part of the economy not aligned with MAGA in the US I would. Problem is, the employees and companies spend it mostly in their own economy. Canada or Denmark have shown pretty successfully how buycott can work.

xep
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No mention of Dead Cells? Play Dead Cells.

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Great game but Motion Twin are dicks.

xep
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I haven’t heard, what did they do?

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Long story short, Motion Twin gave the game to Evil Empire around 2019 (iirc) to handle its development, so they are the ones who made every update and expansion from the first dlc onwards.

After like 5 years of DC being developed by EE they released the “the end is near” update, but said that it was not the last update and that they were working on more stuff, including wrapping up the story.

Then Motion Twin announced a new game, and shortly after they cancelled any work in DC. The goodbye posts included some shutouts to the new game, so the cancellation of DC was seen as trying to kill any competition to their new game. One ex-dev said that MT were being a bunch of dicks to EE and claimed that the cancellation was indeed to give more attention to the new game.

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