TL;DR there seem to be some games that are not compatible including the Nintendo Labo VR kit. 99% of games seem fine.
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Funny how Fortnite is among the incompatible games, and is the only game with a fix: ”A Switch 2 version is planned”
Great that they’re open about which games are incompatible, and that they seem to have made an effort to try all games on Switch.
Interesting to see reasons for where compatibility is physically impossible:
Even then, it’s not a full stop on incompatibility, it just means that you need to own Switch 1 joycons to pair to the system instead of using the new ones. So you can play Ringfit on Switch 2, if you have the old joycons and a way to charge them.
Can you connect joycon 1 to switch 2?
Edit : nevermind, someone answered in the comment just under this.
Sounds like they should be selling an adapter of sorts for the RingCon and Leg Strap
Lots of games on the issues list. Hopefully they can fix them.
I didn’t know the switch 2 was compatible with the switch 1 joycons, that fixes a lot of issues with the party games that specifically need the switch 1 joycon.
It also makes upgrading cheaper, though your little brother playing as Player 2 will have to suffer through having an inferior controller. (As is tradition.)
How will those old joycons charge? Is the Switch 2 able to have S1 joycons slide in without using the magnet?
In addition to the joycons mentioned, they sell a standalone charger stand.
So they could sit next to the switch 2, on a dedicated stand.
Some of the old joycon grips has a charging port in the top
And probably some third party similar stuff.
Personally, I’ll keep my switch.
The ones that require you to insert the switch into them make sense. There are no excuses for the remainder.
They are investigating those issues though so I assume they intend to fix them.
I would be extremely surprised if every single game just worked on the first try.
It’s only a relative handful of games with issues and only one is a Nintendo game. And many with issues are from the same developers. Looks to me that those developers didn’t use the SDK properly. It is a software side issue so could be fixed before the launch if those publishers care enough.