Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology - IGN
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Elden Ring Nightreign’s first network test — ongoing at the time of this article’s publication — is suffering from significant server issues that have prevented many from playing.

Network test where nobody can manage to queue with other people :/

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Heh.

Apparently the press event also had massive network issues. Iron Pineapple briefly touched on it while giving their take on the game and going over footage. Which immediately explained “weirdness” in Vaati et al’s coverage.

Not overly worried. From are shockingly okay with netcode these days and the big lift is less “get four players into the same session” and more “let players be spread across multiple areas in the same session”.

That said… I was already struggling to put the effort in to figure out if I need PS+ for the network test and… I got a long weekend and an Obsidian CRPG.

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Good thing they are testing the network. I would hate to think what would happen if this wasn’t a test.

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Sign up to find bugs.

Finds bugs.

Mfw

_cryptagion [he/him]
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Why would you apologize for a test not going well? That’s the whole point of a test.

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Japanese desu

ms.lane
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Please Understand

AmidFuror
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It is of course better that Elden Ring Nightreign suffers server issues now than when it launches in May, but players who had earmarked time to try out the game now have expressed their frustration. Hopefully subsequent play sessions will run more smoothly.

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deleted by creator

AmidFuror
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But the time had been earmarked! Earmarked, I say!

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Oh, so that’s why I have sharpie on my ear.

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Network test where nobody can manage to queue with other people :/

A network test showing that the testing was required.

If you sign up for a network test, you have to be expecting issues like this.

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