The plot reminds me of that futurama episode where Fry becomes a cop and the cops use a robot that can simulate the future to stop a crime before it’s happened.
It was a really funny episode, if they took it as inspiration I think it will be a killer plot for a game. I mean even Isaac Asimov’s short stories hinged on AI being unpredictable by humans. (Although, in his stories some of the AI actually worked well) But I just know that that’s not what they have in mind here and I have no hope of someone using AI properly, in its natural domain (ie Sci-fi)
If some geniuses do invent a robust framework for physics based combat which results in realistic sword swings unlike Dark Souls’ bounce/no-bounce mechanic, it will be very fun
The damage could be calculated depending on how powerful the swing was and where it hit the enemy. I fantasize about this often
There is an open source version of vscode without all the MS telemetry stuff, it’s called VSCodium or just Code. Although I wouldn’t be surprised if normal VScode also starts with “code” instead of “vscode”
Wait is that not a typo