Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc…
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc…)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
- 1 user online
- 76 users / day
- 408 users / week
- 1.12K users / month
- 3.94K users / 6 months
- 1 subscriber
- 12.5K Posts
- 86.6K Comments
- Modlog
Rhythm games do it for me!
I’m a DDR 3rd mix bitch and huge into IIDX, Ouendan, and beat saber (before Facebook bought it) I could not agree more
For me, it’s probably Richard Burns Rallye. Some times just everything seems to fall into place as you flow through a stage and the weight of the car transfers just right from one corner to the next. Also the boss fights especially in the souls series…
Don’t play it much anymore, but the original Borderlands on xbox360.
Rocket league
(Real life. Games dont put me in a flow state anymore it seems.)
Any soulslike. When the boss movements click in your brain it’s very much a flow state.
Dead Cells, especially the first level puts me in a flow where I’m wondering at the end how I actually got there.
Any simulation game usually.
I was playing bakery sim the other day, before I knew it 6 hours had passed.
used to be smash bros melee but I can’t do it any more. my hands just can’t go that fast without seizing up here and there.
Monster Hunter Series
AVGN agrees with you when it comes to Contra (NES)
Rogue Legacy does it for me in a pinch.
The Last of Us does too, but I tend to zone out and take my time sneaking around or observing stuff. So I don’t play it unless I know I have a lot of time to waste.
Sound Shapes did it for me too, but I haven’t played in awhile.
Monster Hunter World once I got down the controls/equipment well enough that I didn’t have to think about them. But once I dropped it, I didn’t go back because I don’t have time to relearn.
Halo Reach would take my time for hundreds of hours back in the day. It’s a unfortunate/fortunate that the Master Chief Collection doesn’t include multi-team in matchmaking.
Xcom was a good one too during missions. I have some great war stories from that game. My first encounter with chryssalids was straight out of a horror movie. Quickly went FUBAR and barely got one soldier out alive.
Celeste.
Currently Deadlock.
Roguelikes. Binding of Isaac is one of my top played games with something like 500 hours in the game. I put it down a year or two and picked it back up like nothing. Just dodging and weaving and min maxing like i never stopped. Even new games that have a similar feel, I just tend to lock in and end up getting really far in my first run.
Sekiro, and nothing else has ever come close. It’s so smooth and so fast that I drop into the flow state with no trouble at all.
Sekiro truly did that to me, especially the boss rush where I took a chug of water before getting started and got into the flow zone for the next hour.