Thats crazy you experience this. I have like 1500 hours in SoT, and it’s Rare (pun intended) to even hear other crews use voice chat. I can’t remember the last time someone was toxic. My only gripe is their servers suck sooooooooo much ass, I legit don’t think they have a single employee that knows how fix it.
Do you do open crew?
I’ll try it this weekend again, hopefully I’ll have better luck with servers when people have off from work.
I very much enjoy the hardcore milsim shooters, too. I used played a ton of Hell Let Loose, and even though it’s a bit more casual Rising Storm 2 Vietnam was always mega fun.
Also, don’t worry, you haven’t oversold the game or anything. Your posts have been extremely helpful, and really hyping me to see if I can get this game to work for me!
I very recently played the 1st, and am currently mid way through 2. All these years later, and 2 still has jarring performance dips… On my 5800X3D and 6800XT… I legit think they made 2 way too heavy for their game engine.
The amount of frustrations is way more, too. I’ve had to load saves so many times because I’m RIGHT behind someone, but instead of a stealth kill, I just slash my sword at their back and alert every one else in the process. Also stealth kills from jumping down on people. There’s like a 1/4 second time window to press sword attack, and all the damn time I just slice at the top of their head, or land on them, both breaking stealth and alerting everyone, again… Just a month ago I never struggled with any of these issues playing the 1st.
Retail has become a very tiring roller coaster. Season by season things shift wildly from mega fun, to dog shit. And it makes no sense. The WoW team has to have all the metrics on what people like and don’t like, yet they’ll go double down and try something that was universally hated just 1-2 years ago. The biggest is when they cater to casual players, everyone loves it. So 1-2 seasons later they cater to the hardcore and everyone leaves and the game sucks.
Huh super interesting, this just made me look it up. USB does in fact use compression, but how much will depend on the bitrate set in the Oculus Link app.
I don’t VR that much, but I remember using wired USB with Oculus Link without tinkering, and I couldn’t tell that it was compressed, ever. Like crystal clear output, no signs of artifacting or anything.
Which is wild to me, since DisplayPort over USB-C is a thing. I just looked and it’s capable of 4k@60Hz with 24bit color and no compression. So I guess it’s just a limitation of the Quest 2’s XR2 chip.
After a quick search it looks like Quest 2 over USB can use Steam VR’s super sampling. Since it’s baked into SteamVR, it seems like basically all connection methods can use it.
Thanks for the heads up, I would have never guessed it uses compression!
For my Quest 2, if I play PCVR over USB I get 0 compression? I only notice compression when using air link, virtual desktop, or Steam link.
The original leaks and speculation for Deckard were that it’s a regular PCVR headset for use wireless or wired. And that standalone was something extra to buy, that mounted to the back of the head strap and connected to the HMD.
Its probably a Half Life: Alyx sequel. Which is mega hype because that is the best VR game ever.
Spoiler:
! G-man unexpectedly plays a huge role in the game towards the end, to the point he’s so powerful you’re not sure he’s human.!<
That plus Valve’s next VR headset codenamed Deckard is gotta be right around the corner, with the controller leaks. Alyx released along side the Valve Index to show it off. Lastly the marketing info for SteamOS being show combined with rumors Deckard may be a stand alone VR headset, or an optional add-on.
Ranked will not be F2P. If you already own Seige, you won’t have to pay again for ranked.