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Cake day: Jan 26, 2024

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You’re so right! Vision by itself can only do so much if it’s not helped with expertise. To be totally transparent I’m not super convinced by VR virtual worlds. I feel like Lemmy is a great “universe” because it’s interoperate and it really gives it the independence that a true universe need to have!

The metaverse will not be built by a company but will emerge from a universal, accessible technology.


Terraria has all the ingredients of a great game:

  • passionate developers
  • great progression
  • great gameplay
  • great bosses
  • the sense of discovery and excitement is profound and enthralling
  • you dont need a good PC to run it

Every game tries to be the next big thing but they all seem to fail to understand that what made games like Minecraft so great was their portability/runnability !

Star Citizen is a prime example of that: tries so hard to be great, 99% of people can’t run it. It doesn’t matter. On the other hands: Terraria is a complete experience that has been gradually extended/improved/optimized and can run on almost any PC.

I’m looking for contradiction because I see no evidence of my take being wrong. That’s also how League of Legends got so big: you could install it on high school PC lol


Sekiro truly did that to me, especially the boss rush where I took a chug of water before getting started and got into the flow zone for the next hour.



Why is it that this enormous business is consistently setting up itself for failure?





I don’t want to touch League anymore, I want to boycott Overwatch so I’m waiting for this game like the messiah it is :)





Characterization, world building and real dilemmas for the player will be the future of Fallout, not photorealistic graphics & live service features


It’s an open-source software called ImHex (it’s amazing) made in C++ with the library « ImGUi »


Exactly what I thought lol I need to find the ROM too , I loved this game as a kid


You’re right, DoTa is a lot more chaotic, but there’s a lot of action on the map! Macro play is not necessarily doing nothing in this game and often time fight breakout for runes, etc…

I think it’s about preference rather than reality because we had two completely different experiences so yeah, I love League but I don’t see the point of playing it now!


Ahaha no I swear to god Dota 2 is ridiculously fun

In LoL you play the same game over and over again.

Yesterday on dota I planted trees with my friends to hide and wait for people to come to ambush them lol

You can do all sort of funny stuff, TPing people in your base etc… everything is OP so you don’t feel like you have no agency. You feel like it’s just your skills that are lacking!


Just create a character that ressembles him in Divinity Original Sin III



Did you play a MOBA because you can really get a taste of the versatility of the movement. I promise you, there is a LOT to master here


When I mean master it, I meant learning to play with the clicking to click at the right speed to kite, sidestep spells.

You do not click far away from you an try to get there, you continuously click to get your character where it needs to go.

For exemple in Starcraft, in close range combat you need to master micro to be able to win. Stick to the wall so they can’t circle around you, etc…


Interesting! It’s true that I like playing Larian Studios games with keyboard because I sometimes send spells in the wall or steal items without wanting to with a controller !


Do you feel like top-down point-and-click movement is not precise?
I was watching the IGN overview on “No Rest For The Wicked” and they say that they abandoned the point-and-click system in favor of WASD because it was not precise enough. I don’t mind it, either way is fine. However I love the League of Legends type of movement, it’s a factor that makes me still play the game. (DotA has even better and precise movement mechanics but they are less fun I think) It’s hard to master yeah, with the unlocked camera and all but I feel like you can be very precise and do exactly what you want: it is very satisfying. What do you think? Do you know other games that use this point-and-click movement?
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