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My interest in subnautica 2 is like the actual second game: below zero.
The first game and below zero are so different I’m not confident they know what about the first game was what drew people in.
IIRC, they did not really know what the first game was about while developing it. I remember reading a dev blog about them adding a bug report in game with screenshot attached, and how that helped them understand players expectations and direct the development of the game towards that instead of having a pre-defined vision of the final game.
Sometimes people have ideas that just don’t work out. Even if the same people make another game, unless they just make a carbon copy they’re going to try and do something different. Sometimes it doesn’t work as well as the original, but at least it’s not churning out the same thing over and over and hoping people don’t notice.
Granted, Gamefreak has basically been doing that for 25 years, so what do I know?
The first game was one of the buggiest mess I’ve ever seen with a game that has so much praise. And this was seven years after it launched.
Yea it had a few bugs. As far as I’m concerned those never spoiled the fun or the fantastic atmosphere.
On final release I never suffered a single bug
I find that hard to believe.
If anything Subnautica lets you see too much.
I heard it had a lot of issues during testing but I didn’t personally have any issues with it having played it the first time 4 years ago nor have I heard of any widespread game breaking bugs. Might just be your particular system :o