Maybe it should have stayed in beta a while longer?
circuitfarmer
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501Y

Damn I’m happy I went AMD.

Lemminary
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11Y

I thought I was happy I went AMD until my card started overrunning its fans for no reason a month after the warranty ran out. I manually had to reseat the card on the PCIe for it to stop because nothing else would, not even restarting the PC. And then one day it heated up so bad it stopped working. I think they gave me a defective card on purpose because people are less likely to return the items when they’re buying from outside the US.

I’ve since gone back to Nvidia and my current card hasn’t given me any issues. What a nightmare that was.

@[email protected]
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31Y

I swear that in my 20+ years of computer work that everyone has a story like this for every brand out there. It seems to literally be bad luck. That being said some companies just have abysmal and evil support ethics. And these days it seems all of them are trying to dial in the device failure to happen after the warranty expires.

@[email protected]
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21Y

deleted by creator

@[email protected]
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11Y

I think that can be true in many situations. I have had sincere failures that on the surface sound like incompetence. It is possible for things to fail so spectacularly it sounds like fiction.

@[email protected]
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251Y

it is hard if you rely on CUDA and DLSS.

ddh
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581Y

Damn I’m happy I don’t rely on CUDA or DLSS

@[email protected]
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101Y

How can you “rely” on DLSS when you can easily use XeSS or FSR?

@[email protected]
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21Y

Use none of them. Embrace funny duck

@[email protected]
creator
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71Y

Neither of them are as good, especially if you factor in raytracing. DLSS Ray Reconstruction is basically required to not have a noisy image with RTX.

@[email protected]
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11Y

When I went team red for the first time earlier this year, I really scrutinized zoomed in screenshots to compare the upscaling for FSR and DLSS. With FSR 3, I couldn’t see any difference compared to DLSS. Older FSR versions yeah, but at least for me not a problem any more.

@[email protected]
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11Y

Ray tracing*

RTX is a brand.

Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.

It’s an undercooked technology used to push more expensive products, nothing more.

Regarding dlss vs fsr and xess, yes dlss has better quality but it’s also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.

@[email protected]
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31Y

Just like gsync died

(true) gsync isn’t dead, it’s only in the highest end of monitors which is basically where it’s always been. It only “died” because it requires an expensive module vs adaptive sync being built into basically every modern display controller so it’s basically free.

@[email protected]
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21Y

The proprietary gsync approach with a dedicated hw module is indeed dead and most “g-sync” monitors just use the now pretty common vesa’s vrr (aka freesync).

However I did research a bit and found some “gsync pulsar” monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That’s Nvidia for ya.

@[email protected]
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31Y

ROCM works mostly well in replacement of CUDA, and it gets better and better every year

Dremor
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161Y

I went Linux + AMD. No more pesky adwares.

circuitfarmer
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31Y

Same. Never looked back.

GHiLA
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0
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1Y

Just works

Like chocolate and marshmallows

transcoding, tho…

Well, almost. Can’t have everything.

@[email protected]
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01Y

Same! It’s a good life.

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