The proprietary gsync approach with a dedicated hw module is indeed dead and most “g-sync” monitors just use the now pretty common vesa’s vrr (aka freesync).
However I did research a bit and found some “gsync pulsar” monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That’s Nvidia for ya.
Ray tracing*
RTX is a brand.
Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.
It’s an undercooked technology used to push more expensive products, nothing more.
Regarding dlss vs fsr and xess, yes dlss has better quality but it’s also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.
Yeah, that has a locked bootloader and even though they promised you’d be able to unlock it, they never provided a way to do so. There’s at least 1 case in which a user sued them over it and asus had to reimburse them.
Not to mention all of the issues with their pc hardware. They’re a shit company and everyone should avoid them.
It’s been almost a year and it still works fine. I even set it up as a dev account to sideload apps and make calls to the wit.ai api in a few projects.
First, that’s your personal usecase. Second, they’re very handy in some games were you have to select an area for example or when you’re in desktop mode. I haven’t used them that much either but they are useful.